Lostcast
Summary: Geoff Blair and Matt Hackett discuss the business, tech and creativity of HTML5 games.
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- Artist: Lost Decade Games
- Copyright: Lost Decade Games © 2015
Podcasts:
Whoa, we announced our next game! Let's go into more details and how we'll fund this friggin' thing.
Let's chat about E3, games, podcasts, and our next major project!
E3, YouTube Gaming, and live action gaming. Also: big announcement next week.
Unity 5.1 is here, Steam Refunds have had an impact, and some games we're playing.
Heuristics can be useful in making games. Also Steam refunds, AWL updates, Unity development, and Waveform Collection.
When competing in a crowded market, a Strange Attractor could help your creative work stand out.
How'd we get the name LDG? Backstory! Also turn-based tactics and Unity and YOU!
Matt's back from HOME and has game design/art THOUGHTS! Also, catch up with Geoff's Unity exploits.
Matt asks about Geoff's card game, ending with more Arcade Attack action.
Steam mods for sale! And digital VS traditional media in games.
Hey we're playing games for once, let's talk about it. Also 2d lighting engines, and takeaways from Symphony of the Night director Koji Igarashi.
Geoff streamed Unity dev again, pre-production, and minimum sustainable success.
Geoff streamed some Unity game dev the other day! Let's talk about it and maybe future streams.
Humble Bundle happened! Also some updates to AWL, and a new game streaming platform.
Sufficient complexity is a term we've been using to help us with game design. Let's discuss!