DelveCast » Delve show

DelveCast » Delve

Summary: Join your hosts Alex Dufault and Nathan Ainsworth as they Delve into the mechanical side of games and gaming with an exploration of the choices designers make when creating your favorite games. They cover a broad spectrum of gaming, from boardgames to RPGs with interviews with up and coming game designers and pros alike. More info at delvecast.com

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  • Artist: Alex DuFault and Nathan Ainsworth
  • Copyright: Creative Commons 3.0 Sharealike

Podcasts:

 Delve 113: Teddy Bears, Kaiju, and Bugs. OH MY! | File Type: audio/mpeg | Duration: Unknown

We welcome back Pat Mcnary to the show this week! Pat was last on our show for episodes 34 & 35, back in the first season of the show! Lets check up on how Pat has been doing since then, what he’s been upto, and all the interesting projects from Teddy Bear Island, to Kaiju, […]

 Delve 112: “Fluffernutter” | File Type: audio/mpeg | Duration: Unknown

Nathan and Alex have been kicking around an idea for a while now, finally they’ve put it into some kind of coherent thought process. This is what happens when too much free time meets a of couple podcast hosts who wanna try something different. Prepare for some crunchy fluff. Delve has it’s own twitter account!! Follow […]

 Delve 111: “Guest of Honour” | File Type: audio/mpeg | Duration: Unknown

We welcome back Dom Parry to the show this week, can you believe it’s been a year since we had him on talking about his awesome RPG – Honour? Dom lets us know what’s been going on over in Hong Kong, news with Honour, and other things he’s been upto. Really it’s a great visit […]

 Delve 110: “Down with the Synth-ness” | File Type: audio/mpeg | Duration: Unknown

We’re back with Dustin, and we’re getting gritty this week. Dustin explains the ARC system, which is a pretty cool system we think. On top of ARC, we go into Aspects, Bioclasses, Upgrades, and Mutations.. Nathan is going to be ripe with mutation when we’re done with this show, and that is OK! Don’t forget, […]

 Delve 109: “Synthicide” | File Type: audio/mpeg | Duration: Unknown

When robots are treated as higher class than humans, we may have an issue. We’ve got the creator of Synthicide, Dustin DePenning, on to tell us all about our robot overlords! Will you cast aside the shackles of  human flesh and get yourself a shiny new cybernetic body and brain, or will you keep yourself organice? […]

 Delve 108: “Return of the Angel” | File Type: audio/mpeg | Duration: Unknown

Just about a year ago… we talked to Zac Angel about his Pathfinder setting –  Chronica: Age of Exploration. In the time since, the game went to Kickstarter and we’ve got a lot to catch up on with Zac about how things went and what he learned about the experience. Don’t forget, we’ve got an […]

 Delve 107: “Dragons Conquer America” | File Type: audio/mpeg | Duration: Unknown

Helio de Grado is back on the show this week to talk with us about another game Burning Games is working on, and it’s Dragons Conquer America. What would have happened if during the age of exploration there were Dragons that you could ride? Well, we probably would be welcoming our Dragon riding overlords instead […]

 Delve 106: “The Burning Games” | File Type: audio/mpeg | Duration: Unknown

Now that spring is in full swing, let’s turn up the heat and get things burning. By burning, we literally mean that! Our guest this week is Helio de Grado of Burning Games, and one of the creators of FAITH: The Sci-fi RPG. We learn a LOT about FAITH of all sorts, and Nathan learns about […]

 Delve 105: “Sleeping Until Spring” | File Type: audio/mpeg | Duration: Unknown

It’s the first day of spring AND the first episode of season 3! What better way to start off than with a show all about Bears! We’re joined by Jesse Daniels as he tells us about the deck building card game he’s made – Hibernation. Delve has it’s own twitter account!! Follow us for your daily […]

 Delve 104: “Held at Attention” | File Type: audio/mpeg | Duration: Unknown

We’re not done yet with grappling, much to Nathan’s surprise. Did you know there could be SO MUCH fun and educational style information as there is in talking about grappling? Well there is even more epic goodness for you if you did think so! Delve has it’s own twitter account!! Follow us for your daily does […]

 Delve 103: “Dungeon Grappling” | File Type: audio/mpeg | Duration: Unknown

How much inspiration can you get from grappling in D&D? Well it turns out, you can get a whole lot of it! We’re joined by Douglas Cole this week for an epic time discussing just how many ways you can use grappling in your gaming. Delve has it’s own twitter account!! Follow us for your daily […]

 Delve 102: “Nightmare Realities” | File Type: audio/mpeg | Duration: Unknown

We’re rejoined by James this week as we continue our talk about Nightmare of the Dead Dreamers. We get a lot more in depth with how you create characters (from other dimensions), and how you make the place they hail from. What makes you special in this RPG? Well, you get to help figure that […]

 Delve 101: “Dead & Dreaming” | File Type: audio/mpeg | Duration: Unknown

We’ve done a bit about horror before, and now we’re diving into the world of nightmares with James Vail, to talk about his game Nightmares of the Dead Dreamers. If you’re into making a dimension that later gets torn asunder and shoved into a labyrinth of multiple dimensions all stuck together, then this is probably the […]

 Delve 100: “Keeping it 100” | File Type: audio/mpeg | Duration: Unknown

It’s our 100th episode of Delve this week. We continue our talk with Stephen about maps, games and making them, and Thunder Dome gets mentioned too. It’s a wild ride, and we’re glad that we can have a great guest for this milestone! Delve has it’s own twitter account!! Follow us for your daily does of […]

 Delve 99: “A Maps Quest” | File Type: audio/mpeg | Duration: Unknown

We talk to Stephen Joy about the wonderful world of making maps, so many maps! From galaxy spanning down to a single dungeon tile, Stephen is the man you want to talk to for all your map needs. Do you use maps for your tabletop and rpg gaming? Prefer to make your own or have […]

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