The Game Informer Show show

The Game Informer Show

Summary: Game Informer's staff break down the week's biggest releases, reveal exclusive information on exciting games on the horizon, respond to listener emails, play game-focused trivia, and interview the most interesting developers in the industry. Check it out!

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  • Artist: Game Informer
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Podcasts:

 GI Show – SNES Woes, Monster Hunter, Age Of Empires Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! This week Ben Hanson is joined by Dan Tack, Ben Reeves, and Joe Juba to talk about playing a ton of Destiny 2 at Bungie, compare Monster Hunter World to the new free Dauntless on PC (which is currently in paid early access), and weigh in on XCOM 2: War of the Chosen. We're also joined by Imran Khan, Matt Bertz, and Matthew Kato to talk about Madden 18, Imran's experience playing the Super Nintendo Classic, and what we think of Microsoft's shaky ground surrounding the launch of the Xbox One X. After some great community emails, we're joined by Bruce Shelley to talk about the early days of Microsoft's gaming push with the Age of Empires series and how Ensemble Studios was shut down before they could finish their Halo MMO. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 361 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:55 - Destiny 2 9:25 - Monster Hunter World 19:05 - Dauntless 25:15 - XCOM 2: War of the Chosen 31:35 - Super Nintendo Classic impressions 38:30 - Madden 18 46:35 - Xbox One X discussion 54:30 - Community emails 1:38:45 - Final Fantasy XV's absurd "Universe" 1:49:30 - Bruce Shelley on designing Age of Empires

 GI Show – Uncharted, Sonic Mania, Intern Back Of The Box | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! On this week's show, we're covering a ton of great games so get ready for variety. First up, we have Brian Shea to try and convince us that Sonic Mania is the hedgehog's return to form as has been foretold by the ancestors. Then Matt Miller and Dan Tack discuss how the remaster of Starcraft reminded us about Blizzard's RTS masterpiece. After that we bring out the big guns: Andy McNamara, Andrew Reiner, and Joe Juba join the show to talk about Naughty Dog's new adventure with Uncharted: The Lost Legacy. Then we get the scrappy Kyle Hilliard and Javy Gwaltney in to talk about Agents of Mayhem, Matterfall, Observer, and mop up with Hellblade: Senua's Sacrifice. After some great community emails, we're joined by our heroic outgoing interns Douglas DeLong, Jared Koncsol, and Craig Taylor to talk about their time in the office and play a devastating round of Back of the Box trivia. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 360 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:28 - Sonic Mania 16:40 - Starcraft: Remastered 27:00 - Uncharted: The Lost Legacy 48:15 - Agents of Mayhem 55:30 - Matterfall 58:00 - Observer 1:06:25 - Hellblade: Senua's Sacrifice 1:20:10 - Community emails 1:52:40 - Saying goodbye to Game Informer's interns Doug DeLong, Craig Taylor, and Jared Koncsol 2:10:40 - Back of the Box Trivia

 GI Show – Pokémon Trip, Call Of Duty: WWII Details, 8-4 Play Interview | File Type: audio/mpeg | Duration: Unknown

Welcome to The Game Informer Show podcast! We have an exciting show this week filled with a lot of new information and a lot of deep dives. First up, Kyle Hilliard and Ben Hanson talk about their trip to Game Freak in Tokyo to meet the developers behind Pokémon and gain a new understanding of where that series began and where it's going with the upcoming game for the Nintendo Switch. Then we talk about our September cover story on Call of Duty: WWII and share exclusive impressions of playing the game's Nazi Zombies mode and seeing how the new HQ social space is changing the game. After some great community emails, we're joined by 8-4's John Ricciardi and Mark MacDonald from Enhance Games to talk about their podcast 8-4 Play, life in Japan, and localizing games like Nier: Automata and Metal Gear Rising: Revengeance. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 359 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 3:20 - Visiting Game Freak and talking Pokémon's development 21:17 - Everything we know about Pokémon on the Nintendo Switch 40:45 - Call of Duty: WWII's Nazi Zombies gameplay impressions 49:05 - Call of Duty: WWII's campaign 55:00 - Call of Duty: WWII's HQ mode impressions 1:03:40 - LawBreakers 1:05:15 - Valve's reveal of Artifact 1:10:45 - Community emails 1:45:55 - 8-4 Play's John Ricciardi and Mark MacDonald 2:36:30 - Localizing Metal Gear Rising: Revengeance 2:45:25 - Porting Undertale to the PS4 and Vita

 GI Show – Tacoma, Slime Rancher, Brett Douville Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! On this week's episode, we dive in deep with Fullbright's Tacoma thanks to Elise Favis, Dan Tack, and Joe Juba. Then Ben Reeves joins the show to talk about his hours of playing Ubisoft's Mario + Rabbids and Andrew Reiner talks about his time with Fortnite. We also have Joe Juba to explain how he grew to love his time with Slime Rancher.  After some great community emails, we're joined by programmer Brett Douville to talk about his journey from working on games like Star Wars: Republic Commando to The Elder Scrolls V: Skyrim and how he ended up working on Tacoma with Fullbright. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 358 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 3:25 - Tacoma from Fullbright 24:40 - Mario + Rabbids Kingdom Battle impressions 36:05 - Slime Rancher 46:55 - Fortnite impressions 56:00 - Kingsway 1:01:50 - Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy 1:05:45 - Community emails 1:51:55 - Brett Douville Interview 2:00:20 - Douville on LucasArts, Star Wars: Republic Commando, and George Lucas 2:16:20 - Programming for Bethesda, Skyrim's creation, and working with Todd Howard 2:33:30 - Joining forces with Fullbright for Tacoma 2:48:45 - Some nonsense

 GI Show – Wolfenstein II, Pyre, Greg Kasavin Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! On this jam-packed episode, Matt Miller explains why he was so captivated by Pyre from Supergiant Games and Javy Gwaltney shares insight on what it's like to play a lot of Wolfenstein II: The New Colossus. We also have Jeff Cork and Ben Reeves to talk about some of the (final?) Nintendo releases for the 3DS in Miitopia and Hey! Pikmin. Alongside some great community emails and Reiner venting about Pokémon Go Fest, we're proud to introduce our new news editor Imran Khan. After all of that, we're joined by Greg Kasavin from Supergiant Games to talk about creating Pyre, Bastion, and Transistor. Oh, and Javy Gwaltney and I talk about making love to dads. Enjoy the show! You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 357 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:40 - Pyre 18:45 - Making the most of Matt Miller 22:20 - Wolfenstein II: The New Colossus impressions 32:10 - Hey! Pikmin 35:25 - Miitopia 42:55 - Dream Daddy: A Dad Dating Simulator 50:10 - Community emails 52:52 - The disastrous Pokémon Go Fest 1:07:00 - Getting to know our brand new news editor Imran Khan 1:57:15 - Supergiant Games' Greg Kasavin on creating Pyre

 GI Show – Splatoon 2, Destiny 2, Neil deGrasse Tyson Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show podcast! We have a heck of a show for you this week. First up, Brian Shea, Kyle Hilliard, and Javy Gwaltney talk about their time playing Splatoon 2 and how it compares to the series' Wii U debut. Then Suriel Vazquez joins us as we share our impressions of the Destiny 2 Beta and discuss if it's changed our outlook on Bungie's sequel. After some fun conversations about platformers and fighting games and some great community emails, we're honored to be joined by astrophysicist Dr. Neil deGrasse Tyson to talk about his hopeful goals of Kickstarting a gaming experience to help a new audience understand and appreciate the universe. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 356 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:00 - Splatoon 2 19:05 - D23, Kingdom Hearts 3, and Wreck-It Ralph 2 27:00 - Destiny 2 36:00 - The End is Nigh vs. Super Meat Boy 42:55 - EVO, Dragon Ball FighterZ, and fighting game conventions 49:20 - Community emails 1:23:20 - Neil deGrasse Tyson Interview

 GI Show – Final Fantasy XII, Castlevania, 2017's Exciting Games | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show podcast! On this week's show, guest host Ben Reeves paves the way for a conversation with Dan Tack, Andrew Reiner, and Brian Shea on Pokémon Go's raids and one-year anniversary. Then we have Joe Juba, Javy Gwaltney, and Suriel Vazquez come to weigh in on the new Castlevania show, the platformer Black The Fall, and the big remaster of Final Fantasy XII. After some great community emails, Matt Bertz joins us and we break down the biggest game releases to come within 2017. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 355 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 1:00 - Pokémon Go's 1st anniversary 15:15 - Castlevania on Netflix 32:00 - Black The Fall 39:45 - Final Fantasy XII 52:00 - Community emails 1:28:10 - 2017's most exciting games

 GI Show – Zelda's DLC, That's You, Back Of The Box Trivia | File Type: audio/mpeg | Duration: Unknown

Welcome back to another episode of The Game Informer Show! On this week's podcast, Ben Hanson, Javy Gwaltney, Joe Juba, and Kyle Hilliard talk about returning to The Legend of Zelda: Breath of the Wild for the game's first batch of DLC. We also talk about PlayStation's PlayLink initiative with games like Hidden Agenda and That's You taking some inspiration from the Jackbox Party Pack series. After some great community emails, things get competitive as we argue our way through a round of game trivia based on the back of random game boxes. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 354 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:10 - The Legend of Zelda: Breath of the Wild's The Master Trials DLC 22:35 - What we want from The Champions' Ballad DLC 30:00 - PlayStation's PlayLink Push and Hidden Agenda 32:30 - That's You vs. Jackbox Party Pack 38:10 - Community emails 1:14:40 - Back of the Box Game Trivia

 Answering Assassin's Creed Origins' Lingering Questions | File Type: audio/mpeg | Duration: Unknown

All month long we've been rolling out exclusive features covering Assassin's Creed Origins, and now we're ready to wrap things up with one final interview from game director Ashraf Ismail. He was kind enough to Skype in to The Game Informer Show podcast and answer dozens and dozens of burning questions from the community. So if you're looking for more info on the game's development, ambitious world, or even the details of the day/night cycle, then you're in luck. We hope you enjoy the conversation! You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen on SoundCloud. (Please visit the site to view this media)

 GI Show – Crash Bandicoot, Valkyria Revolution, Eugene Jarvis Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show podcast! We have a fun, strange episode for you this week. First up, Andrew Reiner talks about his 20-year history of reviewing Crash Bandicoot games and what he thinks about Vicarious Visions' new remastered take on Naughty Dog's trilogy. Sadly, we also have Joe Juba to explain why the new Valkyria Revolution is not exactly the Valkyria Chronicles sequel or spin-off he was hoping for. Then Javy Gwaltney gets freaky and talks about the bizarre new sci-fi thriller called Get Even. After some great community emails, we're joined by game industry legend Eugene Jarvis to talk about his work creating arcade classics like Defender and SmashTV and how they compare to his recent collaboration with Housemarque creating Nex Machina. Matt Miller recently wrote a glowing review of the game you should check out, by the way. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 353 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! Also, due to a technical error, our cameras were not recorded for this episode. We still include gameplay footage from the games we discuss and you can watch our interview with Eugene Jarvis. Sorry! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:55 - Crash Bandicoot N. Sane Trilogy 16:30 - Valkyria Revolution 24:25 - Get Even 33:55 - Cars 3 38:52 - Community emails 1:14:10 - Eugene Jarvis' Nex Machina Interview

 GI Show – Ever Oasis, E3 Mop-Up, Top Games Fans Demand | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! Well, we've all recovered from E3 2017 but there are still more games to cover. First up, we have Kyle Hilliard to talk about Nintendo's new game on the 3DS called Ever Oasis. Then we have Dan Tack to share some impressions of Final Fantasy XIV's new expansion and some interesting DLC for his beloved Darkest Dungeon. Then Matt Miller and Matt Bertz join the show to run down some of the biggest games that we haven't discussed yet from E3, including Call of Duty: WWII. After some great community emails, I'm joined by Jeff Marchiafava and Jeff Cork to celebrate the announcement of games like Metroid: Samus Returns and Beyond Good and Evil 2 by running down and attempting to categorize the remaining legendary games that fans are asking for.  You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 352 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 1:40 - Ever Oasis 11:50 - Xenoblade Chronicles 2 14:20 - Final Fantasy XIV: Stormblood 20:05 - Darkest Dungeon: The Crimson Court 24:30 - Housemarque and Nex Machina 29:45 - Call of Duty: WWII 37:45 - Hunt: Showdown 43:35 - VR at E3 2017 49:55 - E3 2017's Best Indies 57:05 - Community emails 1:34:50 - Half-Life 3, Mother 3, and the games left to want

 GI Show – State Of Decay 2, Monster Hunter, Days Gone Meets MercurySteam | File Type: audio/mpeg | Duration: Unknown

Welcome to the final night of our E3 2017 podcasts! On tonight's show, we're joined by Andrew Reiner, Joe Juba, Brian Shea, Ben Reeves, and Kyle Hilliard to break down the biggest and most exciting games that (hopefully) we haven't talked about too much yet. On tonight's episode, we focus a bit more on Microsoft's line-up, including games like State of Decay 2, Crackdown 3, and Sea of Thieves. There's also a lot of smaller third-party games that the team is excited to talk about. You can watch the videos below, so for now you can subscribe and listen to the audio on iTunes or Google Play or listen to the latest episode on SoundCloud. (Please visit the site to view this media) After that, we're joined by MercurySteam's Enric Alvarez to talk about the studio's new game Raiders of the Broken Planet... and a little bit about their work on Metroid: Samus Returns. Alongside Mr. Alvarez, Days Gone's director Jeff Ross and world designer Eric Jensen talk about crafting a new, open-world game for the PS4 and their experience in the spotlight of E3 2017. (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

 GI Show – God Of War, Metal Gear Survive, Tim Schafer Meets Josef Fares | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! We have an exciting episode for you today in our continuing coverage of E3 2017. We're joined by ol' standard Joe Juba and red hot special guests Game Informer Australia editor David Milner and Capcom's Tim Turi. We cover the most exciting games we've seen at the show so far, what it's been like for E3 to open its doors to the public, and the art of crafting the perfect press conference. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to the latest episode on SoundCloud. (Please visit the site to view this media) In the second half of the show, we introduce Double Fine's Tim Schafer and Greg Rice to A Way Out's Josef Fares and they discuss tackling games from a new direction and Breath of the Wild. (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:10 - Crowds and the state of E3 2017 12:40 - Crafting the perfect E3 press conference 17:50 - Inside Game Informer Australia 26:20 - Spider-Man 30:40 - Detroit: Become Human 36:35 - Tim Turi's Mega Man Legacy Collection 2 44:50 - Metal Gear Survive 51:15 - God of War 58:00 - Uncharted: The Lost Legacy 1:03:30 - Super Mario Odyssey 1:06:20 - State of Decay 2 1:08:10 - Double Fine's Tim Schafer and Greg Rice meet A Way Out's Josef Fares

 GI Show – Metroid's Return, Mario Odyssey, Game Dev Panel | File Type: audio/mpeg | Duration: Unknown

Watch us talk about playing Metroid, Mario, and Far Cry 5 before XCOM meets LEGO in our developer discussion....(read more)

 GI Show – Our 5 Biggest Surprises From E3's Press Conferences | File Type: audio/mpeg | Duration: Unknown

It's been a busy couple of days for gaming, and we're here to help you make sense of everything. We are coming to you from Los Angeles to break down our five biggest surprises from all of the press conferences that we've covered so far. There have been too many game announcements to count, so check out the show and let's have some fun talking about the strangest, most disappointing, and most impressive moments from EA, Microsoft, Bethesda, Ubisoft, and Sony's press conferences. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to the latest episode on SoundCloud. (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

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