IGN AU Pubcast show

IGN AU Pubcast

Summary: The Aussie IGN team break down the biggest gaming news over a few cracked tinnies. Everybody wins.

Podcasts:

 IGN AU Pubcast 165: On Her Majesty's Streaming Service | File Type: audio/mpeg | Duration: 01:48:50

Tristan, Lucy, Luke and Cam declare their favourite games and films of the year, plus a special Christmas message from the Queen!

 IGN AU Pubcast 164: Lispy Lucy's Literature Club | File Type: audio/mpeg | Duration: 01:45:45

Tristan, Lucy, Cam and Luke talk Doki Doki Literature Club, Wolfenstein II, Battlefront 2, The Disaster Artist, Stranger Things Season 2 and stacks more.

 IGN AU Pubcast 163: Payback's a Bitch'n Good Time! | File Type: audio/mpeg | Duration: 01:56:43

Tristan, Luke and Cam talk Xbox One X, LA Noire VR, Super Mario Odyssey, Need for Speed Payback, highlights from PAX Australia and more!

 IGN AU Pubcast 162: Stuck in Snowman's Land | File Type: audio/mpeg | Duration: 02:12:23

Tristan, Lucy, Luke and Cam talk Battlefront 2 single player, Blade Runner 2049, The Snowman, South Park: The Fractured But Whole and more.

 IGN Happy Hour: Wolfenstein II: The New Colossus Special | File Type: audio/mpeg | Duration: 01:01:21

Tristan and Luke sit down to talk with Jens Matthies, creative director on Wolfenstein II: The New Colossus. Jens discusses everything from his first steps in games development, to his experiences on Chronicles of Riddick: Escape From Butcher Bay, to working with Mike Patton on The Darkness, to reinventing the Wolfenstein franchise as we know it. Also, why a Robocop game needs to happen.  

 IGN AU Pubcast 161: Eddie Furlong's Gotta Eat | File Type: audio/mpeg | Duration: 01:58:53

The Aussie team crack some tinnies and talk Destiny 2, Super Mario Odyssey, SteamWorld Dig 2 and Project CARS 2. Plus, you want local flavour? We talk cricket games! Nice one, Gareth.

 IGN AU Pubcast 160: Mario's Most Disgusting Past Indiscretion | File Type: audio/mpeg | Duration: 01:45:12

The Aussie team talk IT, Mario + Rabbids, Knack 2 and a heap of other stuff.

 IGN AU Pubcast 159: Dude Pistons and Lady Nethers | File Type: audio/mpeg | Duration: 01:57:21

Tristan, Lucy and Luke talk Uncharted: The Lost Legacy, Hellblade, Wolfenstein 2, Mario Kart VR and more!

 IGN AU Pubcast 158: Marquee Mark and the Funky Focus Group | File Type: audio/mpeg | Duration: 01:53:24

Tristan, Lucy, Cam and Luke talk Baby Driver, Spider-Man: Homecoming, GLOW, Australian Ninja Warrior, and probably some stuff about games.

 IGN AU Pubcast 157: You Truckin' Beauty! | File Type: audio/mpeg | Duration: 02:34:40

Anthropomorphic Pubcast mascot Ben Baker returns and joins Tristan, Cam and Luke to talk about the highs and lows of E3 2017, Transformers: The Last Knight, Get Even, and the golden era of the truckin' movie genre.

 IGN AU Pubcast 156: Panicking in the Wrong Direction | File Type: audio/mpeg | Duration: 02:11:25

Tristan, Cam, Luke and Millhouse O'Brien talk Wonder Woman, ARMS, Twin Peaks, Dirt 4, Playerunknown's Battlegrounds and more.

 IGN AU Pubcast 155: Not a Good Sequel, Not Quite a Prequel | File Type: audio/mpeg | Duration: 01:46:43

Tristan, Luke and Lucy talk Alien: Covenant, Get Out, NBA Playgrounds, Forza Horizon 3: Hot Wheels, Thumper on Switch and more.

 IGN Happy Hour: Prey Special | File Type: audio/mpeg | Duration: 52:59

Arkane Studios Founder and co-creative director Raf Colantonio sits down with Lucy O'Brien and Luke Reilly to discuss creature design, world building and player freedom in Prey.

 IGN AU Pubcast 154: Mate-Mate-Mate, Mate-Mate, Mate! | File Type: audio/mpeg | Duration: 01:39:37

Tristan, Luke and Cam talk Mario Kart 8 Deluxe, What Remains of Edith Finch, Rick and Morty: Virtual Rick-ality, Telltale Games' Guardians of the Galaxy and more.

 IGN Happy Hour - Tekken 7 Special | File Type: audio/mpeg | Duration: 01:06:28

Luke and Cam chat with the Tekken team's Michael Murray - an ex-pat who got his start in the localisation department at Namco more than 15 years ago, then moved across to development. What's it like working in the Japanese dev scene? What makes Tekken special? We cover it all!  

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