Thuumcast: A Skyrim Gameplay Diary
Summary: James Robertson, Michael Lucas-Smith, Austin Haley, Scott Dirk, and Maki talk about their progress through Skyrim. Released on an irregular schedule as we play the game.
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- Artist: James Robertson
Podcasts:
We discuss the sneaky perk tree, and also manage to talk about some of our recent gameplay, and some of the mods we're using
We talk about Creation Kit, and the small things we've done with it thus far.
With the release of the Creation Kit and the Steam Workshop, it's mod talk. We discuss the new way to get mods, the video Bethesda released about what you can do with the Creation KIt, and what's out there now.
The perk system is one of the coolest parts of Skyrim, and in this episode we start talking about them - focusing on the "warrior" perks. We'll get to the rest of them in future shows. We also touch on the just released 1.4 patch, and the much anticipated Creation Kit.
The crew gives shout outs to our fans, based on the threads in our Facebook group. Thanks for Listening - next time we'll be talking strategy
We talk to Joep Janson, one of the guys behind Bearded Gaming - check them out for live streamed gaming sessions across the video game spectrum. We talk about Joen's 48 hour marathon, Skyrim strategy, and the SkyUI mod.
James, Scott and Austin talk about two of the larger side quest lines: No Stone Unturned (the Berenziah stones quest), and the Daedric quests (which lead the Oblivion Walker achievement)
We cover the mage guild quest in detail - although we start off with a bit of Bethesda/Fallout related news - the end of the MMO lawsuit
In this episode we talk about the Thieves Guild Quests - start to finish, what we liked, what we didn't like, and what you should look for
Today we cover some of the great feedback we've gotten via the Facebook group - so we want to thank everyone who's contributed, because this is your episode!
We talk about the Dark Brotherhood quest in detail, from start to finish (with plenty of sidetracks along the way, of course)
We go into depth about the Civil War questline, and talk about a few odd things and glitches we've run into along the way through that quest. We've taken both sides by now, so we cover all the angles
The Thieves Guild quest line looks like the longest one in the game - we talk about that, the Dark Brotherhood quests, and how patch 1.3 doesn't seem to have completely fixed dragons yet.
We talked about the different things we've run across - key tip: don't summon a dremora in Whiterun :) We also speculated a bit about DLC, and talked about the leveling system - and how it might be made better.
We talk about a few of the Daedric Prince quests, some more glitches we've run into, and the way the quests seem to glitch more the longer the game goes. We also discuss the upcoming Steam interface to the mod community that Bethesda has been talking about