Game Design w/ Joe Method show

Game Design w/ Joe Method

Summary: Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.

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Podcasts:

 Episode 30 – Freaks And Geeks star, Samm Levine | File Type: audio/mpeg | Duration: Unknown

Actor Samm Levine and I talk about acting, how he got his break in show business and what kind of movies we like. Before the interview, I talk about my upcoming kickstarter project and how it expands on my fun theory. I also give my opinion on why I think figuring out what “fun” is, is such an important endeavor. Check out Samm on the Kevin Pollak Chat Show! : Kevin Pollak's Chat Show!

 Episode 29 – Sierra Developers Jim Walls and Robert Lindsley | File Type: audio/mpeg | Duration: Unknown

Jim Walls is coming out of retirement to design one more game, the spiritual successor to the legendary  Police Quest series. Fellow Sierra alum Robert Lindsley is the executive producer of this game which is currently undergoing funding via Kickstarter. Jim and Robert talk about working at Sierra, how they got their start in the game industry, advice on how to get YOUR start in the industry, and they talk about their latest game Precinct. Support the spiritual successor to Police Quest! : Precinct Kickstarter I released a kids book I co-wrote with my brother, check it out! My Fish Farted I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!

 Episode 28 – Lovecraft Creator, Jonny Rice | File Type: audio/mpeg | Duration: Unknown

Jonny talks about starting out in the game industry as a game tester, going to school for game art and design, his time working at Machinima and about his new Kickstarter campaign. Before that I give a couple of tips on game development and how to balance slow and fast gameplay as well give tips on building tension versus boring your audience. Check out and support Jonny Rice’s Kickstarter campaign: Lovecraft Kickstarter Scott Rogers just released a brand new comic, check it out here: Mighty Bedbug I released a kids book I co-wrote with my brother, check it out! My Fish Farted I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!

 Episode 27 – Writer/Director Lauren Ludwig | File Type: audio/mpeg | Duration: Unknown

Lauren and I talk about the creative and development challenges of producing a stage/movie project and how they correlate to video game development. We touch on almost every topic possible from gamification, to creating and finishing ideas to why some people’s careers take off and others’ don’t. It’s a really fun and interesting interview. Before the interview I talk a little about beginner game design decisions and how to make a good design choice. Here is the official site of Lauren Ludwig: Lauren Ludwig's site Here is the site of the comedy show she regularly directs: Lost Moon Radio I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!!!!

 Episode 26 – Fun Theory discussion w/ my friend Eric Garcia | File Type: audio/mpeg | Duration: Unknown

This entire episode is dedicated to my Fun Theory and where I’m at with it. My Friend Dr. Eric Garcia and I discuss how much engagement is too much, how safety is important in an experience and we try and narrow done what fun is. In a related subject, we also dive into the subject of what happiness is. Here is the official site of the psychotherapist that I referenced in the interview: Richard Carlson's website Here is an example of a nice amount of polish/feedback: Marvel VS Capcom 3 polish Here is a android app I released recently, check it out: Jungle Jackpot Slots I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!

 Episode 25 –Author of Been There, Done That, Rick Bassman | File Type: audio/mpeg | Duration: Unknown

I talk a little about my updated fun theory and then I interview Rick Bassman who is writing a book about his life and experiences. Rick was the owner of the wrestling school I went to, he was also an NFL agent, movie producer, and lots more. It’s a very inspirational and motivating story about taking risks, and he’s got a Kickstarter out there to help tell it. Check out his Kickstarter page here: Been There, Done That, Kickstarter Check out his website here: Rickbassman.com I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!

 Episode 24 – Creative Director at Westside Corporate Creativity, Sean Monahan | File Type: audio/mpeg | Duration: Unknown

Teamwork! This episode is all about creatively working on a team and how to facilitate said creativity. Awesome interview with Sean Monahan who is the Creative Director at Westside Corporate Creativity and who is an 18 year, veteran improviser. Check out the Westside Corporate Creativity website here: Westside Corporate Creativity Follow them on twitter: WSide Corporate on Twitter I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE! I BEG OF YOU!

 Episode 23 –Walk Through Producer at Gamefront and Improviser, James Heaney | File Type: audio/mpeg | Duration: Unknown

I talk about “yes and-ing” during creative development and how it helps facilitate collaboration, I also talk a little bit about the rule of 3 and my theory on why it exists. Then I interview improviser James Heaney about what makes a comedy improv scene fun and how it can relate to video game design. Check out his regular series on Game Front: James VS Games Subscribe to his youtube channel or else: James Heaney on Youtube Check out his latest shows if you’re in the Santa Monica area: Westside Comedy Theater Check out the channel of his latest guest, Epic Lloyd (who also performs at the Westside Comedy Theater) who is the co-creator of Epic Rap Battles of History: Epic Rap Battles of History I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!

 Episode 22 –Senior Artist/Industry Veteran, Scott Butler | File Type: audio/mpeg | Duration: Unknown

I go over a few game design tips I posted on twitter, I also talk about Indie Game the Movie. Then I have an interview with Senior Artist/Industry Veteran, Scott Butler. Scott talks about his experience in the game industry and gives advice on how to get your start as an artist doing art for games. Check out his site here: Scott Butler Site  I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! Donate Here!

 Episode 21 – How to get your start in the Game Industry | File Type: audio/mpeg | Duration: Unknown

In this episode I compile all the advice from various guests on how to get your start in the game industry, including a guest that was never posted before as well as my own advice on how to get your start. Also, the quote I mentioned at the end of the podcast was from James Allen, and I paraphrased it, the actual quote is “We do not attract that which we want, we attract that which we are”. It’s semantics, but this actual quote is better for the point I was making.  I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 20 - President of Sirlin Games, David Sirlin | File Type: audio/mpeg | Duration: Unknown

David and I talk about the difference between designing table top games and video games. We also talk about our favorite games and give advice on how to get your start in the game industry. Before all that I talk about a game design technique I use that I never talked about before for some reason. Check out EVERYTHING he’s working on here: Sirlin.net I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! Child's Play Charity :)

 Episode 19 - Character Artist/2D Animator, Wellington Rawls | File Type: audio/mpeg | Duration: Unknown

This episode is mostly a post mortem for a game Wellington and I worked on called Booga Booga! For Facebook. I talk about what worked, what didn’t work and what I learned developing this game. Wellington talks about making all assets from characters and environments to user interface and particle effects. I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 18 - Engineer, Jason Neal | File Type: audio/mpeg | Duration: Unknown

Jason and I talk about game design techniques and our favorite games. I also go on a rant about how much I love the newest Double Dragon remake. Check out a couple of the games Jason worked on here: XCOM: ENEMY UNKNOWN And here: Playstation All Star Battle Royale Check out the New Double Dragon game I was raving about here: Double Dragon Neon I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 17 - Senior Level Designer, Chris Molina | File Type: audio/mpeg | Duration: Unknown

Chris and I talk about how he got his start in game development, going to school for game design and we discuss best practices on getting your foot in the door of the industry. This really is the “Making games is not all fun and games” episode, some good reality checks for young students who think they have what it takes to be game developers. I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!

 Episode 16 – Professor of Game Design at Carnegie Mellon University, Jesse Schell | File Type: audio/mpeg | Duration: Unknown

Jesse and I talk about his latest project, Puzzle Clubhouse, which is a crowd design and supported video game development project (launching August 30th). We also talk about favorite games, what a game designer does, and give advice on how to get your foot in the door of the game industry. Check out Puzzle Clubhouse here: Puzzle Clubhouse Buy his book here: The Art of Game Design Check out his site for his book, talks, and social media here: Jesse Schell I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! Donate Here!

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