Game Design w/ Joe Method show

Game Design w/ Joe Method

Summary: Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.

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Podcasts:

 Episode 15 – Technical Designer, Ben Vaccaro | File Type: audio/mpeg | Duration: Unknown

Technical Designer Ben Vaccaro talks about his role in the game industry and his time working at Machinima. We also talk about our favorite games and give advice on how to get your start in the game industry. I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 14 – Pro Wrestler, Leroy Patterson | File Type: audio/mpeg | Duration: Unknown

Pro wrestler/stuntman/reality show star/crazy man Leroy Patterson and I talk about the similarities about what makes something fun in a wrestling match and in a video game. We also talk about the dark side of being a game tester. He is currently performing at Freakshow Wrestling, check it out here:  Freakshow Wrestling Here is the music video that we were talking about that his stunt crew was in:  Against Me! Music Video Here is his most famous clip seen on G4TV, The Soup, The Tonight Show and others:  Roof Slam! Also check out his stunt group here for all his stunt craziness: No Mercy Video Here is his personal Facebook page, add him! Leroy's Facebook I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast!  DONATE HERE!

 Episode 13 – My Apprentice, Robert Fauver | File Type: audio/mpeg | Duration: Unknown

I talk to a former student of mine, Robert Fauver. Robert is transitioning from student to peer, so he has a unique view on going to school for game design. We talk about engagement and tension in games, a game designers’ role, and we give advice for new game design students. EDIT: The indie game he was working on is called "VICTIM" not "VINDICTUS". I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast!  DONATE HERE!

 Episode 12 – Indie Game Developer, Tom Brien | File Type: audio/mpeg | Duration: Unknown

Tom (of Tiny Build Games) and I talk about humor in games, and what it’s like being an indie game developer. Check out his latest game, which is really funny and I highly recommend checking out to see how humor in games is properly done, “No Time to Explain” here: TINY BUILD GAMES I also talk about getting my copy of Swipe This! Definitely worth every penny, check it out here: SWIPE THIS! I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 11 – Author of Level Up! and Swipe This!, Scott Rogers | File Type: audio/mpeg | Duration: Unknown

I talk to legendary Game Designer, Scott Rogers. We talk about what a game designer does, our favorite games, and give advice on getting your start in the game industry. We also talk about the two books he released on game design, I highly recommend them. Check out Level Up! Here: Level Up!  Check out Swipe This! Here: Swipe This! Check out his personal blog here, he gives out really good game design advice as well: Mr. Boss In the beginning of this episode I talk about Dolph Ziggler putting polish on a wrestling move by selling it like crazy and making the other person look good and creating a memory. Here is the video of what I was talking about. Ziggler Selling I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 10 – Lead Game Designer, Sean McNamara | File Type: audio/mpeg | Duration: Unknown

Sean McNamara and I talk about game development stories, favorite games and tips on getting your start in the game industry. I also talk about engagement strategies for your game. Check out Sean’s latest game here:  Survival Run with Bear Grylls I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 9 – Getting Geeky with GeekyGlamorous | File Type: audio/mpeg | Duration: Unknown

I pontificate about a few engagement tools for video games. Also, I’m a huge geek, so every once in a while I need to geek out and GeekyGlamorous knows all about the latest in Geek culture. We talk about our favorite games, game development, and the Mass Effect 3 ending (SPOILER ALERT). Check out her site GeekyGlamorous I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 8 – Game Designer, Calix Reneau | File Type: audio/mpeg | Duration: Unknown

Game Designer Calix and I pontificate on the principals of good (and bad) game design and try to answer the question, can you have fun without progression? We also give out tips on how to be a game designer. Also, I just started a firstgiving page for Child’s Play Charity, which you can check out here: Child's Play Charity

 Episode 7 - Indie Game Developer, Adversary Games | File Type: audio/mpeg | Duration: Unknown

I talk about how I write my game design documents and the importance of even having one. Then I interview the founders of indie game developer, Adversary Games. They talk about the pros and cons of going Indie, their favorite game moments and give advice on developing your own indie game. Check out their site here Adversary Games

 Episode 6 - Senior Artist, Hugo Beyer | File Type: audio/mpeg | Duration: Unknown

I interview Senior Artist, Hugo Beyer. We talk about what makes a game fun, how he broke into the game industry as an artist and a little about developing his own indie title in which he did all the 2d/3d/ui art for. Check it out here: Holy Moly Dragons

 Episode 5 - AAA Game Level Designer, Matt Hutchinson | File Type: audio/mpeg | Duration: Unknown

I interviewed level designer Matt Hutchinson, he has worked on quite a few Triple A games and has got some great insight into getting a job in the industry, gamer experience, going to school for game design, his experience working in the industry so far, working on mod projects and we talk about my fun theory... run on sentence.

 Episode 4 - Senior Producer at Double Fine Productions, Matt Hansen | File Type: audio/mpeg | Duration: Unknown

A great interview with Double Fine Productions' Senior Producer, Matt Hansen. We talk about his journey in the game industry, what his job entails, the kickstarter project, and he also gives advice on being a producer for those aspiring game producers out there. Check out a couple of projects he was on, I recommend them highly. Iron Brigade http://www.ironbrigadegame.com/ Puzzle Agent for iPhone http://itunes.apple.com/us/app/puzzle-agent/id384101636?mt=8 And check out the latest from Double Fine here: http://www.doublefine.com

 Episode 3 - Entrepreneur, Producer, Game Director Jason Crawford interview | File Type: audio/mpeg | Duration: Unknown

Jason and I talk about the human experience, game development, what games scare us and we offer some advice on getting your foot in the door of the game industry. Check out his blog here: The Human Experience

 Episode 2 - Technical Art Director Tamar Zeithlian interview | File Type: audio/mpeg | Duration: Unknown

Today I interviewed Technical Art Director at WeMo media, Tamar Zeithlian. We talk about how she got where she is and advice on getting your foot in the door of the game industry. Her latest project launches May 4th, you can check out her latest project here: http://theblu.com/home I also elaborate on some game design tweets I tweeted earlier. Check it out, and be sure to ask me any question on game design on my formspring account here: http://www.formspring.me/joemethod

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