Basement Gamedev Podcast show

Basement Gamedev Podcast

Summary: The Basement Gamedev Podcast touches on all subjects related to (video) game development. It is recorded in the East Coast video game development mecha of "Hunt Valley", just 15 minutes North of Baltimore, and is hosted by BaltimoreGamer.com. BaltimoreGamer.com is a gaming news site and online community for gamers, developers, and game convention vendors in the Baltimore metropolitan area. Events which we cover include local LAN party events, local game conventions, local game tournaments, video game music concerts, and more.

Podcasts:

 ep. 008 - Booth Babes and Metacritic | File Type: audio/mpeg | Duration: 1451

Tronster and Brett Doerle continue to host three game developers to talk about their perspective as professional game industry women regarding booth babes at trade shows and then move on to discuss the industry's dirty secret of Metacritic ratings. Taylor Fischer (Artist) from Firaxis, Michelle Menard (Game Designer) from Zynga East, and Bryanna Lindsey (Effects Designer) from Zenimax are in the basement. Michelle’s recent book Game Development with Unity [Amazon] is available for purchase. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. [ DOWNLOAD THIS EPISODE ]

 ep. 007 - Women in Game Development | File Type: audio/mpeg | Duration: 2020

Tronster and Brett Doerle host three game developers from local AAA studios to talk about women in the game industry. Taylor Fischer (Artist) from Firaxis, Michelle Menard (Game Designer) from Zynga East, and Bryanna Lindsey (Effects Designer) from Zenimax share their views and stories, as well as answer a Redditor question from Applzor. Michelle's recent book Game Development with Unity" [Amazon] is available for purchase. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. [ DOWNLOAD THIS EPISODE ]

 ep. 007 - Women in Game Development | File Type: audio/mpeg | Duration: 2020

Tronster and Brett Doerle host three game developers from local AAA studios to talk about women in the game industry. Taylor Fischer (Artist) from Firaxis, Michelle Menard (Game Designer) from Zynga East, and Bryanna Lindsey (Effects Designer) from Zenimax share their views and stories, as well as answer a Redditor question from Applzor. Michelle's recent book Game Development with Unity" [Amazon] is available for purchase. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. [ DOWNLOAD THIS EPISODE ]

 ep. 006 - Clones | File Type: audio/mpeg | Duration: 1852

Hosts Tronster and Brett get a bit silly with the game developers in the basement as the cover another redditor question and the topic of Once again guests Joel Haddock (Programmer) and Chris Klimas(Artist), from Twofold Secret and Blake Rebouche (Designer, Zenimax) hang out in the basement, sharing their opinions. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. Download this epiosode here: http://baltimoregamer.podomatic.com/enclosure/2012-09-05T08_16_54-07_00.mp3 Get our full feed here. http://baltimoregamer.podomatic.com/rss2.xml

 ep. 006 - Clones | File Type: audio/mpeg | Duration: 1852

Hosts Tronster and Brett get a bit silly with the game developers in the basement as the cover another redditor question and the topic of Once again guests Joel Haddock (Programmer) and Chris Klimas(Artist), from Twofold Secret and Blake Rebouche (Designer, Zenimax) hang out in the basement, sharing their opinions. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. Download this epiosode here: http://baltimoregamer.podomatic.com/enclosure/2012-09-05T08_16_54-07_00.mp3 Get our full feed here. http://baltimoregamer.podomatic.com/rss2.xml

 ep. 005 - Languages and Editors | File Type: audio/mpeg | Duration: 1659

Game developers from Twofold Secret: Joel Haddock and Chris Klimas, as well as Blake Rebouche, from Zenimax, chat in the basement about the programming languages coders utilize in their games as well as some discussion on graphic and programming editors. Host Tronster and Brett Doerle lead the discussion and contribute with their own experiences. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

 ep. 005 - Languages and Editors | File Type: audio/mpeg | Duration: 1659

Game developers from Twofold Secret: Joel Haddock and Chris Klimas, as well as Blake Rebouche, from Zenimax, chat in the basement about the programming languages coders utilize in their games as well as some discussion on graphic and programming editors. Host Tronster and Brett Doerle lead the discussion and contribute with their own experiences. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

 ep. 004 - Pipeline | File Type: audio/mpeg | Duration: 1556

Once again a group of game developers from various studios, gather in the geek house basement for a pizza, beverages, and a game development chat. This episode, hosts Tronster and Brett Doerle lead a discussion on tool chains; with guests Chris Klimas (Programmer, Twofold Secret), Joel Haddock (Artist, Twofold Secret), and Blake Rebouche (Designer, Zenimax). Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

 ep. 004 - Pipeline | File Type: audio/mpeg | Duration: 1556

Once again a group of game developers from various studios, gather in the geek house basement for a pizza, beverages, and a game development chat. This episode, hosts Tronster and Brett Doerle lead a discussion on tool chains; with guests Chris Klimas (Programmer, Twofold Secret), Joel Haddock (Artist, Twofold Secret), and Blake Rebouche (Designer, Zenimax). Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

 ep. 003 - Game Design | File Type: audio/mpeg | Duration: 1719

Game developers gather in the basement to discuss the higher level concepts of game design in an indie and AAA space. Hosted by Tronster and Brett Doerle. Guests Gabriel Pendleton aka GabeTHEGeek, and Sam Batista join the discussion. Audio engineering by Bryan Lee.Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

 ep. 003 - Game Design | File Type: audio/mpeg | Duration: 1719

Game developers gather in the basement to discuss the higher level concepts of game design in an indie and AAA space. Hosted by Tronster and Brett Doerle. Guests Gabriel Pendleton aka GabeTHEGeek, and Sam Batista join the discussion. Audio engineering by Bryan Lee.Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

 ep. 002 - Industry and Education Gap | File Type: audio/mpeg | Duration: 1742

Game developers gather in the basement to discuss gap that exists between institutions of higher learning and game studios. Hosted by Tronster and Brett Doerle. Guests Gabriel Pendleton aka GabeTHEGeek, and Sam Batista join the discussion. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

 ep. 001 - Crunch Time | File Type: audio/mpeg | Duration: 1288

Game developers gather in the basement to discuss the reality of crunch time in the game industry. Hosted by Tronster and Brett Doerle. Guests Gabriel Pendleton aka GabeTHEGeek, and Sam Batista join the discussion. Audio engineering by Bryan Lee. Theme "The Massacre" by FantomenK Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.

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