Lostcast show

Lostcast

Summary: Geoff Blair and Matt Hackett discuss the business, tech and creativity of HTML5 games.

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Podcasts:

 Lostcast 220: Organize Nation | File Type: audio/mpeg | Duration: 1:07:43

Flinthook, tangents, and organizing game dev projects.

 Lostcast 219: Game.Hit() | File Type: audio/mpeg | Duration: 1:03:20

Making a hit game ... what do we think about this approach?

 Lostcast 218: Lava Disaster Zero | File Type: audio/mpeg | Duration: 1:11:26

Lava Blade's 4th birthday, Blaster Master Zero, and killing an open source project.

 Lostcast 217: Podcast Vision 8 | File Type: audio/mpeg | Duration: 2:11:27

A chat with Jesse Freeman and his new game dev platform Pixel Vision 8, a new fantasy console.

 Lostcast 216: Breath of the Oceanhorn | File Type: audio/mpeg | Duration: 1:33:26

Complainy design analyses of Breath of the Wild and Oceanhorn ... but really they're both pretty good!

 Lostcast 215: Early Burnout | File Type: audio/mpeg | Duration: 1:00:29

Early Access time restrictions, burn out, and how to pace yourself after a release.

 Lostcast 214: 7/10 | File Type: audio/mpeg | Duration: 1:02:07

Are Steam reviews fair? Accurate? Also GDC and podcast shout-outs.

 Lostcast 213: Underpromise and HTML5 | File Type: audio/mpeg | Duration: 1:05:53

Matt @ GDC, Patreon, interviews, Making an Indie Game About Indie Game Making, overdelivering, and the state of HTML5.

 Lostcast 212: Spaceboy Zack | File Type: audio/mpeg | Duration: 1:00:33

An interview with indie game developer (and publisher!) Zack Bell of Spaceboy Games.

 Lostcast 211: Podcast Direct | File Type: audio/mpeg | Duration: 1:04:39

Steam Direct! Also game length? What's good value for the money?

 Lostcast 210: Junuary | File Type: audio/mpeg | Duration: 1:05:27

Jams, tweening, Owlboy, HotS.

 Lostcast 209: Jamunity Discounts | File Type: audio/mpeg | Duration: 1:01:40

Jamuary jams including raycasting and Unity tongue simulators. Also discounts?

 Lostcast 208: Matt Tested It | File Type: audio/mpeg | Duration: 1:01:44

Jamuary, raycasting, playtesting, and more!

 Lostcast 207: Rayjamming | File Type: audio/mpeg | Duration: 1:02:55

Jamuary, raycasting, realtime combat, and item design.

 Lostcast 206: Proc Gen 13 | File Type: audio/mpeg | Duration: 1:02:28

Procedural generation: does it save dev time? Also a new Patreon-exclusive podcast and a trip to Mexico.

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