Lostcast
Summary: Geoff Blair and Matt Hackett discuss the business, tech and creativity of HTML5 games.
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- Artist: Lost Decade Games
- Copyright: Lost Decade Games © 2015
Podcasts:
Flinthook, tangents, and organizing game dev projects.
Making a hit game ... what do we think about this approach?
Lava Blade's 4th birthday, Blaster Master Zero, and killing an open source project.
A chat with Jesse Freeman and his new game dev platform Pixel Vision 8, a new fantasy console.
Complainy design analyses of Breath of the Wild and Oceanhorn ... but really they're both pretty good!
Early Access time restrictions, burn out, and how to pace yourself after a release.
Are Steam reviews fair? Accurate? Also GDC and podcast shout-outs.
Matt @ GDC, Patreon, interviews, Making an Indie Game About Indie Game Making, overdelivering, and the state of HTML5.
An interview with indie game developer (and publisher!) Zack Bell of Spaceboy Games.
Steam Direct! Also game length? What's good value for the money?
Jams, tweening, Owlboy, HotS.
Jamuary jams including raycasting and Unity tongue simulators. Also discounts?
Jamuary, raycasting, playtesting, and more!
Jamuary, raycasting, realtime combat, and item design.
Procedural generation: does it save dev time? Also a new Patreon-exclusive podcast and a trip to Mexico.