Lostcast
Summary: Geoff Blair and Matt Hackett discuss the business, tech and creativity of HTML5 games.
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- Artist: Lost Decade Games
- Copyright: Lost Decade Games © 2015
Podcasts:
Lots of cool stuff listeners are working on, Geoff's roguelike hack, and the viability of small Steam games.
Procgen: does it take away from exploration? Also Steam store changes and of course randomness.
Indie Game Sim is out, but we just wanna talk game design. Gather 'round!
Indie Game Sim launches Thursday, but let's discuss How to Survive in Gamedev for Eleven Years Without a Hit. Probably our worst episode of the year!
Game Dev Treasure (go there now!), innovation VS market fit, and readability VS performance.
Happy 200! Shenanigans in game design, OpenGL, pinch 'n zoom, and holiday themed games.
Ugh politics, but also IGS, marketing terms, TypeScript, Lostcast and more.
Horror games, finding your niche, and music in games: do they matter? Yes, and more!
Owlboy, news, IGS launching Dec. 8, and when to open source? THIS AND MOAR
If you make games, should you play them too? Probably and the key is establishing habit, but HOW DO?!
Indie Game Sim is coming to Steam! Also a massive Soul Thief update and a listener question: is all press good press?
Stock assets, should you use them? Maybe! Also a massive Soul Thief refactor and more.
Indie Game Sim on Steam Greenlight, Inktober, and a question about features.
Politics? In MY video games?! Should you or shouldn't you be open about your views? Also status updates on our projects.
Open web monetization and how to finish a game.