MU Podcast Episodes – Miskatonic University Podcast
Summary: A Podcast dedicated to Weird and Horrific Roleplaying Games.
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Podcasts:
… Continue readingMU Podcast 072 – Romans, and Commies, and Knights, Oh My!
In this week's episode, Keepers Dan, Murf and Chad grab their Thumpers and hop onto an old Shai Hulud as we bore into the Bestiary for a tour of Lovecraftian worms, worms and more worms. We had a last minute schedule change on this one, so hang on to your Maker Hooks -- it's all a bit fly-by-night!
… Continue readingMU Podcast 070 – I love the smell of Mythos in the morning
… Continue readingMU Podcast 069 – Correlating the Contents of the Calendar
… Continue readingMUP Interview- Bret Kramer about the Arkham Gazette Issue 3
… Continue readingMU Podcast 068 – The New Hotness
Keeper Dan chimes in with a brief update on current events on the podcast and in the Mythos Game-o-sphere.
In this week's potpourri of hypotheses, Chad, Murf, Dan, and (eventually) Jon brainstorm about how to overcome some of the perceptions and stereotypes about Call of Cthulhu. We also put Lovecraft’s science fiction under the knife, and talk about how to reassemble its parts for your games. Plus other nameless things, and more! This episode was recorded on November 16, 2014.
… Continue readingMU Podcast Campus Crier Supplemental
In episode 66, Jon, Murf, and Dan revisit the questions asked at the GenCon live show recording. This gives Jon and Dan the opportunity to answer the questions given by the audience. We then go into using space-faring science fiction as a setting for your horror games.
This week, we look into era-spanning campaign ideas. We’ll also talk about how we prep to run published scenarios, we get a new Dr. Gerard lecture on Roman Sky Armies, plus news and more!
Jon talks with Murf and Dan about his trip to GenCon 2014! You heard how things went for the others, now hear how things went for our Mr. Hook!
Here it is! In this episode, we bring you a recording of our live show at GenCon, with special guest Mike Mason, the line editor for Call of Cthulhu. We take a trip back to the Bestiary for a look at those oddball octopi offspring, the Star Spawn of Cthulhu. For the main topic, we talk how to make a big bad villain for your campaign. Plus news, audience questions and comments, an electrifying, audience-participation history segment -- and more in this week’s show!
In episode 64, we cover auto fire rules for Call of Cthulhu 6th Edition, and we talk with Brian about all the many and varied projects he has in the works and on the shelves.
This is the audio for the Chaosium panel at GenCon 2014, hosted by Call of Cthulhu lead developer Mike Mason.