The Game Informer Show show

The Game Informer Show

Summary: Game Informer's staff break down the week's biggest releases, reveal exclusive information on exciting games on the horizon, respond to listener emails, play game-focused trivia, and interview the most interesting developers in the industry. Check it out!

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  • Artist: Game Informer
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Podcasts:

 GI Show – Our 10 Favorite Games, Blizzard Interview | File Type: audio/mp3 | Duration: Unknown

Welcome back to The Game Informer Show! On today's show, to celebrate Game Informer's 300th issue and the magazine's ranking of the 300 greatest games of all time, we gathered a group of editors to run down and surprise each other with their personal top ten lists. You can see everybody else's picks by clicking here. It's not easy to whittle down a list of your favorite games of all time to just ten, but thankfully we're surrounded by co-workers eager to mock our choices for your entertainment. In the back half of this episode, we're honored to be joined by three game developers from Blizzard Entertainment! Senior casting and voice director Andrea Toyias, lead writer Justin Dye, and World of Warcraft's senior narrative designer Steve Danuser join the show to talk about their upcoming GDC panel on writing and recording voice over lines for their games. It's a fun chat, and I hope you enjoy the episode! You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 390 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 5:20 - Jeff Cork's Yakuza 6 verdict 7:20 - Donkey Kong Country 11:05 - BioShock 14:05 - Rainbow Six Siege 16:30 - Perfect Dark 18:30 - Inside 21:10 - Final Fantasy Tactics 21:40 - Rock Band 3 26:40 - The Stanley Parable 28:45 - Halo: Combat Evolved 31:10 - Super Mario World 32:56 - Tom Clancy's Splinter Cell Blacklist 36:40 - Frequency 38:40 - Super Mario Galaxy 42:00 - Diablo II 44:45 - Tony Hawk's American Wasteland 47:27 - Super Smash Bros. Melee 50:10 - Metal Gear Solid 2: Sons of Liberty 53:00 - Secret of Mana 53:55 - Heat Signature 55:55 - Pokémon Silver 57:20 - Batman: Arkham Asylum 58:50 - Final Fantasy VI 1:00:10 - Rocket League 1:01:50 - Age of Mythology 1:04:10 - Shadow of the Colossus 1:06:50 - World of Warcraft 1:09:20 - The Last of Us 1:11:00 - Tetris 1:12:05 - Portal 2 1:13:50 - Chrono Trigger 1:14:50 - Spelunky 1:16:00 - Metal Gear Solid 1:17:30 - Mega Man X 1:18:50 - Bloodborne 1:20:25 - Tabletop Simulator 1:23:20 - Final Fantasy VII 1:24:00 - The Legend of Zelda: Ocarina of Time 1:25:50 - The Legend of Zelda: A Link to the Past 1:27:15 - Hitman 1:30:00 - Community mail... 1:37:50 - Blizzard's Andrea Toyias, Justin Dye, and Steve Danuser on writing and recording game VO

 GI Show – Labo Hands-On, Ion Maiden, Robin Hunicke Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show podcast! On this week's episode (recorded before the Nintendo Direct... sorry), Ben Hanson, Ben Reeves, Kyle Hilliard, and Andrew Reiner talk about the natural comparison between Deep Rock Galactic and Red Faction, what it's like to actually play with Nintendo Labo on Switch, and have a Mario Party-off between Frantics on PlayLink and Scribblenauts Showdown. Javy Gwaltney joins the podcast to talk about The Behemoth's Pit People and the new throwback FPS from 3D Realms called Ion Maiden. After some great community emails about Batman and Super Smash Bros., we're joined by Funomena's Robin Hunicke to talk about The Sims, Wattam, and Steven Spielberg's Boom Blox. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 389 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 3:10 - Deep Rock Galactic 10:00 - Game Informer's 300th Issue Celebration 12:50 - Nintendo Labo hands-on impressions 27:20 - Frantics 29:15 - Scribblenauts Showdown 33:15 - Fear Effect Sedna 38:15 - Pit People 45:30 - Ion Maiden 51:49 - Community emails 53:20 - The #GIShowChallenge's winner reveal 1:47:06 - Robin Hunicke interview

 GI Show – Labo Hands-On, Ion Maiden, Robin Hunicke Interview | File Type: audio/mp3 | Duration: Unknown

Welcome back to The Game Informer Show podcast! On this week's episode (recorded before the Nintendo Direct... sorry), Ben Hanson, Ben Reeves, Kyle Hilliard, and Andrew Reiner talk about the natural comparison between Deep Rock Galactic and Red Faction, what it's like to actually play with Nintendo Labo on Switch, and have a Mario Party-off between Frantics on PlayLink and Scribblenauts Showdown. Javy Gwaltney joins the podcast to talk about The Behemoth's Pit People and the new throwback FPS from 3D Realms called Ion Maiden. After some great community emails about Batman and Super Smash Bros., we're joined by Funomena's Robin Hunicke to talk about The Sims, Wattam, and Steven Spielberg's Boom Blox. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 389 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 3:10 - Deep Rock Galactic 10:00 - Game Informer's 300th Issue Celebration 12:50 - Nintendo Labo hands-on impressions 27:20 - Frantics 29:15 - Scribblenauts Showdown 33:15 - Fear Effect Sedna 38:15 - Pit People 45:30 - Ion Maiden 51:49 - Community emails 53:20 - The #GIShowChallenge's winner reveal 1:47:06 - Robin Hunicke interview

 Game Informer's 300th Issue Celebration | File Type: audio/mp3 | Duration: Unknown

Welcome to a very special episode of The Game Informer Show podcast! The magazine just hit our 300th issue, and we're celebrating by rolling out five unique covers and listing what we consider to be the 300 greatest games of all time. To reveal the new covers and dive in deep on the creation of the list, we streamed this episode of the podcast live from Fulton Brewery in downtown Minneapolis in a room filled with the Game Informer community. Thanks again to everybody that came out for the event, and we hope you enjoy the episode! You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 1:25 - Revealing Game Informer's 300th issue covers 17:10 - Fulton Brewery's Tucker Gerrick on the Game Informer collaboration 23:14 - Creating the list of the Top 300 Games Of All Time 1:31:30 - Community questions 1:43:00 - Media Molecule's Abbie Heppe on Dreams 1:52:05 - Even more community questions

 Game Informer's 300th Issue Celebration | File Type: audio/mpeg | Duration: Unknown

Welcome to a very special episode of The Game Informer Show podcast! The magazine just hit our 300th issue, and we're celebrating by rolling out five unique covers and listing what we consider to be the 300 greatest games of all time. To reveal the new covers and dive in deep on the creation of the list, we streamed this episode of the podcast live from Fulton Brewery in downtown Minneapolis in a room filled with the Game Informer community. Thanks again to everybody that came out for the event, and we hope you enjoy the episode! You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 1:25 - Revealing Game Informer's 300th issue covers 17:10 - Fulton Brewery's Tucker Gerrick on the Game Informer collaboration 23:14 - Creating the list of the Top 300 Games Of All Time 1:31:30 - Community questions 1:43:00 - Media Molecule's Abbie Heppe on Dreams 1:52:05 - Even more community questions

 GI Show – Into The Breach, Konami Sorrow, Jordan Thomas Interview | File Type: audio/mp3 | Duration: Unknown

On this week's Game Informer podcast, Ben Hanson, Matt Miller, Dan Tack, and Jeff Marchiafava start things out on a high note by singing the praises of Into The Breach from Subset Games. Then we mop up some discussions by having the editors who wrote the reviews for Kingdom Come: Deliverance and Metal Gear Survive explain why the gameplay let them down. After some great community emails, we're joined by Jordan Thomas from Question Games to talk about his time working on the BioShock series and the team's new game that combines elements from Left 4 Dead and Stranger Things called The Blackout Club. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 388 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:30 - Game Informer's 300th Issue Party at Fulton Brewery 3:25 - Into The Breach 23:05 - Kingdom Come: Deliverance 35:35 - Metal Gear Survive 46:40 - Konami's Future 51:25 - Chrono Trigger on Steam 56:55 - Moss on PlayStation VR 58:55 - Fable Fortune 1:00:40 - Part Time UFO 1:03:30 - Community Emails 1:04:50 - The #GIShowChallenge 1:58:45 - Jordan Thomas The Blackout Club Interview 2:35:08 - Metal Gear Survive Spoilers/Lore

 GI Show – Into The Breach, Konami Sorrow, Jordan Thomas Interview | File Type: audio/mpeg | Duration: Unknown

On this week's Game Informer podcast, Ben Hanson, Matt Miller, Dan Tack, and Jeff Marchiafava start things out on a high note by singing the praises of Into The Breach from Subset Games. Then we mop up some discussions by having the editors who wrote the reviews for Kingdom Come: Deliverance and Metal Gear Survive explain why the gameplay let them down. After some great community emails, we're joined by Jordan Thomas from Question Games to talk about his time working on the BioShock series and the team's new game that combines elements from Left 4 Dead and Stranger Things called The Blackout Club. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 388 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:30 - Game Informer's 300th Issue Party at Fulton Brewery 3:25 - Into The Breach 23:05 - Kingdom Come: Deliverance 35:35 - Metal Gear Survive 46:40 - Konami's Future 51:25 - Chrono Trigger on Steam 56:55 - Moss on PlayStation VR 58:55 - Fable Fortune 1:00:40 - Part Time UFO 1:03:30 - Community Emails 1:04:50 - The #GIShowChallenge 1:58:45 - Jordan Thomas The Blackout Club Interview 2:35:08 - Metal Gear Survive Spoilers/Lore

 GI Show – Metal Gear Survive, Rainbow Six, Mike Laidlaw Interview | File Type: audio/mp3 | Duration: Unknown

Watch us talk about post-Kojima Metal Gear, learn about mummies, and then Dragon Age's former creative director explains why he left BioWare....(read more)

 GI Show – Metal Gear Survive, Rainbow Six, Mike Laidlaw Interview | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! On this episode, Ben Hanson is joined by Joe Juba, Elise Favis, and Suriel Vazquez to talk about the shocking state of Metal Gear in a post-Kojima world, the bizarre and impressive Assassin's Creed Origins Discovery Tour mode, the future of Rainbow Six Siege, and much more! After some great community emails, we're joined by former Dragon Age creative director Mike Laidlaw to explain why he recently left BioWare and why he's looking forward to CD Projekt Red's Cyberpunk 2077. We hope you enjoy the show, and be sure to participate in the #gishowchallenge... there are details in this episode. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 387 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:45 - Kingdom Come: Deliverance 5:30 - Game Informer's 300th Issue Party at Fulton Brewery 6:20 - Metal Gear Survive 36:45 - Assassin's Creed Origins Discovery Tour 46:00 - Rainbow Six Siege's Future 50:10 - Florence 1:00:50 - Community emails 1:02:20 - Introducing the #gishowchallenge 1:33:25 - Our entrance music 1:53:10 - Mike Laidlaw on Dragon Age and leaving BioWare  

 GI Show – Kingdom Come, Secret Of Mana, Monster Hunter Game Club | File Type: audio/mp3 | Duration: Unknown

Welcome back to The Game Informer Show! We have a big show for you today, with Kimberley Wallace working through her feelings on the Secret of Mana remake and Leo Vader sharing some early impressions of the oddball RPG Kingdom Come: Deliverance. We also have Kyle Hilliard and Ben Reeves to talk about Fe and the new expansion to Civilization VI. After some fun community emails, we finish off our long discussion with the community on Monster Hunter: World. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 386 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 3:00 - Kingdom Hearts III 8:00 - Kingdom Come: Deliverance 18:47 - Analogue's Super NT 22:10 - Secret of Mana remake 32:40 - Age of Empires: Definitive Edition 37:24 - Final Fantasy XV Pocket Edition 41:15 - Lost Sphear 43:00 - Civilization VI: Rise and Fall 47:40 - Fe 50:45 - Even more love for Shadow of the Colossus  53:45 - Community emails 1:43:10 - Monster Hunter: World GI Game Club Finale

 GI Show – Kingdom Come, Secret Of Mana, Monster Hunter Game Club | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! We have a big show for you today, with Kimberley Wallace working through her feelings on the Secret of Mana remake and Leo Vader sharing some early impressions of the oddball RPG Kingdom Come: Deliverance. We also have Kyle Hilliard and Ben Reeves to talk about Fe and the new expansion to Civilization VI. After some fun community emails, we finish off our long discussion with the community on Monster Hunter: World. You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 386 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 3:00 - Kingdom Hearts III 8:00 - Kingdom Come: Deliverance 18:47 - Analogue's Super NT 22:10 - Secret of Mana remake 32:40 - Age of Empires: Definitive Edition 37:24 - Final Fantasy XV Pocket Edition 41:15 - Lost Sphear 43:00 - Civilization VI: Rise and Fall 47:40 - Fe 50:45 - Even more love for Shadow of the Colossus  53:45 - Community emails 1:43:10 - Monster Hunter: World GI Game Club Finale

 GI Show – Metro Exodus, Yakuza 6, God Of War Text Adventure | File Type: audio/mp3 | Duration: Unknown

Welcome back to The Game Informer Show! We have an ambitious, new episode for you today. First up, Matt Bertz and Javy Gwaltney share a ton of new details on Metro Exodus from our recent cover story trip to visit the studio in Malta. Bertz also explains why he's so intrigued by Hunt: Showdown and how every podcast listener is invited to join us at Fulton Brewery in Minneapolis, Minnesota to celebrate Game Informer's 300th issue. Jeff Cork, Leo Vader, and Imran Khan geek out about the promising Yakuza 6  for a while before we get to some great emails from the community. The back half of the show gets bizarre, with a new crew and our resident D&D DM expert Matt Miller "playing" the new God of War text adventure game called God of War - A Call From the Wilds. It's wild. We hope you enjoy the episode, and please tell a friend if you do! You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 385 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! (Please visit the site to view this media) Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:20 - Metro Exodus 28:45 - Crossing Souls 30:45 - Hunt: Showdown 36:45 - Game Informer's 300th issue celebration at Fulton Brewery details 40:45 - Yakuza 6: The Song of Life 50:00 - Bayonetta 2 on Switch 52:35 - Kirby Star Allies 57:07 - Code Vein 59:40 - Gundam Breakers 1:02:10 - Octogeddon 1:03:55 - Community emails 1:50:40 - God of War - A Call From the Wilds text adventure/radio play

 GI Show – Metro Exodus, Yakuza 6, God Of War Text Adventure | File Type: audio/mpeg | Duration: Unknown

Welcome back to The Game Informer Show! We have an ambitious, new episode for you today. First up, Matt Bertz and Javy Gwaltney share a ton of new details on Metro Exodus from our recent cover story trip to visit the studio in Malta. Bertz also explains why he's so intrigued by Hunt: Showdown and how every podcast listener is invited to join us at Fulton Brewery in Minneapolis, Minnesota to celebrate Game Informer's 300th issue. Jeff Cork, Leo Vader, and Imran Khan geek out about the promising Yakuza 6  for a while before we get to some great emails from the community. The back half of the show gets bizarre, with a new crew and our resident D&D DM expert Matt Miller "playing" the new God of War text adventure game called God of War - A Call From the Wilds. It's wild. We hope you enjoy the episode, and please tell a friend if you do! You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 385 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week! Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below... 2:20 - Metro Exodus 28:45 - Crossing Souls 30:45 - Hunt: Showdown 36:45 - Game Informer's 300th issue celebration at Fulton Brewery details 40:45 - Yakuza 6: The Song of Life 50:00 - Bayonetta 2 on Switch 52:35 - Kirby Star Allies 57:07 - Code Vein 59:40 - Gundam Breakers 1:02:10 - Octogeddon 1:03:55 - Community emails 1:50:40 - God of War - A Call From the Wilds text adventure/radio play

 Answering God Of War's Lingering Questions | File Type: audio/mp3 | Duration: Unknown

All month long we've been rolling out features on God of War for the PlayStation 4, and we went in-depth on our time playing the game in the magazine's cover story. To close things out for the month, we opened the doors and had the community ask questions for the game's creative director Cory Barlog to answer. Some questions submitted have been answered elsewhere in our month of coverage, and some would clearly prompt spoilers, but thanks to everybody that submitted questions. We hope you enjoy the answers! You can watch the interview with Barlog below, subscribe and listen to the audio on iTunes or Google Play, or listen on SoundCloud. (Please visit the site to view this media) Click on the banner below and check out Game Informer's YouTube channel.

 Answering God Of War's Lingering Questions | File Type: audio/mpeg | Duration: Unknown

All month long we've been rolling out features on God of War for the PlayStation 4, and we went in-depth on our time playing the game in the magazine's cover story. To close things out for the month, we opened the doors and had the community ask questions for the game's creative director Cory Barlog to answer. Some questions submitted have been answered elsewhere in our month of coverage, and some would clearly prompt spoilers, but thanks to everybody that submitted questions. We hope you enjoy the answers! You can watch the interview with Barlog below, subscribe and listen to the audio on iTunes or Google Play, or listen on SoundCloud. Click on the banner below and check out Game Informer's YouTube channel.

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