Space Game Junkie Podcast show

Space Game Junkie Podcast

Summary: The Space Game Junkie Podcast is a show focused on classic and current space gaming topics, from interviews with developers to shows covering classic games, our podcast is part of the overall love letter to space gaming that is Space Game Junkie. :) You can subscribe via iTunes, Android, Stitcher, Amazon or RSS, and we record every Wednesday at 10 AM Pacific (or 6:00 AM if our guest is overseas) live on YouTube and Twitch unless otherwise noted on our calendar! Thanks for tuning in!

Podcasts:

 SGJ Podcast #361 – Pets | File Type: audio/mpeg | Duration: 54:18

A Good Boy… Welcome to this week’s show, my friends. This week, Spaz, Hunter and I talk about pets in games, such as Fallout and several Far Cries. We talk about some of our favorite pets, games we wish had pets and a lot more. It’s a fun conversation. Next week we’ll talk about rage quitting! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #360 – Favorite Characters | File Type: audio/mpeg | Duration: 58:01

Stephen Heck = The Best Hey friends, welcome to this week’s show! This week, Spaz, Hunter and I talk about our favorite characters from all sorts of game, such as Alpha Protocol, Mass Effect and many more. We had a lot of fun and we hope you do too! Next week we’re gonna talk games with pets! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #359 – RTS Games | File Type: audio/mpeg | Duration: 1:17:53

Still My Fave. Welcome to this week’s podcast y’all! This week, Spaz, Hunter and I talk about the classic genre of real-time strategy games. We talk about where the genre has come, our favorites, and a lot more. A lot of great games are discussed, so it’s a very fun trip down memory lane. Next week we’ll be talking about our favorite video game characters! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #358 – VR Gaming | File Type: audio/mpeg | Duration: 1:17:01

Yay for Stock Images! Hey friends, welcome to this week’s show This week, Jim, Spaz, Hunter (finally returned from his big move, yay!) and I sit town to talk VR gaming. I was pretty against virtual reality for a long time, but Hunter eventually convinced me to get an Oculus Quest 2, which is truly an amazing piece of kit, so we talk about me being new to VR, Spaz’s experience with PSVR, how we’ve dealt with issues like motion sickness and the like, and generally try to convince Jim to get a Quest 2. It’s a lot of fun! In two weeks (we’re skipping next week), we’ll be talking RTS games! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #357 – AI War 2 | File Type: audio/mpeg | Duration: 1:30:32

Now THAT Is One Hell of a Map… Welcome to this week’s show y’all! This week, Jim, Spaz, Hunter and I welcome back Chris McElligott Park from Arcen Games to talk about all of the changes that have been made to AI War 2 as well as its upcoming expansion, Zenith Onslaught. Chris is always a great guest and this time is no exception, as we talk a lot about the unique design decisions that make AI War 2 as special a game as it is. It’s a really fun episode, especially if you like learning how the sausage is made. Next week is up in the air, but it’ll be fun regardless! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you for listening!

 SGJ Podcast #356 – Star Dynasties | File Type: audio/mpeg | Duration: 1:04:58

I Love a Busy Map Hey folks, welcome to this week’s podcast. SO SORRY it’s late, the week totally ran away from me. This week, Spaz and I welcome back Glen Pawley to talk about the recently released into early access character-driven space strategy game, Star Dynasties! We learn a lot about all the moving parts behind this massive game, the importance of user feedback and much more. It’s a fun podcast despite me being half-awake, so I hope y’all enjoy it. :) Next time we’ll welcome back Arcen’s Chris Park to talk AI War 2! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you so much for listening!

 SGJ Podcast #355 – X4: Cradle of Humanity | File Type: audio/mpeg | Duration: 1:04:14

Such a Massive and Expansive Game… Hey friends, welcome to this week’s podcast! This week, Jim, Spaz, Hunter and I welcome back Bernd Lehahn, the CEO of Egosoft, to talk about the latest expansion to their current magnum opus, X4: Cradle of Humanity. We talk about the lengthy series’ history, the process of coming up with both an expansion pack and a massive new patch to go with it, managing and dealing with expectations and much more. It’s a really fun conversation, and we hope you all enjoy it. Next week’s show is up in the air, as I have feelers out, but nothing concrete, so we might just do a topic show. It’ll be fun regardless. :) As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you so much for listening!

 SGJ Podcast #354 – SpaceNET | File Type: audio/mpeg | Duration: 1:04:18

There’s a TON of Stuff Going On Here… Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I get up early in the morning to talk to Vincent Rateau of Sonejo Studios, calling us from Freiberg, Germany, to talk about his retro space adventure game, SpaceNET. We talk a lot about programming, retro adventure games, old computers and a lot more. It’s a very fun discussion despite me being sleepy/loopy as heck. :) Next week we welcome back Egosoft CEO Bernd Lehahn to talk about X4, its latest expansion Cradle of Humanity, and how far it’s come since release. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening y’all! Youtube link Show Notes * SF-IO (Prequel Game)

 SGJ Podcast #353 – Infinite Fleet | File Type: audio/mpeg | Duration: 1:15:29

Love the Art Style… Hey friends, welcome to this week’s show! This week, Jim, Spaz, Hunter and I sit down with the COO of Pixelmatic, Chris Wood, to talk about their upcoming free-to-play space strategy MMO, Infinite Fleet! We get into the nitty gritty — as much as Chris is allowed to talk about anyway ;) — of this massive MMO, including its free-to-play model, its cryptocurrency tie-ins (which totally left me confused), its expansive and social gameplay and much more. It was a really fun and spirited discussion that we hope you’ll enjoy. Next week on the show, we’ll welcome the developer of the retro-inspired adventure game, SpaceNET! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you so much for listening/watching!

 SGJ Podcast #352 – Power of Ten | File Type: audio/mpeg | Duration: 1:07:00

This Game Gets Hectic Hey friends, welcome to this week’s show! This week, Jim, Spaz, Hunter and I welcome Andrew Richardson, the developer of the spacey roguelike, Power of Ten! We talk a lot about the game, but also how scary it can be to be an indie developer, classic Mac gaming and a lot more. It’s a fun show, or so we think! ;) Next week on the show we’ll welcome the developer of Infinite Fleet! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for watching/listening!

 SGJ Podcast #351 – SSG with Roger Keating and Gregor Whiley | File Type: audio/mpeg | Duration: 1:41:34

Such an Amazing Game… Welcome to this week’s podcast y’all! This week, Jim, Spaz, Hunter and I sit down with Roger Keating and Gregor Whiley, Senior Vice President and Vice President respectfully at Strategic Studies Group (SSG), calling in from Sydney Australia. These guys have long careers in the industry, so it was fascinating to hear their stories about game development from the early days of video games and beyond. Probably one of my favorite shows, this one. Next week we’ll welcome the developer of Power of Ten onto the show! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #350 – Capital Command | File Type: audio/mpeg | Duration: 1:14:17

Such Pretty Fireworks… Welcome to this week’s podcast y’all! This week, Jim, Spaz, Hunter and I sit down with Alex Trofin of Hellride Games to talk about his upcoming capital ship combat game, Capital Command! We talk a lot about the UI, the plans for the campaign, the ballistics-based weaponry and much more. It’s a very fun discussion about what looks to be a very promising game. Next week on the show, we’re very excited to welcome Roger Keating and Gregor Whiley of SSG, or the Strategic Studies Group. You may know them from games such as Reach for the Stars, Carriers at War and Warlords! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

 SGJ Podcast #349 – NEBULOUS: Fleet Command | File Type: audio/mpeg | Duration: 1:19:18

What a Lovely Dance… Welcome to this week’s podcast, my friends. Before we begin, let me apologize for the audio this week. After unplugging everything this past weekend to dust out the PC, Windows audio had a FIT, and I had to reinstall VoiceMeeter and everything. I THOUGHT I’d had everything working properly before the show, but that wasn’t the case, so the sound is a tad wonky. I will try to fix it by next week. Thanks for your understanding. This week, Jim, Spaz, Hunter and I sit down with Mazer of Eridanus Industries to talk about their upcoming tactical space combat game, NEBULOUS: Fleet Command! We had a very fun time talking about the time, how Mazer’s time in the Navy is improving the game’s development and much more. It’s a really fun show and we hope you enjoy it. Next week on the show, we’ll be talking pricing and entitlement! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Miscellaneous Items * Public Roadmap* Patreon

 SGJ Podcast #348 – Shooting the Shinola | File Type: audio/mpeg | Duration: 1:05:37

Talllk Talkkk Talkity Talk Hey friends, welcome to this week’s show! This week, Jim, Spaz, Hunter and I have no set topic. We talk mostly about this news regarding the new LucasFilm Games, which is pretty big, but we pretty much go all over the place. We had fun though, and we hope you do too. Next week we’ll have a topic, but I’m not yet sure what it’ll be. It’ll be fun though! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Youtube link

 SGJ Podcast #347 – Starship Horizons | File Type: audio/mpeg | Duration: 1:06:52

The Pilot’s Station, Where I Spent Most of the Show… Hey friends, welcome to this week’s podcast! This week, Jim, Spaz, Hunter and I welcome back David Hernly of Mythric Studios to talk about his upcoming multiplayer starship bridge simulator, Starship Horizons! We actually play the game while we talk to, so hopefully it’s not too annoying for folks wanting to listen solely to the audio. The video is available below if you’d like to watch it instead. The game, and the chat, were both a lot of fun! Next week we’ll likely talk about the year ahead as 2021 will have sprung upon us!As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Have a safe and happy new year y’all!

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