Eaten By A Grue: Infocom, Text Adventures, and Interactive Fiction
Summary: Kay Savetz and Carrington Vanston discuss and review classic Infocom games, text adventures, and interactive fiction.
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- Copyright: Public Domain
Podcasts:
Jetsetter Kevin Savetz flies to the GitHub lair on Skullcrusher Mountain to interview Steve Meretzky about what it was like to make games in the 80s.
Jetsetter Kevin Savetz flies to the GitHub lair on Skullcrusher Mountain to interview Steve Meretzky about what it was like to make games in the 80s.
A butterfly flaps its wings on the other side of the world, and suddenly Kevin and Carrington are discussing an obscure game that isn't on the usual list of Infocom titles. Also it happens to be April 1st, but that probably doesn't mean anything.
A butterfly flaps its wings on the other side of the world, and suddenly Kevin and Carrington are discussing an obscure game that isn't on the usual list of Infocom titles. Also it happens to be April 1st, but that probably doesn't mean anything.
Kevin and Carrington throw caution to the wind and spill the beans about Infocom's idiom-riddled game. Does it cut the mustard, or should you give this one the cold shoulder? To make a long story short, the devil is in the details.
Kevin and Carrington throw caution to the wind and spill the beans about Infocom's idiom-riddled game. Does it cut the mustard, or should you give this one the cold shoulder? To make a long story short, the devil is in the details.
Is playing The Witness a total gasser, or is it a trip for biscuits? Listen in as those hep cats Kevin and Carrington get on the Ameche to bushwa about Infocom's second gumshoe. If you give this rip-snorter the high hat, you're all wet.
Is playing The Witness a total gasser, or is it a trip for biscuits? Listen in as those hep cats Kevin and Carrington get on the Ameche to bushwa about Infocom's second gumshoe. If you give this rip-snorter the high hat, you're all wet.
Kevin and Carrington thrust into adventure (and Cleveland) to solve saucy puzzles and grapple bawdy baddies in spaaaaaaace! Something, possibly this very sentence, tells you things are going to get strange.
Kevin and Carrington thrust into adventure (and Cleveland) to solve saucy puzzles and grapple bawdy baddies in spaaaaaaace! Something, possibly this very sentence, tells you things are going to get strange.
Kevin and Carrington delve once again into the dungeons of the Great Underground Empire to complete Infocom's famous (and famously difficult) trilogy. Can they complete the game without cheating? The answer will not surprise you.
Kevin and Carrington delve once again into the dungeons of the Great Underground Empire to complete Infocom's famous (and famously difficult) trilogy. Can they complete the game without cheating? The answer will not surprise you.
Brave the baking sun with Kevin and Carrington as they scour the desert for pyramids plunder. And maybe, just maybe, they'll discover the greatest treasure of all: a macro to type the word 'hieroglyphs' for them.
Brave the baking sun with Kevin and Carrington as they scour the desert for pyramids plunder. And maybe, just maybe, they'll discover the greatest treasure of all: a macro to type the word 'hieroglyphs' for them.
Set sail for Hardscrabble Island, where sly divers vie for sunken treasure. Can Kevin and Carrington avoid the dangers of the deep long enough to enjoy the game? Don't hold your breath.