Space Game Junkie Podcast show

Space Game Junkie Podcast

Summary: The Space Game Junkie Podcast is a show focused on classic and current space gaming topics, from interviews with developers to shows covering classic games, our podcast is part of the overall love letter to space gaming that is Space Game Junkie. :) You can subscribe via iTunes, Android, Stitcher, Amazon or RSS, and we record every Wednesday at 10 AM Pacific (or 6:00 AM if our guest is overseas) live on YouTube and Twitch unless otherwise noted on our calendar! Thanks for tuning in!

Podcasts:

 SGJ Podcast #391 – Is Gaming Heading for a Crisis? | File Type: audio/mpeg | Duration: 1:08:56

Do You Know How Hard it is To Find a “Crisis” Image? Hey friends, sorry this was so late, I had it all ready to go last week before I went out of town, but the site was down so I couldn’t make a post! So sorry! Anyway, this week, Spaz, Julie, Thorston, Jacob, David and I talk about our concern over gaming and whether CEOs are out of touch, will NFTs and “pay to earn” become a problem, and much more. It’s not as negative as you might think though. ;) Next week, since I’ve been streaming so many sims, we’ll talk about the “pilot sim” versus the “plane sim”. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #390 – MicroProse | File Type: audio/mpeg | Duration: 1:19:22

So Many Memories… Welcome to this week’s show y’all! This week, Spaz, Julie, Thorston, Jacob, David (new co-host) and I fully intend to sit down and talk about the legendary developer/publisher house that was and is MicroProse. We START talking about it, and then find out that Why485, the developer of Tiny Combat Arena — an amazing MicroProse-inspired sim in its own right — had only just begun playing their games recently, so we pulled him in for an impromptu interview. It turned out to be one of our best shows, so we hope you enjoy it! Next week we’ll talk about the ever-growing crisis facing gaming coming from such areas as “pay to earn” and such nonsense. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #389 – Gatekeeping | File Type: audio/mpeg | Duration: 1:07:59

Gates. Could be Good…Could be Bad…. Hey friends, welcome to this week’s show! This week, Spaz, Julie, Thorston, Jacob and I sit down to (mostly, with some tangents) talk about gatekeeping, especially in gaming. This happens all the time to marginalized folks for a variety of reasons, and my god I had no idea just how bad it was. I learned a lot, and I hope you do too. Next week, a more positive topic: MicroProse! We’ll talk about the old and the new of one of our favorite developer publishers! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #388 – Genre Stagnation | File Type: audio/mpeg | Duration: 1:12:23

Do Y’all Know How Hard it is To Find an Image of “Stale” or “Stagnant”? Hey friends, welcome to the show! This week, Spaz, Julie, Thorston, Jacob and I talk about genres that we feel have gotten stale, or stagnated, the more we’ve played them. We start with space 4X games and just go off on several genres, plus a bunch of tangents. It’s a fun show where we cover a lot of ground, so we hope you enjoy it. Next week we’ll talk about gatekeeping, something we alllll hate. ;) As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #387 – Interstellar Space: Genesis – Evolving Empires | File Type: audio/mpeg | Duration: 1:21:30

Lookit Y’all! Culture AND Evolution! ;) Welcome to this week’s show y’all! This week, Spaz, Julie, Thorston, Jacob and I welcome back Adam Solo, formerly of SpaceSector.com, currently of Praxis Games, to talk about the latest expansion to their excellent spacey 4X, Interstellar Space: Genesis, entitled Evolving Empires! We talk about the leap from blogger to game developer, what goes into making an expansion, the trials of making a good, viable 4X game and much more. It’s a really, really fun show, so we hope you enjoy it! Next week we’ll talk about how some genres have really stagnated in gaming, including *gasp* space games?! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks so much for listening!

 SGJ Podcast #386 – Licensed Games | File Type: audio/mpeg | Duration: 55:53

My Personal Favorite Licensed Game Hey friends, welcome to this week’s show! This week, Spaz, Julie, Thorston, Jacob and I have a short but sweet conversation about licensed games. We had a hard stop at an hour, so it’s a bit shorter than usual, but we had a lot of fun being pleasantly surprised and sadly shocked at not only how many licensed games there are, but which things get licensed games. Did you know there’s a late 80s adventure game based on the British comedy, “Yes, Prime Minister”? I didn’t. It makes for a fun show, and we hope you enjoy it. Next week we welcome back the developer of Interstellar Space: Genesis to talk about their latest expansion, Evolving Empires! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #385 – AI War 2: The Neinzul Abyss | File Type: audio/mpeg | Duration: 1:24:18

Creeeeeepy Welcome to this week’s show y’all! This week, Spaz, Julie, Thorston, Jacob and I welcome back Chris McElligott Park, and welcome for the first time Willard Davis, both of Arcen Games, to talk about AI War 2 and it’s latest expansion, the Neinzul Abyss! We talk about both Arcen’s long history, the long history of AI War 2, and we dive deep into the failings of other strategy games and what AI War 2 does to avoid them, among a lot of other things. It’s a really fun discussion, so I hope y’all enjoy it! We’re still talking internally about a topic for next week, but it’ll be fun regardless. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #384 – Old World | File Type: audio/mpeg | Duration: 1:08:03

This Game is Freaking Amazing! Hey friends, welcome to this week’s show! This week, Spaz, Julie, Thorston, Jacob and I sit down with Leyla and Soren Johnson, both of Mohawk Games, to talk about their upcoming historical, character-driven 4X, Old World. We’re all giddy as heck about this game, so it was a thrill to talk to Leyla and Soren about their game, how it twists genre conventions into something new and different, and the long and grueling process to get the game to where it is today. It’s a fun discussion, so we hope you enjoy it. Next week we’ll welcome back the folks behind AI War 2 to talk about their latest expansion, The Neinzul Abyss! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you for listening, and again, we hope you enjoy the show!

 SGJ Podcast #383 – Millikan’s Reach | File Type: audio/mpeg | Duration: 1:25:59

Love the Art Style Welcome to this week’s show y’all! This week, Spaz, Julie, Thorston, Jacob and I sit down with Andrew Watson, the sole developer of the PC and mobile space adventure game, Millikan’s Reach! While we do talk about the game, but also talk a lot about science fiction, unity development, space gaming and a lot more. It’s a REALLY fun discussion and we hope you enjoy it! Next week we’ll be talking to the folks behind what might become the greatest 4X of all time, Old World. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #382 – Representation | File Type: audio/mpeg | Duration: 1:23:29

Games Should Include Everyone! Welcome to the show y’all! This week, Spaz, Julie, Thorston, Jacob and I talk about representation in video games, how it’s going, how it’s reacted to and so on. We primarily talk about ethnic and LGBTQ representation, but also the representation of the disabled as well. It’s a spicy topic that covers a lot of ground, and we felt like we only hit the tip of the iceberg, so this will definitely be a topic we revisit in the future. Next week we’ll welcome on the developer of the spacey adventure, Millikan’s Reach! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you for listening, and enjoy the show!

 SGJ Podcast #381 – X4: Tides of Avarice | File Type: audio/mpeg | Duration: 1:32:46

Such a Pretty Game… Welcome to this episode of the podcast! This week, Spaz, Julie, Thorston, Jacob and I welcome back Egosoft Co-Founder Bernd Lehahn to talk about Tides of Avarice, the latest expansion for X4, as well as the whole series as a whole. It’s a very lively chat in which we talk about the game, the series, take a lot of questions from the chat room, and overall have a lovely time. X4 is really great and it’s great to talk about it. Next week we’ll touch upon the topic of representation! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Youtube link

 SGJ Podcast #380 – Star Dynasties | File Type: audio/mpeg | Duration: 1:19:09

So Many Fun Options Welcome to this week’s podcast y’all! This week, Spaz, Julie, Thorston, Jacob and I welcome back Glen Pawley to talk about the new Bloodlines expansion for this character-driven space strategy game, Star Dynasties! It’s a very fun show in which we talk about how expansions come about, balance and much more. Next week we’ll welcome back the folks from Egosoft to talk about the latest X4 expansion, Tides of Avarice! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #379 – Accessibility | File Type: audio/mpeg | Duration: 1:30:14

Accessibility is So Important Welcome to the show folks! This week, Spaz, Julie, Thorston, Jacob and I welcome Julie’s friend Chris “roundpeg” Dodson to talk about accessibility in gaming. Chris has his own accessibility issues, and we’ll talk about how he still plays games regardless, as well as the importance of allowing anyone who wants to be able to play games, regardless of skill or impediment. It might be one of the best shows we’ve ever done, and I hope you enjoy listening to it as much as we enjoyed making it. Next week we’re gonna welcome back the developer of Star Dynasties to talk about its new DLC! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #378 – Free Space Games | File Type: audio/mpeg | Duration: 1:08:18

We Love Free Stuff Welcome to this week’s show, my friends! This week, Spaz, Julie, Thorston, Jacob and I talk about free space games, both true freeware and free-to-play games. There are a lot of games we discussed, so they’re listed below! Next week on the show we’ll be discussing the topic of accessibility! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Show Notes Games Mentioned: * Endless Sky* Naev* Remnants of the Precursors* Starshatter* Jumpgate* Vendetta Online* Pioneer* Oolite* Quintet* Star Trek Online* Star Conflict* Vega Conflict* Star Wars: The Old Republic* Star Sonata 2* Tyrian 2000* Orbiter 2016* Warframe* Space Choice Data Analyzer* Strange Adventures in Infinite Space* Captain Starshot* Relic Hunters Zero: Remix* Red Planet Farming* Birth of the Empires* 10 Minute Space Strategy* The Orville Interactive Fan Experience* Prospector* ASCII Sector* Escape Velocity Nova

 SGJ Podcast #377 – This Means Warp | File Type: audio/mpeg | Duration: 1:14:19

Controlled Chaos! Welcome to this week’s show! This week, Spaz, Julie, Thorston, Jacob and I talk to Matt and Paul, the developers of the amazing space adventure game, This Means Warp! This is a really fun show, as we talk about the game, game development, getting together with other developers and so much more. These guests were great, so I’m sure you’ll enjoy the show. :) Next week we’ll be talking about space games you can play for free! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

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