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Gamereactor TV - English
Summary: Gamereactor TV Brings you reviews of all the new games, and interviews with the developers.
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- Artist: Gamereactor
- Copyright: 2009 Gamereactor
Podcasts:
We have a Mario Kart 8 clip with 1080p 60 FPS Gameplay riding a Mercedes-Benz 300 SL, captured with Elgato Game Capture HD60.
We have a clip with 1080p 60 FPS Gameplay from Forza Motorsport 5, captured with Elgato Game Capture HD60.
The re-announcement of Until Dawn on PS4 was one of the great reveals at Gamescom and we caught up with executive producer Pete Samuels to learn more about its premise and development.
The COD Challenge Ad.
Follow Nick as he travels to San Francisco to visit Sledgehammer Games. The developers behind Call of Duty: Advanced Warfare.
We caught up with Rachel Franklin, executive producer on The Sims 4 to learn more about the life simulation that's just getting ready for release, what the plans ahead are and some of the most hilarious bugs that popped up during development.
A new month is here and this is when the big releases finally start to hit, here's what September has in store for us.
In this episode of Gamereactor Live we take a closer look at the standalone expansion of Infamous: Second Son, First Light, that stars Fetch one of the side characters in the main game. Magnus and Nick guide us through the action and the neon bliss that is First Light.
It's Friday and that means we're discussing the latest news and we're also getting an in-depth look at the new Call of Duty: Advanced Warfare as our resident Call of Duty expert Nick Holmberg has returned from a trip to Sledgehammer Games. ATTN: This replay is missing the first couple minutes but don't worry, you'll get all the juicy stuff!
We caught up with Josh Sawyer and Adam Brennecke from Obsidian Entertainment at Gamescom to discuss their kickstarted old school RPG Pillars of Eternity. We talked about the depth of the systems in play, accessibility, and post-launch support. Apologies for it being poorly lit.
Assassin's Creed: Rogue described as the end of the North American Assassin's Creed trilogy is hitting PS3 and Xbox 360 this fall and we caught up with associate producer Karl Luhe to learn more about the Templar that finds himself in the middle of it all.
Magnus and Philip hit the road for the second closed Beta of The Crew. Join us as we race coast to coast across the United States and take in the sights.
We learned a little bit more about the turn-based duel game Aerena: Clash of Champions that recently launched into its 2.0 shape from Cliffhanger Productions' Jonathan Riedler.
Gamescom played host to the big multiplayer reveal of Call of Duty: Advanced Warfare and Nick caught up with Sledgehammer Games' founders Glen Schofield and Michael Condrey to find out more.
We had a long chat with Peter Molyneux, formerly of Bullfrog and Lionhead, and currently a designer and founder at 22Cans - responsible for Curiosity and Godus. The discussion centered on the direction gaming is moving in, free-to-play and naturally Godus.