![Rev VR Podcast show](https://d3dthqtvwic6y7.cloudfront.net/podcast-covers/000/059/873/medium/rev-vr-podcast.jpg)
Rev VR Podcast
Summary: Reverend Kyle discusses current Virtual Reality and Augmented Reality technology including the Oculus Rift and HTC Vive. We also take a look at software and peripherals, and do interviews with gamers, developers, and VR enthusiasts.
- Visit Website
- RSS
- Artist: Reverend Kyle
- Copyright: Copyright 2017 Rev VR Studios
Podcasts:
This episode of the Rev VR Podcast is about an exciting new game called 'Starship Commander' by the wonderful folks at Human Interact. Alexander Mejia, owner and lead developer on the project, tells us all about their vision for their new interactive experience that uses your voice as the input. Check out revvrstudios.com for trailers and videos of Starship Commander.
Tej Soni and Brian Wiklem from izmocars join me in this episode of the Rev VR Podcast. We discuss how they are using VR to revolutionize the way we buy cars, and their vision of the future for car manufacturers.
It's the end of 2016, and time for me to close the books on another exciting year of VR. Spend some time with me as I reflect on the good and bad from the last year, and try to predict what fun things we can expect in 2017.
The Rift Kids are back, and in this episode of the Rev VR Podcast, they are doing a full review of the Sony Playstation PS4 Pro, and the PSVR headset. We also discuss VR titles, their favorites, and the games they struggle with.
In this episode, I am joined by Ela Darling, head of Cam4VR, and President of Adult Performer Advocacy Committee. We discuss the hot topic of HMD Transmitted Diseases, the possible Ocular Herpes outbreak from Oculus Connect 3, and how to be responsible with our demo hardware.
In this final episode under a paid sponsorship from the wonderful folks at Intel, I wrap up my final thoughts on Oculus Connect 3. I discuss my experiences with mixed reality, and my predictions on Oculus Touch sales.
Back from Connect 3, and also Steam Dev Days, lets review the news, the energy of the events, and get the reaction of developers who attended.This continues as part of a paid sponsorship through Intel. In this episodes, I am joined by Keith Kaisershot, VR developer. We discuss the 'Cult of Carmack', Touch controllers, expo swag, and diversity at Connect & Steam Dev Days. This is also the first episode released on the newly refreshed Rev VR Studios website, so feel free to look around. www.revvrstudios.com
Continuing our speculation about Oculus Connect 3, and our paid sponsorship from Intel, I talk to Jon Hibbins of Psytec Games. We talk about their game, Windlands, and how it takes advantage of the Oculus Touch controllers, as well as other fun subjects as we come up to the final days prior to Oculus Connect 3.
We are getting closer to Oculus Connect 3, and to continue our paid sponsorship from the wonderful folks at Intel, we are talking to Ryan Smith, founder of INVRSE Studios, located in Seattle, WA. We discuss his journey through the last couple of years as a VR developer, and he shares his experiences creating amazing VR titles, such as "The Nest". Ryan also gives us his thoughts on what we might see or hear at Oculus Connect 3, and the future of input controllers. Warning: Altering PC clock or memory frequency and/or voltage may (i) reduce system stability and use life of the system, memory and processor; (ii) cause the processor and other system components to fail; (iii) cause reductions in system performance; (iv) cause additional heat or other damage; and (v) affect system data integrity. Intel assumes no responsibility that the memory, included if used with altered clock frequencies and/or voltages, will be fit for any particular purpose. Check with memory manufacturer for warranty and additional details.
I'm getting excited about going to Oculus Connect 3, and so as a continuation of my paid sponsorship from Intel, we are talking to developers about their thoughts on rumors, announcements, and what to expect from Connect 3. In this episode, I talk to Brian Bullard, aka 'Bullardo', well known VR developer, and host of the PodVR Podcast. We discuss his need to upgrade his rig, memories of past Connects, and what we want to see this year.
In this episode, I wrap up "Build A New VR PC Month", which has been a paid advertisement with Intel. I discuss a few remaining components to the build, some future events, and the death of the 5.25 inch bay.
This is a continuation of my "Build A New VR PC Month", which is paid advertisement from Intel. In this episode, I continue with my observations regarding my new VR PC build, a few games that I have been playing, and the importance of framerate in VR.
It's week 3 of "Build A New VR PC Month", a paid sponsorship by Intel. In this episodes, I dig into some of my findings from building this massive rig, a silly mistake caught by a helpful redditor, and much more.
This is week 2 of "Build A New VR PC Month", thanks to our new sponsor, Intel. I am joined by Justin Moravetz, well-known VR developer, for a conversation about minimum specs for VR gaming rigs, VR on laptops, and development needs.
The Rev VR Podcast has picked up a sponsor! I am naming August to be "Build A New VR PC Month", brought to you by Intel. Bob, aka Coznefx, from the LHVR Podcast, joins me for Part 1 of a 5 part series where I explore my options for a new VR PC.