The Game Informer Show show

The Game Informer Show

Summary: Game Informer's staff break down the week's biggest releases, reveal exclusive information on exciting games on the horizon, respond to listener emails, play game-focused trivia, and interview the most interesting developers in the industry. Check it out!

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  • Artist: Game Informer
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 GI Show – Warcraft, 3DS News, ReCore Interview | File Type: audio/mpeg | Duration: Unknown

This week on The Game Informer Show we're strolling down memory lane with Dan Tack, Kyle Hilliard, and special guest (and former Game Informer editor) Adam Biessener from Stardock. World of Warcraft's new expansion Legion was released on Tuesday, and Dan Tack has been playing as much as possible so he can share his thoughts with you all. After Legion impressions, we reflect on the best and worst aspects of World of Warcraft's 12-year run with its original Game Informer reviewer Adam Biessener. Then, in a shift toward upcoming games, Kyle breaks down the Nintendo Direct for us and we weigh in on the 3DS game announcements. We also talk a little bit about Obduction from the creators of Myst. After some great emails from the community, we're joined by Armature's Mark Pacini, who you might know better as the director of the Metroid Prime trilogy and the director of Microsoft's upcoming ReCore. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 314 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! To jump to a particular point in the discussion, check out the time stamps below... 6:45 - World of Warcraft: Legion impressions 18:45 - Our best World of Warcraft memories 37:30 - Nintendo's new 3DS games 47:00 - Adam Biessener's transition to game development 55:30 - Obduction and Myst's legacy 1:00:05 - Attack on Titan 1:03:35 - Dragon Quest Builders 1:06:06 - Dragon Ball Fusions 1:08:35 - Community emails 1:49:42 - Armature's Mark Pacini on directing Metroid Prime and ReCore 

 Answering Destiny: Rise Of Iron's Lingering Questions | File Type: audio/mpeg | Duration: Unknown

We've had a lot of info to share about Destiny: Rise of Iron this month, as chronicled through our hub of dedicated articles, interviews, and videos. As we near the end of  cover story-related coverage, we opened the floor to questions from the community, and then brought those questions directly to the lead developers. On this special edition of the podcast, Ben Hanson and Matt Miller are joined by Destiny: Rise of Iron's game director Chris Barrett and executive producer Scott Taylor to answer pages and pages of questions from fans. This episode is made for Destiny fans out there, so check it out (and share it with a friend) if you want to learn more about the origins of Exos, the potential for Destiny's universe to branch out to novels and comic books, and what Bungie thinks of No Man's Sky UI. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud.

 GI Show – Deus Ex, Titanfall 2, Worms Interview | File Type: audio/mpeg | Duration: Unknown

This week on The Game Informer Show, I'm joined by Andrew Reiner, Elise Favis, and Matt Bertz to break down the biggest gaming discussions of the week. Andrew Reiner explains why he was a little let down by the new Deus Ex, Matt Bertz shares his thoughts and the community feedback toward Titanfall 2's public tech test, and Elise Favis recounts her most impactful hands-on previews over in Germany at Gamescom. After a little discussion about the review of Madden 17, the ongoing insanity of Pokémon Go, and some great community emails, the back half of the show is dominated by Team17 and the Worms franchise. We're joined by Team17 creative director Kevin Carthew to talk about the recently released Worms WMD, the glory of Worms Armageddon, and how the hell the studio has kept the series alive for decades.  You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 313 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! To jump to a particular point in the discussion, check out the time stamps below... 2:40 - Deus Ex: Mankind Divided 21:15 - Titanfall 2's tech test 28:26 - Battlefield 1 vs. Titanfall 2 33:45 - Watch Dogs 2's multiplayer 37:20 - South Park: The Fractured But Whole and using the Nosulus Rift 43:30 - Yooka-Laylee 45:45 - Metal Gear Survive 47:45 - ReCore 52:20 - Madden 17 56:08 - Pokemon Go 1:01:08 - Community emails 1:38:05 - Team17's Kevin Carthew on Worms WMD 

 GI Show – "Metroid", Metal Gear Survive, Interns' Favorite Games | File Type: audio/mpeg | Duration: Unknown

This week on The Game Informer Show, we tackle the reaction to internet over-reactions head on. It's a fun show this week as host Ben Hanson is joined by Kyle Hilliard, Brian Shea, and Dan Tack. We debate the merits of a spin-off experiences with Metroid Prime: Federation Force, Elder Scrolls Legends, Metal Gear Survive, and Final Fantasy XV's movie Kingsglaive. We know that's a lot of ground to cover, but we also throw in our impressions of Bound, 8-Bit Horde, and Grow Up. On top of that, Dan Tack has a bone to pick with No Man's Sky. After some great Emails from the community, in the back half of the show we say goodbye to our wonderful batch of interns by talking about Leo Vader, AJ Moser, Haley MacLean, and Blake Hester's favorite games this year and of all time. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 312 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) To jump to a particular point in the discussion, check out the time stamps below... 5:30 - Destiny's private matches 7:17 - Metroid Prime: Federation Force 21:23 - No Man's Sky's criticism 32:00 - Elder Scrolls Legends 35:15 - Bound 40:10 - 8-Bit Horde 42:50 - Grow Up 43:35 - Metal Gear Survive 53:28 - Kingsglaive: Final Fantasy XV 1:04:40 - Community emails 1:38:40 - Interns Leo Vader, AJ Moser, Haley MacLean, Blake Hester 

 GI Show – No Man's Sky, Prey, Deus Ex Game Club Finale | File Type: audio/mpeg | Duration: Unknown

It's a new week at Game Informer, and time to introduce you to a new staff member. This week on the podcast, we're introducing our new associate editor Suriel Vazquez, and he's been playing a lot of the exciting and controversial fan-remake of Metroid II. First off though, we have Andrew Reiner and Matt Kato around to talk about the final release of the absurdly-awaited No Man's Sky and why Abzu deserves your attention. We also ask Reiner a million questions about his experience at QuakeCon this year and what he thought of the gameplay demos he saw of Arkane's Prey and Quake Champions. The back half of this week's show is the final installment of our GI Game Club for Deus Ex: Human Revolution. It's been a pleasure, but it's time to say goodbye to Adam Jensen... until Deus Ex: Mankind Divided comes out in a couple of weeks. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 311 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) To jump to a particular point in the discussion, check out the time stamps below... :20 - Introducing Suriel Vazquez, Game Informer's new editor 5:57 - No Man's Sky 28:55 - Abzu 37:42 - Prey gameplay impressions 46:25 - Quake Champions impressions 48:30 - Overcooked 52:17 - Another Metroid 2 Remake 59:20 - DOTA 2's International Tournament 1:02:08 - Community emails 1:33:10 - The finale GI Game Club for Deus Ex: Human Revolution

 GI Show – Destiny: Rise Of Iron Impressions, Batman, Gary Whitta Interview | File Type: audio/mpeg | Duration: Unknown

Welcome to a new episode of The Game Informer Show! If you're not clamoring for new details on Destiny, we apologize. This week we revealed our new cover story featuring Destiny: Rise of Iron and we have a lot to talk about. I'm joined by Matt Miller (who wrote the cover story) and Ben Reeves to talk about our trip to Bungie to play through Destiny: Rise of Iron and what fans can expect from this year's expansion. After that, we hot-swap out Mr. Miller and replace him with Andrew Reiner to talk about Telltale Games' new episodic take on Batman and his review for the Xbox One S. After readkng through some great emails sent in to podcast@gameinformer.com, I then interview writer Gary Whitta about his time working with Telltale on The Walking Dead, writing Star Wars: Rogue One, and his favorite Star Wars games. You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 310 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:25 - Our full impressions of Destiny: Rise of Iron 56:55 - Batman: A Telltale Game Series 1:05:40 - Hands-on impressions of the Xbox One S 1:12:40 - Community emails 1:32:45 - Interviewing writer Gary Whitta 

 GI Show – Comic-Con Recap, We Happy Few, Deus Ex Game Club | File Type: audio/mpeg | Duration: Unknown

This week on The Game Informer Show, we break down some of the big news and fun things to see at Comic-Con 2016 before diving into games. Brian Shea joins us to talk about Gears of War 4, South Park: The Fractured But Whole, and Sonic Mania. After that, we get to Javy Gwaltney and his glowing review of the hacking-puzzle game Quadrilateral Cowboy and Jeff Cork's thoughts on Double Fine's Headlander. There's also some thoughts on We Happy Few and why it might not be what you think. The back half of the show this week continues our trek through Deus Ex: Human Revolution from Eidos Montreal. We played and discuss the middle chunk of that game, and look forward to finishing things off on August 11th's show. So join in and send your thoughts on the game to podcast@gameinformer.com. You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 309 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:05 - Marvel Ultimate Alliance 3:05 - Comic-Con, South Park, Suicide Squad 8:04 - Gears of War 4 11:50 - Sonic Mania and more 18:55 - Pac-Man Championship Edition 2 21:55 - Pokémon Go at Comic-Con 26:08 - Quadrilateral Cowboy 36:25 - Double Fine's Headlander 42:23 - We Happy Few 50:07 - Kentucky Route Zero 52:35 - Videoball 55:56 - Hyper Light Drifter on consoles 57:05 - Community emails 1:24:58 - Deus Ex: Human Revolution Game Club Part 2

 GI Show – Setsuna, Pokémon Go, Ron Gilbert Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! This week we have Joe Juba to talk about Square-Enix's new throwback RPG, I Am Setsuna, and how the game compares to its inspirations like Chrono Trigger. Dan Tack talks about Monster Hunter Generations and World of Warcraft's pre-expansion changes. And then we formally introduce our new associate editor who is finally in the office, Elise Favis! Also, we finally dive deep into the world-wide craze that is Pokémon Go. After all of that nonsense, we're joined by the legendary adventure game designer Ron Gilbert to talk about his new game Thimbleweed Park, Monkey Island's chances of returning, and more. Also, don't forget that next week's podcast will feature the second part of our GI Game Club for Deus Ex: Human Revolution! You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 308 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:10 - Thimbleweed Park 6:12 - I Am Setsuna 26:40 - Monster Hunter Generations 35:15 - Pokémon Go 1:00:02 - World of Warcraft's pre-Legion patch 1:06:25 - Reading emails sent to podcast@gameinformer.com 1:29:17 - Interviewing Ron Gilbert

 GI Show – Our 5 Most Underrated Games, Deus Ex Game Club | File Type: audio/mpeg | Duration: Unknown

While the entire world is consumed by Pokémon Go, we decided to forge a different path with this week's episode of The Game Informer Show. Host Ben Hanson is joined by Jeff Cork, Kyle Hilliard, and Joe Juba to talk about this generation's most underrated games. We each chose five unsung heroes from the PS4, Xbox One, PC (from 2013 on), mobile, 3DS, or Vita and explained why they deserve a second look. We'd love to hear your pick for underrated games this generation in the comments below or send them in to podcast@gameinformer.com. Following this fun chat, we kick off our GI Game Club for Deus Ex: Human Revolution by talking about the game's opening hours. You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 307 on SoundCloud. Also, be sure to send your emails to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:00 - Our choices for this generation's five most underrated games 1:11:45 - Listener emails 1:40:50 - Discussing Deus Ex: Human Revolution for GI Game Club

 GI Show – Battlefield 1, Dead By Daylight, Community Call-In | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! This week host Ben Hanson is joined by Kyle Hilliard, Javy Gwaltney, and news editor Mike Futter. We cover a ton of games this week, kicking things off by talking about what it's like to play Battlefield 1. We also discuss the fascinating decision to make Turtle Rock's Evolve free to play, BoxBoxBoy on 3DS, Paragon, Zero Time Dilemma, Ghostbusters in VR, Dead by Daylight, and more! After some community emails, we then take things up a notch by having Kimberley Wallace join us for some random Skype calls from the community! You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 306 on SoundCloud. Also, be sure to send your emails to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 1:34 - Battlefield 1 15:04 - Evolve going free-to-play 31:35 - BoxBoxBoy! 35:30 - Epic's MOBA Paragon 40:30 - Zero Time Dilemma 46:27 - Interviewing Ivan Reitman and playing Ghostbusters VR 56:50 - Dead by Daylight 1:01:47 - Community emails 1:32:45 - Community Skype calls

 Infinity Ward Answers Your Call Of Duty: Infinite Warfare Questions | File Type: audio/mpeg | Duration: Unknown

Throughout the month, we've been rolling out exclusive features on Infinity Ward's upcoming Call of Duty: Infinite Warfare to go along with our recent cover story. To cap off the month, we pulled together dozens and dozens of the community's burning questions about the game and will be asking Infinity Ward's studio art director Brian Horton and design director Jacob Minkoff the best ones in this special edition of the podcast. Check out the podcast to learn more about the game's linearity (or lack there-of), comparisons to Wing Commander, and how the team reacts to online criticism. You can watch the video below, subscribe and listen to the audio on iTunes, or listen to this special edition on SoundCloud. (Please visit the site to view this media) Click on the banner below to enter our content-complete hub on Call of Duty: Infinite Warfare.

 GI Show – Pokémon Go, Inside, Back Of The Box Trivia | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show, we're happy to have you. This week on the big show, Kyle Hilliard professes his undying love for the spiritual successor to Limbo called Inside, Andrew Reiner explains why Lego Star Wars: The Force Awakens is one of the better Lego experiences in years, and Jeff Cork shares his impressions of Pokémon Go's beta.  After all of the recent games discussion and some fun emails from the community, we duke it out in a round of back of the box trivia. Tune in, tell a friend! You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 305 on SoundCloud. Also, be sure to send your emails to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 5:50 - Inside's glowing review 14:55 - Lego Star Wars: The Force Awakens 24:10 - Lego Dimensions' future 28:15 - Minecraft Battle update 30:25 - Pokémon Go impressions 53:35 - Reading community emails 1:15:10 - Back of the game box trivia

 GI Show – E3's Best, Tokyo Mirage Sessions, Inside Eidos Montreal | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show. On this week's episode, we mop up some of the best things seen at E3 2016 with guests Andy McNamara and Andrew Reiner but first we cover some games that are out now. We're joined by Kimberley Wallace to talk about the Wii U's hot new JRPG regrettably called Tokyo Mirage Sessions #FE. We also cover the woes of Mighty No 9, and the highs of the also recently released Drawful 2 and Rhythm Heaven Megamix. In the back half of this week's show we speak with Stephane D'Astous, who built up Eidos Montreal to develop games like Deus Ex: Human Revolution and the Thief reboot. While he's no longer with the studio, he has amazing insight into what it's like to work for Square within a Western studio and much more. You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 304 on SoundCloud. Also, be sure to send your emails to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:15 - Mighty No 9 9:35 - Tokyo Mirage Sessions #FE 16:45 - Rhythm Heaven Megamix 18:50 - Drawful 2 24:25 - Discussing Xbox One S and Project Scorpio 38:40 - Rare's Sea of Thieves 44:25 - Star Trek Bridge Crew in VR 50:10 - PlayStation VR at E3 58:30 - Nintendo's Ever Oasis 1:01:40 - Call of Duty: Infinite Warfare 1:00:15 - Emails sent to podcast@gameinformer.com 1:07:10 - E3's biggest disappointments 1:34:25 - Stephane D'Astous brings us inside Eidos Montreal's growth and challenges

 GI Show – Our Top 5 Favorite Things Of E3 2016 | File Type: audio/mpeg | Duration: Unknown

We're here! The Game Informer crew is back at E3 and we recorded a very special episode of the podcast in our little hotel room. Host Ben Hanson is joined by Jeff Marchiafava, Ben Reeves, and Game Informer's newest hire Elise Favis to break down the most exciting things at gaming's biggest show. We all go around and count down from five in a grand discussion about what games or experiences stood out at this year's show. We didn't have time for emails but there's going to be a lot of mopping up E3 news in next week's show, so please write in to podcast@gameinformer.com with your thoughts on the show. Also, the back half of the show welcomes back former co-host Tim Turi to talk about his new life at Capcom and how hard it was to keep Resident Evil VII a secret. You can listen to the podcast below, subscribe and listen to the audio on iTunes, or listen to episode 302 on SoundCloud. Also, be sure to send your emails to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media)

 GI Show – Dark Souls III, Quantum Break, Clueless Gamer's Aaron Bleyaert | File Type: audio/mpeg | Duration: Unknown

This week on our little podcast, host Ben Hanson is joined by Andrew Reiner, Dan Tack, and Ben Reeves as we cover the biggest games around. We start out talking about Dark Souls III, which (believe it or not) Dan Tack liked a lot. After that, we get twisted and talk with Reeves about what he enjoyed so much about Remedy Entertainment's Quantum Break. Reiner's around to talk about the return of baseball season and MLB The Show 16. Instead of the usual email section in the middle of the show, we bring back a much-requested segment by taking some live calls from random members of our lovely community. To finish things off, the tail end of the show has Kyle Hilliard and Ben Hanson interviewing Aaron Bleyaert from Conan's Clueless Gamer segments about the process, history, and future of those fun videos. As always, if you enjoy the show be sure to tell a friend. You can watch the video below, subscribe and listen to the audio on iTunes, or listen to episode 294 on SoundCloud. Also, be sure to send your emails to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) To jump to a particular point in the discussion, check out the timestamps below...  :30 - Our cover story on Final Fantasy XV 4:10 - Banner Saga 2 7:35 - Dark Souls 3 21:07 - Quantum Break 31:55 - MLB The Show 16 37:40 - Starcraft II: Legacy of the Void's DLC/The future of the RTS 48:25 - Community call segment 1:15:10 - Clueless Gamer's Aaron Bleyaert

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