The Teach Better Podcast
Summary: The Teach Better Podcast is a series of conversations with teachers about teaching. We talk mostly with faculty in higher education, but will occasionally talk with other teachers too. Your hosts are Doug McKee and Edward O’Neill.
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- Artist: Doug McKee and Edward O'Neill
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Michelle Smith is an Associate Professor in the School of Biology and Ecology at the University of Maine, and she's one of the world's leading discipline-based education researchers. Among many other things, she studies why and how peer discussion works as an effective teaching tool, collaborates with biology teachers in college and high school settings, and develops concept inventories (standard assessments of learning) at the course and program level. In this episode, we talk about the benefits of using concept inventories in your own classes, and Michelle gives advice for finding, creating and/or giving them.
Modeling Instruction (MI) is a curriculum and pedagogy based on the idea that science learning involves creation, use, validation, and revision of conceptual models. Our guest, Eric Brewe, is a physics education researcher at Drexel University who develops, studies, and uses MI in higher education. In this episode, Eric explains what Modeling Instruction is and how it differs from other highly active ways of teaching science. He goes on to share research on how MI increases test scores, reduces drop out, and substantially improves student attitudes toward physics. Eric also tells us how he got started in education research working with the David Hestenes, the creator of modeling instruction.
Teddy Svoronos is a lecturer in public policy at the Kennedy School of Government at Harvard. He’s most well known for his creative use of technology in the classroom, but he's actually someone who thinks about pedagogy first and lets that dictate all of his tech choices. In this episode he tells us how he gives exams where students work independently first, and then teach each other during a collaborative second stage. He also shares some analysis he's done of the results that have encouraged him to increase the amount of collaboration in his classes.
Ileen Devault is a historian in Cornell’s Industrial and Labor Relations school. In this episode she talks with us how about how she shares teaching responsibility with her students by having them lead discussion of topics using primary sources. In the process, they learn about archival research, they bring fresh energy into the classroom, and perhaps most important, they learn to think like historians.
Our guest is Natasha Holmes, an Assistant Professor in the Cornell Physics Department who specializes in physics education research. For the last several years, Natasha has been figuring out ways to increase the amount students learn in science labs. While some students find traditional lab courses to be transformative experiences, many more find them to be mindless recipe following exercises. In this episode, Natasha shares her vision for science labs that get students thinking critically, carefully, and creatively. We also talk about the value of doing educational research in our disciplines.
In this blockbuster finale of #edtechsummer, Edward and Doug invite three experts to share their thoughts on the future of educational technology. Michael Feldstein (e-Literate and Mindwires Consulting) reminds us that technology should serve pedagogy and suggests some sensible criteria we can use to evaluate new products. Matthew Rascoff (Duke Center for Instructional Technology) talks specifically about the future of the Learning Management System (LMS) and the potential for edtech to help students connect with each other. Brian Alexander (independent futurist) steps back to ponder the broader impact of technology on higher education. All in all, this is one of our most thought-provoking episodes.
Edward and Doug discuss several low-tech alternatives to technology products they've discussed in earlier episodes of #edtechsummer. Laminated color-coded cards and Plickers let you poll your class without any student-held electronics. Atiyeh Showrai joins us from the USC French department to talk about their experience creating an e-workbook using just Microsoft Word and Adobe Acrobat. Then Quirine Ketterings (Cornell) shares the role-play game she plays at the end of term in her Whole Farm Nutrient Management class.
Economists study systems where individuals make decisions about buying, selling, and investment, and interesting patterns emerge. As in many disciplines, they teach by developing theory and pointing to examples in the real world, but it’s not always very convincing. Doing simulations and playing games in class lets students participate and see for themselves where the theory does and does not apply. Our guests Bob Gazzale (Toronto) and Matt Olczak (Aston) do this in their classes using three different web platforms: Moblab, economics-games.com, and Veconlab. In this episode they share their experiences with each.
In our latest installment of #edtechsummer we focus on digital textbooks. These products go far beyond simple digital versions of the text, and often include embedded quizzes, smart highlighting, note taking, and interactive figures, all on top of attractive formatting. The big publishers have come a long way in the past few years. In this episode Catherine Medrano (College of the Sequoias) shares her experience teaching with Pearson Revel, Kate Antonovics (UCSD) tells us about McGraw-Hill SmartBook, and Stephanie Thomas (Cornell) explains what she and her students liked (and didn't like) about the Cengage MindTap. Along the way we compare features, pricing, and availability of content.
In our first Summer 2017 edtech episode, we talk about classroom response systems, aka clickers. We're joined by three guests who have each used a different product extensively in their classes. First, Jenny Wissink (Cornell) shares how she uses iClicker to assess students' understanding of pre-class video. Next, Bonni Stachowiak (Vanguard and the Teaching in Higher Ed podcast) explains why and how PollEverywhere gets students engaged. Finally, Susan Reilly (Florida State, Jacksonville) talks about how much fun her students have with Kahoot! Along the way we tell you what tools might be the best fit in different situations and how to get started with each tool.
A.T. Miller has published numerous articles on inclusive and multicultural teaching, and as the Associate Vice Provost for Academic Diversity, he currently directs Cornell's Office of Academic Diversity Initiatives. In this episode we talk with A.T. about the valuable skills and alternative perspectives that non-traditional students bring to the classroom, and what "normal" academic things might not be obvious or comfortable for these students. A.T. shares a whole host practical ways to provide a level playing field to all your students.
Peter Rich, from Cornell's Policy Analysis and Management Department, just finished his first year of college teaching. In this episode we focus on his big undergraduate class: Social Problems in America. Peter generously shares how he prepared, how it went, and what he learned from the experience.
In this episode we are joined by Professor Drew Margolin from the Cornell Communication Department. Drew is an expert on the role of technology in communication and in particular social media. During our wide-ranging conversation he shares his thoughts on the growing importance of social media in our lives and our students' lives, as well as how he uses Twitter to engage students in the classroom.
In this episode we go conceptual and talk about a new way Edward has devised to categorize courses into three distinct types. The first, Interpret-and-Explain is common in the humanities, business schools, and some advanced courses in the social sciences. The second, Explain-and-Predict is the predominant type in the sciences where theories, models, and methods are central. The third type, Plan-and-Create is the primary mode of many arts and engineering courses. We look back at our past episodes for good examples of each, and discuss when and why you might want to teach using a method that's atypical for your discipline. At the end we go meta and try to fit our podcast into this ontology and ruminate on our goals for the podcast.
Walker White has one of the coolest jobs in higher ed. He directs Cornell’s Game Design Initiative, and teaches beginning and advanced game design classes in the computer science department. In this episode we go deep inside Walker's introductory games course for programmers, writers, and artists. He tells us how he organizes his students in heterogeneous teams, gives them copious feedback, and helps each team build a brand new playable game by the end of the semester.