Eaten By A Grue: Infocom, Text Adventures, and Interactive Fiction
Summary: Kay Savetz and Carrington Vanston discuss and review classic Infocom games, text adventures, and interactive fiction.
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- Artist: Monster Feet
- Copyright: Public Domain
Podcasts:
In Wishbringer, a search for a lost cat leads Kay and Carrington into a dark fantasy land where their greatest concern isn't the witches, the eldritch tendrils, or even the grue. It's delivering the mail. Be careful what you wish for.
What do you get when you combine a plucky little robot, an abandoned space station, and Cousin Oliver? To find out, complete form JZ-59-G then listen in as Kay and Carrington discuss Stationfall, Infocom's comedy horror space adventure mystery.
What do you get when you combine a plucky little robot, an abandoned space station, and Cousin Oliver? To find out, complete form JZ-59-G then listen in as Kay and Carrington discuss Stationfall, Infocom's comedy horror space adventure mystery.
The Gruesome Twosome take another vacation from Infocom to play a vintage text adventure written by none other than Kay himself back in the 1980s. From creative spellings to Playboy magazines, it's old school meets high school in Scavange! (Quack! Hiss!)
The Gruesome Twosome take another vacation from Infocom to play a vintage text adventure written by none other than Kay himself back in the 1980s. From creative spellings to Playboy magazines, it's old school meets high school in Scavange! (Quack! Hiss!)
Kay and Carrington foray into the future to face the mishaps and misspellings of Planetfall, Infocom's rib-tickling romp about a boy and his bot. Star Patrol: it's not just a job, it's an adventure game.
Kay and Carrington foray into the future to face the mishaps and misspellings of Planetfall, Infocom's rib-tickling romp about a boy and his bot. Star Patrol: it's not just a job, it's an adventure game.
What does it mean when Kay and Carrington discuss a game full of Christmas Tree Monsters and Cruel Puppets for over two hours, never once using the word "wacky" but often using the word "walkthrough"? It means it's time to load up on long-lasting snacks, and brace yourself for Beyond Zork.
What does it mean when Kay and Carrington discuss a game full of Christmas Tree Monsters and Cruel Puppets for over two hours, never once using the word "wacky" but often using the word "walkthrough"? It means it's time to load up on long-lasting snacks, and brace yourself for Beyond Zork.
It's turtles all the way down as Kevin and Carrington discuss Infocom's A Mind Forever Voyaging: a computer simulation about a dystopian future in which a computer simulation finds out it is a computer simulation simulating dystopian futures.
It's turtles all the way down as Kevin and Carrington discuss Infocom's A Mind Forever Voyaging: a computer simulation about a dystopian future in which a computer simulation finds out it is a computer simulation simulating dystopian futures.
Will the third sleuthing game from Infocom be the caper that finally steals Kevin's heart? Or will Carrington continue to be the only one who likes bungling through Infocom's burglary games? Find out as the lads tackle Infocom's Suspect.
Will the third sleuthing game from Infocom be the caper that finally steals Kevin's heart? Or will Carrington continue to be the only one who likes bungling through Infocom's burglary games? Find out as the lads tackle Infocom's Suspect.
Kevin and Carrington return to discuss the expert-rated final game in the Enchanter trilogy. Are you happy the lads are back, or is that just an eft in your tarn?
Kevin and Carrington return to discuss the expert-rated final game in the Enchanter trilogy. Are you happy the lads are back, or is that just an eft in your tarn?