The Flame Learning Channel show

The Flame Learning Channel

Summary: The official learning channel for the Autodesk® Flame® software products, the most comprehensive VFX, real-time color grading, and editorial finishing post-production solutions. The Autodesk® Flame® Learning Channel provides tutorials of all levels to help you learn Autodesk® Flame® Products.

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  • Artist: Autodesk
  • Copyright: © This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Permission is granted to translate these videos into other languages. Autodesk, Inc. some rights reserved.

Podcasts:

 Effects Environment - Part 1 - Integrated Grading and VFX in the Timeline - Flame 2019 | File Type: video/x-m4v | Duration: 639

With the release of Flame 2019, one of the major enhancements is a new task-based environment that brings a new level of Grading and VFX integration directly into the timeline. So all your Timeline VFX and Grading toolsets are in one place with full navigational tools and access to the rich Flame toolset. This will allow you to work faster than ever before develop and iterate a shot or multiple shots and there are a bunch of new tools for sophisticated image treatments such as colour grading, beauty retouching and 'creative look FX'. This is all integrated within Flame's core keying, masking and tracking systems. This environment is known as EFFECTS and it also has its own task-based tab alongside MediaHub, Conform, Timeline, Batch and Tools. This video serves as a general overview of EFFECTS to get you started and future videos will take a deep dive into specific features and workflows.

 Effects Environment - Part 2 - Meet the Storyboard - Flame 2019 | File Type: video/x-m4v | Duration: 509

In this video you’ll start learning all about the Storyboard Reel within the EFFECTS environment. The Storyboard Reel provides you with lots of visual feedback as well as a fast way of moving between your shots without constantly switching back to your timeline. So whether you’re creating VFX or grading, you can see the context of shots in the sequence as well as bounce between them with a single click.

 Effects Environment – Part 3 - Navigating with Ranges - Flame 2019 | File Type: video/x-m4v | Duration: 469

Continuing on from the previous video, you were introduced to the Storyboard Reel within the Effects Environment. During all that time, you were browsing on the range of a single clip when it was selected. In this video, you’ll learn how to expand the frame range to the entire timeline allowing you to navigate even faster as you make your way through your edit.

 Effects Environment – Part 4 - Sorting the Storyboard - Flame 2019 | File Type: video/x-m4v | Duration: 551

This video expands on the sorting capabilities of the Storyboard Reel. You'll look at the three different storyboard modes which enable you to see all the segments in your edit but in a variety of different sorting. This does not limit any creative functionality and you can continue to apply grading and effects to your edit.

 Effects Environment – Part 5 - Filtering and Searching the Storyboard - Flame 2019 | File Type: video/x-m4v | Duration: 434

In this video, you learn to take the Storyboard Reel and apply filtering and searching to it, even if you're using any storyboard sorting. So instead of just re-ordering all the shots, you can lock down on specifics ones. This helps you speed up various creative tasks through being very exact using the Storyboard Reel.

 Effects Environment – Part 6 - The Storyboard View - Flame 2019 | File Type: video/x-m4v | Duration: 366

In this series so far, you’ve looked at the navigational aspect of the Effects Tab which primarily focuses on the Storyboard Reel. So whether you’re navigating the storyboard, sorting, filtering or searching the Reel, the storyboard is a visual strip that sits at the centre of the EFFECTS Environment. In this video, you’ll learn an alternative way to view the storyboard through the viewports which will also introduce some extra functionality.

 Effects Environment – Part 7 - Review with the Player Controls - Flame 2019 | File Type: video/x-m4v | Duration: 408

When performing any VFX or grading, either in the EFFECTS Environment, Timeline or Batch, one of the repetitive tasks between adjustments is reviewing. In this video, you’ll learn about the various player options for fast and east reviewing. Please note that these player options are available in all areas of Flame.

 Effects Environment – Part 8 - Working with TimelineFX - Flame 2019 | File Type: video/x-m4v | Duration: 541

In this video, you’ll start going through some of the general functionality when it comes to the TimelineFX tools that are accessible in and around the EFFECTS environment. This covers TimelineFX indications, the FX pipeline, working with single or multiple TimelineFX, interacting with the FX-Pipeline or Storyboard Reel and deleting TimelineFX.

 Effects Environment – Part 9 - Copying with TimelineFX - Flame 2019 | File Type: video/x-m4v | Duration: 306

This video focuses specifically on the workflow of copying TimelineFX between multiple segments using the Storyboard Reel. You will cover the copy and paste method and the gestural drag and drop method.

 Effects Environment – Part 10 - Creating Presets - Flame 2019 | File Type: video/x-m4v | Duration: 456

In the previous video, you learnt all about copying TimelineFX within the FX environment. In this video, you learn how to take a single or multiple TimelineFX and save them as presets in the Media Panel. You might have a specific effect or grade that you’re using in a campaign or maybe you want to save a variety of grades to try them out or keep them for later. We discuss the preset creation as well as organisation in the Media Panel.

 Effects Environment – Part 11 - Interactive Render and Performance - Flame 2019 | File Type: video/x-m4v | Duration: 442

When it comes to working with any effects or grading in your sequence, at some point there will be the requirement to render your results. Now you may think to yourself, what the point about watching a video on how to render? Well the render button is available in the EFFECTS Environment as well as the Timeline View. But in Flame 2019, a series of render options have been introduced that may make you consider rendering as an interactivity and performance enhancer. This is the main focus of this video and this will certainly enable you to work faster especially with heavy grading and VFX work.

 Introducing Image TimelineFX - Part 1 - Flame 2019 | File Type: video/x-m4v | Duration: 738

In this next set of videos, you’ll be learning about a new finishing toolset known as the Image TimelineFX. This module has been incorporated into the new EFFECTS environment giving you integrated grading and look development alongside other VFX tools directly in your timeline. This includes primary as well as secondary look development functionality without accessing complex workflows or Batch processing flow graphs. Now the main focus will be using the Image module as a TimelineFX within the EFFECTS environment and we’re going to look at a variety of examples to illustrate the general workflows of the tools. But for those Flame artists that use the batch flow graph and node compositing the Image module is also available as a node in the Batch node bin.

 Introducing Image TimelineFX - Part 2 - Flame 2019 | File Type: video/x-m4v | Duration: 523

In this video, you’ll continue the example from part 1 and use a few techniques to remove an unwanted item out of the shot. You'll cover applying different shaders to a Selective, working with multiple shaders in a Selective and moving Selectives around within the current Image TimelineFX.

 Introducing Image TimelineFX - Part 3 - Flame 2019 | File Type: video/x-m4v | Duration: 646

In the previous parts using the Image TimelineFX for grading and look development, you learnt how to use the Image TimelineFX to a variety of grading and look development tasks. Up to this point, this has all been done within one Image TimelineFX within a single segment. In this video, you start looking at the bigger context of the edit and start copying Selectives between shots and creating a consistent look development across the sequence.

 Integrated Grading with MasterGrade - Flame 2019 | File Type: video/x-m4v | Duration: 682

In this video, you’ll take a close look at the new Master Grade in Flame 2019. This next generation grading toolset is HDR ready and float-point capable and gives you amazing control over your grading capabilities in Flame while accurately respecting the colour sciences and information within a given colour space. We’ll be covering the general workings of the toolset but please read the online documentation and application tooltips for detailed explanations of every available control.

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