Space Game Junkie Podcast show

Space Game Junkie Podcast

Summary: The Space Game Junkie Podcast is a show focused on classic and current space gaming topics, from interviews with developers to shows covering classic games, our podcast is part of the overall love letter to space gaming that is Space Game Junkie. :) You can subscribe via iTunes, Android, Stitcher, Amazon or RSS, and we record every Wednesday at 10 AM Pacific (or 6:00 AM if our guest is overseas) live on YouTube and Twitch unless otherwise noted on our calendar! Thanks for tuning in!

Podcasts:

 SGJ Podcast #32: Pumped about PULSAR: Lost Colony | File Type: audio/mpeg | Duration: 1:10:54

Hey folks, welcome to this episode of the Space Game Junkie Podcast. This week, Jim and I sit down with George and Preston Stoll, respectfully artist and programmer on PULSAR: Lost Colony, which also just launched its Kickstarter campaign yesterday. Jim and I were furnished with pre-alpha builds of the game, and it gave us a lovely taste of what’s in store for us space game fanatics. It’s a fun and lively discussion, and we learn a lot about the game and what the brothers have planned for it. As always, we hope you enjoy the show, look forward to your comments below, and invite you to subscribe to us on iTunes or RSS. Thanks for listening! :) Edit: Wow, also, congrats to the team for being approved through Steam Greenlight today! Episode #32 Show Notes Space Games Mentioned: * Artemis * FTL * Master of Orion 2 * PULSAR: Lost Colony * Starflight * Star Control 2 * Weird Worlds: Return to Infinite Space

 Audio Q&A: John Harper, Author of “And Here the Wheel”, an Official Elite: Dangerous Novel | File Type: audio/mpeg | Duration: 36:42

When the Elite: Dangerous Kickstarter was running, one of the reward tiers was a “Writer’s Pack” in which authors would get to contribute an original piece of fiction in the Elite: Dangerous universe. It was through this I found out about “And Here the Wheel“, an original novel by John Harper set in the game’s universe. I contacted John a while back to do a written Q&A, but as I stiiiiiink at writing questions for those things, I eventually offered to do an audio Q&A instead, since those are more fun and dynamic. Him being in Wellington, New Zealand and me in Los Angeles made the timing it a bit tricky, but we finally worked it out. I therefore invite to listen to my first interview with an author ever, John Harper, author of “And Here the Wheel” in which we talk about nearly all things Elite as well as the book itself. :) John also asked if I could promote his publisher’s IndieGoGo campaign, and since the sound like awesome folks, I figured I’d do so. ;) Thanks for listening! PS. I think it’s funny how my first interview with a composer, Artem Bank, was in text and my first interview with an author is in audio. ;) Just a funny thought, really…

 SGJ Podcast #31: Derek Freaking Smart | File Type: audio/mpeg | Duration: 31:56

Back in the day, there was a game I wanted more than any other for a very long time: Battlecruser 3000 AD. It promised so much, and while it eventually delivered on its promises, the story of its release was certainly a bumpy one. The series has endured, however, and so has its creator, Derek Smart. This week, Jim and I sit down with Derek to discuss the history of the series, as well as his upcoming game, Line of Defense. It’s an enlightening discussion, and we hope you enjoy it. :) As always, we thank you for listening, welcome your comments below, and invite you to subscribe to us through iTunes or RSS. Enjoy! Episode #31 Show Notes: Space Games Mentioned: * Battlecruiser 3000 A.D. * Battlecruiser Millennium * Galactic Command: Echo Squad * Line of Defense * Universal Combat Other Games Mentioned: * Line of Defense Tactics Miscellany: * 3000AD Website

 SGJ Podcast #30: Fighting Behind the Lines in Enemy Starfighter | File Type: audio/mpeg | Duration: 1:32:58

Hello my friends, and welcome to this episode of the Space Game Junkie Podcast! This week, Jim and I sit down with Mike Tipul, lead developer on a game I and many others are excited about, Enemy Starfighter. As we were insanely lucky to get a playable copy before the show, we kind of jumped in head first right from the get go with all manner of questions and suggestions for the game, and it leads to a very fun, spirited discussion. ;) As always, we look forward to your comments below, and invite you to subscribe to us through RSS or iTunes. Thanks for listening, and enjoy! :) Episode #30 Show Notes: Space Games Mentioned: * Artemis * Enemy Starfighter * Flotilla * Homeworld * Rogue System * Sinistar * Star Wars: Rogue Squadron II: Rogue Leader * Star Wars: TIE Fighter * X3: Albion Prelude Other Games Mentioned: * Full Spectrum Warrior Series * Halo Reach * Rebel Trucker * Saboteur * Star Wars: Battlefront Series * Star Wars: Force Unleashed * Star Wars: Knights of the Old Republic Series * System Shock * Terra Nova * Thief Miscellany: * Dorkly’s 10 Greatest Star Wars Games of All Time * Oculus Rift

 SGJ Podcast #29: Cap Ships and the Heroes (and Villains) Who Love Them… | File Type: audio/mpeg | Duration: 1:21:38

Helllooo friends, and welcome to another Space Game Junkie Podcast! This week, Jim and I sit down with Chris Adderley and Alex Catamo, the lead developers on Star Villains and Space Heroes. If you’re unaware, Star Villains and Space Heroes isn’t another fighter-based space game (though we all do love those), but rather a game of capital ship combat, something that even this genre is fairly rare (sadly). We talk to Chris and Alex all about their game, plus a bunch of other stuff, as is our usual. :) We hope you enjoy the discussion, look forward to your comments below, and invite you to subscribe to us via iTunes or RSS. Thanks as always for listening! Episode #29 Show Notes Space Games Mentioned: * Battlecruiser 3000 A.D. Series * Freespace 2 * FTL * Independence War Series * Kerbal Space Program * Rules of Engagement Seires * Starshatter * Star Trek: Armada * Star Trek: Bridge Commander * Star Trek: Klingon Academy * Star Trek: Starfleet Academy * Star Villains and Space Heroes * Star Wars: TIE Fighter * Ur-Quan Masters Other Games Mentioned: * Attack Vector Tactical * Mechwarrior 4 * Starfeet Battles * Star Trek: New Worlds

 SGJ Podcast #28: The Treasure Trove That is Thomas Robertson (i.e. We Kinda Talk Artemis…) | File Type: audio/mpeg | Duration: 1:25:20

Life has a way of surprising you sometimes, and every now and again, these surprises can be so awesome they can take you to places you never expected. Such is the case when Jim and I sat down to talk to Thomas Robertson, developer of the popular Artemis Spaceship Bridge Simulator. I won’t spoil it for you, but let’s just say Jim and I were wholly surprised and delighted to discover some of the projects Thomas had worked on prior to Artemis…but don’t worry, we talk Artemis too. ;) It’s, I think, an excellent podcast, and I hope you enjoy it. As always, we look forward to your comments and invite you to subscribe via iTunes or RSS. Thanks as always for listening! :) Episode #28 Show Notes: Space Games Mentioned: * Artemis Spaceship Bridge Simulator * Master of Orion 1+2 * Quintet * Spaceteam * Spaceward Ho! * Star Trek: Klingon Academy * Star Trek: Starfleet Academy * Star Wars: TIE Fighter * Star Wars: X-Wing Other Games Mentioned: * All Star Baseball 2002/2003 * Battlepets * Blade Mistress * Champions Online * Doom * Freedom Force * Guardians: Agents of Justice * GunRaven * Harpoon * Master of Magic * Sid Meier’s Civilization * The Sims (PS2) * Starcraft * Star Trek: 25th Anniversary * Star Trek: Judgement Rites * Star Trek: Secret of Vulcan Fury * Superhero League of Hoboken * Warcraft 3 * X-COM: UFO Defense Miscellany: * Edge of Reality * New Starship Foundation * Shuttlecraft Galileo Restoration Project (Video, Video,

 SGJ Podcast #27: The Wind Beneath My Wings…of Saint Nezaire | File Type: audio/mpeg | Duration: 1:00:46

Hellooo folks, and welcome to another installment of the Space Game Junkie Podcast. In this episode, Jim and I are joined by Artist/Designer Howard Day and Composer Daniel Hoffman to discuss their game, Wings of Saint Nezaire. It’s a spirited discussion in which we not only talk about their game, but the various inspirations for it, some of the problems with current space sims, and so on. As always we hope you enjoy the podcast, look forward to your comments below, invite you to subscribe via RSS or iTunes, and thank you for listening. Enjoy! :) Episode #27 Show Notes Space Games Mentioned: * SOL: Exodus * Star Citizen * Strike Suit Zero * Wing Commander 1 & 2 * Wing Commander: Prophecy * Wing Commander: Standoff Mod * Wings of Saint Neziare Non-Space Games Mentioned: * Comanche: Maximum Overkill

 SGJ Podcast #26: Old Men Talking Old Games | File Type: audio/mpeg | Duration: 1:30:47

Hey folks, welcome back to the Space Game Junkie podcast! After a short break, Jim brings on one of his oldest friends, Mike, to talk about the joy of old games and the fun involved in getting them to run on newer hardware. We also go all over the place, as per usual. ;) As always, we look forward to your comments below, and invite you to subscribe to us via RSS or iTunes. Thanks for listening, and enjoy! :) Episode #26 Show Notes Space Games Mentioned: * 0x10c * Artemis * Conquest: Frontier Wars * Darkstar One * Distant Worlds * Emperor of the Fading Suns (Modded Download) * Endless Space * Eterium * Freelancer (Rebalance Mod) * Hardwar * Independence War * Quintet * Ring Runner * Rules of Engagement 2 * Space * Space Pirates and Zombies * Space Rogue * Starflight * Starlancer * Star Trek: Starfleet Command * Star Wars: TIE Fighter * Stars! * Tachyon: The Fringe * Wings of Saint Nezaire * X3: Albion Prelude * X-Rebirth * X-Tension Non-Space Games Mentioned: * Bioshock * Brothers in Arms: Road to Hill 30 * Bureau: X-Com Declassified * Burnout Legends * Burnout Revenge * Carmageddon *

 SGJ Podcast #25: Tipping the Scales (and Paper Clips) in Star Ruler 2 | File Type: audio/mpeg | Duration: 1:06:15

Hello, and welcome to the latest episode of the Space Game Junkie podcast. This week, Jim and I sit down with James Woodall and Andrew Ackermann of Blind Mind Studios to talk about Star Ruler 2, the sequel to their well-received 4X space game from 2010 (along with a bunch of other stuff, like Clippy!!). :) Edit: Okay, a new file has been uploaded, sadly at a lower bitrate, but it should still sound okay, please let us know if there any any problems. Thanks! We hope you enjoy the show, look forward to your comments below, invite you to follow us on iTunes or through RSS, and thank you for listening. :) Episode #25 Show Notes Space Games Mentioned: * Distant Worlds * Emperor of the Fading Suns * Escape Velocity * Master of Orion 2 * Space Empires VI * Space Empires V * Star Ruler * Star Ruler 2 Non-Space Games Mentioned: * Civilization III * Civilization IV * Earth 2150 * Sid Meier’s Alpha Centauri Miscellany: * Irrlicht Engine * Kerbal Space Pirate Program

 SGJ Podcast #24: 4X Fatigue, Fascination & Frivolity | File Type: audio/mpeg | Duration: 1:19:05

Heeeeeeeyyyyy folks, how are ya? Welcome to this latest episode of the Space Game Junkie Podcast! This week, Jim and I don’t have a guest (MUAHAHAHAHAH!), so we talk about 4X games, my fascination, and Jim’s current fatigue with ’em. We also talk news and a few other things, but we’re surprisingly more on-point than we usually are without a guest. ;) As always, we look forward to your comments below, invite you to subscribe to us through RSS or iTunes, and thank you so much for listening. Enjoy! Episode #24 Show Notes Space Games Mentioned: * Ascendancy * Battlestar Galactica Online * Cosmic Balance * Distant Worlds * Elite: Dangerous * Emperor of the Fading Suns (Reality Mod Download) * Endless Space * Eterium * EVE Online * Galactic Civilizations Series * Gazillionaire * Imperium Galacica Series * Imperium Galactum * Jumpgate * Master of Orion Series * Pax Imperia Series * Quintet * Reach for the Stars (1985) * Sins of a Solar Empire: Rebellion * Spaceward Ho! Series * Star Citizen * StarDrive * Star Fleet II: Krellan Commander * Star General * Star Wars: Rebellion * Trade Wars * VGA Planets * X: Beyond the Frontier Other Games Mentioned: * AirMech * Civilization Series * Crusader Kings Series * Dune * Emperor: Battle...

 SGJ Podcast #23: Eterium Returns to Space Combat’s Roots | File Type: audio/mpeg | Duration: 1:08:54

Hellloooo everyone, and welcome to the latest episode of the Space Game Junkie Podcast! This time Jim and I sit down with Andrew Luby to talk about his Wing Commanderesque space combat game, Eterium, which is currently Kickstarting as well. It’s a lively discussion, and I’ll tell ya, I like a lot of what I hear. :) We hope you enjoy the podcast, and of course welcome your feedback below. Thanks for listening! :) Episode #23 Show Notes Space Games Mentioned: * Eterium * Independence War * Star Wars: TIE Fighter * Wing Commander Series

 SGJ Podcast #22: Exploring the Void (of Darkness) | File Type: audio/mpeg | Duration: 1:08:41

Hey guys, welcome to the latest episode of the Space Game Junkie Podcast. I apologize for the lateness of this one, but I went out of town like almost immediately after this one was done, and had no time to post until today. That being said, it’s a good one, worth the wait! :) Jim and I sit down with Justin S, the developer of Void of Darkness — a spacey game heavily inspired by the Starflight series — to discuss his upcoming game. It’s a lively and informative discussion, and I hope y’all enjoy it. Thanks for listening, as always, and we look forward to your comments below. Enjoy! :) Episode #22 Show Notes: Space Games Mentioned: * Distant Worlds * Protostar * Starflight 1+2 * Starflight 3 * Star Trek: Starfleet Command * Void of Darkness

 SGJ Podcast #21: Down and Dirty with Distant Worlds | File Type: audio/mpeg | Duration: 1:10:12

Helllooo friends, and welcome to another awesome (we like to think) episode of the Space Game Junkie Podcast! This week, Jim and I sit down with Matrix Games Director of Product Development and Business Relations, Erik Rutins and Code Force founder and Distant Worlds creator/lead developer, Elliott Gibbs to talk (or in my case, gush) about Distant Worlds, as well as some businessy talk about Matrix Games too. It all made for a lively and spirited discussion, and we all hope you enjoy it. :) As always, we welcome your comments below and invite you to subscribe to us through RSS or iTunes. Thanks for listening, and have an awesome day! Episode #21 Show Notes Space Games Mentioned: * Distant Worlds * Distant Worlds – Return of the Shakturi * Distant Worlds – Legends * Distant Worlds – Shadows * Master of Orion * StarDrive * Starflight * Starshatter Non-Space Games Mentioned: * Cyber Empires * Dwarf Fortress * Europa Universalis * Steel Panthers * Titans of Steel * War in the Pacific Miscellany: * Historicon

 SGJ Podcast #20: A Walk About on The Enterprise (or All Paul, All The Time) | File Type: audio/mpeg | Duration: 57:16

Hey folks, welcome to this episode of the Space Game Junkie podcast! This week Jim and I talk to Paul Weston (yup, another Paul) about his project, Star Trek: NCC1701, in which he co-created a fully-interactive model of the original Constitution-class Enterprise. You can also see my own little video tour of the impressive thing here. We had a spirited talk with Paul, and managed to actually stay on topic most of the time (though we did get a bit of an education of Canada). ;) As always, we invite your comments below and hope you enjoy the podcast. Thanks for listening!! Episode #20 Show Notes Space Games Mentioned: * Star Trek (2013) * Star Trek: Bridge Commander * Star Trek: Infinite Space * Star Trek: NCC1701 * Star Trek: The 25th Anniversary * Star Trek: The Kobayashi Alternative * Star Trek Voyager: Elite Force II * Super Star Trek * Trek73 Other Games Mentioned: * Minecraft * Sierra Entertainment Video Game List Miscellany: * Get Lamp Text Adventure Documentary (Scott Adams Additional Interview) * Heroes: The History of Sierra On-Line Kickstarter * Jason of Star Command * Riverside Fantasy (band) * Star Trek Blueprints * Star Trek: Mr. Scott’s Guide to the Enterprise * Star Trek: Star Fleet Technical Manual * Star Trek The Next Generation: Interactive Technical Manual U.S.S. Enterprise * Torque 3D Engine

 SGJ Podcast #19: Random Rambly Bits of Randomness, and Physics! | File Type: audio/mpeg | Duration: 1:13:20

Hello folks, and welcome to episode 19 of the Space Game Junkie podcast! This week, Jim and I have no guest, and you know what thaaaaat meannnnns. WE TALK ABOUT EVERYTHING. Well, almost everything, both on and off topic, and we kinda have a topic, but we skim it because I’m neither prepared nor intelligent enough to discuss it at length. ;) As always, please throw your thoughts our way, as we love to hear them, and thanks so much for listening! Enjoy! Episode #19 Show Notes Space Games Mentioned: * Elite * Endless Space * Freelancer * Freespace 2 * Frontier: Elite II * Galactose * Independence War * Independence War 2 * Jumpgate * Retrobooster * Ring Runner * Star Citizen * StarDrive * Starflight * Star Wars: TIE Fighter * Void Destroyer * Void of Darkness (IndieGoGo Campaign) Non-Space Games Mentioned: * Age of Empires HD * Age of Mythology * ArmA 2 * Deus Ex: Human Revolution * Farming Simulator Vita * Frozen Synapse * Gods Eater Burst * Gravity Rush * Mechwarrior Online * Motorstorm RC * Rise of Nations * Saints Row 3 * Valkyria Chronicles II * X-COM: Enemy Unknown Miscellany: * Dune clip * iPad * Playstation Vita * Wait Wait Don’t Tell Me

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