Hanselminutes - Fresh Talk and Tech for Developers show

Hanselminutes - Fresh Talk and Tech for Developers

Summary: Hanselminutes is Fresh Air for Developers. A weekly commute-time podcast that promotes fresh technology and fresh voices.

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Podcasts:

 Infrastructuralism with Truss | File Type: audio/mpeg | Duration: 00:31:21

What is Infrastructuralism and how can it help you think differently about software and large problems? Scott sits down with Everett Harper, CEO of Truss. They talk about how applying some old ideas in new ways helped them fix healthcare.gov.

 Orchestrating and automating deployments with Octopus Deploy and Damian Brady | File Type: audio/mpeg | Duration: 00:31:19

We first interviewed Paul Stovell a few years back when he started a micro-ISV he was calling "Octopus Deploy." Now it's a fully formed and successful company whose flagship product Octopus Deploy is used all over. Damian Brady joins Scott and explains why deployment is more subtle then you think.

 Cake Build - A C# Make cross platform build automation system with Patrik Svensson | File Type: audio/mpeg | Duration: 00:30:49

Patrik Svensson had an idea in 2014 for a build automation system that had C# at its heart. Fast-forward to 2016 and Cake Build has a thriving group of core contributors, a large group of "contrib" plugins, and it's joined the .NET Foundation. How does Cake work, and how does one build an open source project into a success?

 Hello Ruby with Linda Liukas | File Type: audio/mpeg | Duration: 00:31:22

Linda Liukas is a Finnish computer programmer, children's writer and programming instructor. In 2014, her Hello Ruby coding book for children raised $380,000 on Kickstarter becoming the platform's most highly funded children's book. She talks to Scott about how it all started and where teaching coding to kids is going!

 The State of Virtual Reality 2016 with Scott Anderson | File Type: audio/mpeg | Duration: 00:34:17

Scott Anderson works at Funomena on Virtual Reality games. He's currently working on Luna, a unique tactile VR puzzle game. Do you need many thousands of dollars and a super-powered computer to experience VR? Scott Anderson gives us a tour from Google Cardboard to Oculus and beyond.

 An overnight success in 13 years! Luvvie Ajayi is Judging You! | File Type: audio/mpeg | Duration: 00:32:15

Luvvie Ajayi has been writing. She's been writing for YEARS. She has been blogging for 13 years! She's a noted humorist, techie, digital strategist, entrepreneur, and philanthropist. She's spoken all over (including The White House!) and taught classes worldwide. Today she joins Scott to talk about her brand, her tech, and her hilarious new book "I'm Judging You: The Do-Better Manual"

 Archiving Digital Experiences using Emulation with Jason Scott | File Type: audio/mpeg | Duration: 00:40:00

Jason Scott is the internet's historian and archivist. He is the creator and maintainer of textfiles.com, a web site which archives files from historic bulletin board systems. In 2011 he proposed that the MAME arcade emulator be ported to JavaScript and the next half decade changed how we think about old software and hardware on the internet.

 Becoming a more social developer with Daphne Chong | File Type: audio/mpeg | Duration: 00:33:14

Daphne Chong has had a great year. While she's been a professional developer for many years, this year she's organized user groups, spoken at a number of conferences, and generally pushed herself out of her comfort zone. How did she do it?

 Exploring Code Smells in code written by Children with Dr. Felienne | File Type: audio/mpeg | Duration: 00:32:00

Felienne is always learning. In exploring her PhD dissertation and her public speaking experience it's clear that she has no intent on stopping! Most recently she's been exploring a large corpus of Scratch programs looking for Code Smells. How do children learn how to code, and when they do, does their code "smell?" Is there something we can do when teaching to promote cleaner, more maintainable code?

 Building with the Microsoft Bot Framework with Dan Driscoll | File Type: audio/mpeg | Duration: 00:32:20

Scott sits down with Dan Driscoll to talk bots. What happened in 2016 that made bots more intelligent and more relevant than ever before? Why now, and what can YOU do with your own bot written in Node.js, .NET, or using their REST API?

 Creating a new GPU Texture Compressor with Binomial with Stephanie Hurlburt | File Type: audio/mpeg | Duration: 00:30:42

Stephanie Hurlburt and her co-founder at Binomial see a problem with how graphics and assets make their way from the CPU to the GPU and on to your screen. Now they're creating a new texture compressor and GPU Transcoder that will improve how your games look and play!

 Learning to love Legacy Code with Andrea Goulet from CorgiBytes | File Type: audio/mpeg | Duration: 00:33:09

Andrea Goulet and her business partner Scott Ford love legacy code. No one is supposed to LIKE legacy code, right? Andrea and the team at CorgiBytes believes people are more than just makers - they are also menders. So how does one approach an old code base?

 A .NET IDE for the iPad? - Exploring Continuous with Frank Krueger | File Type: audio/mpeg | Duration: 00:35:44

Frank Krueger is well known for his popular iOS applications like iCircuit and Calca. Frank creates his apps with Xamarin and C# or F#. But why not write these apps for the iPad *on the iPad?* Frank just released the incredible new apps Continuous for iOS. You CAN write .NET on an iPad, productively. Today. Scott asks Frank how he did it!

 New Development on Old Systems: Exploring the NES in 2016 with Rachel Simone Weil | File Type: audio/mpeg | Duration: 00:37:03

Rachel Simone Weil thinks in 6502 Assembly and loves to program on the Nintendo Entertainment System. Yes, that's the NES and yes, it's 2016! She's created a number of amazing NEW apps including the world's first connected Twitter client for NES.

 Exploring the Orleans Distributed Virtual Actor Model with Richard Astbury | File Type: audio/mpeg | Duration: 00:34:19

The open source Orleans project is behind some massive systems including Halo itself. Is the virtual actor model the revolution it appears to be? How does this relate to the models of the best, as well as things like Akka and Service Fabric? Richard Astbury does his best to set Scott straight in this episode.

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