Full Moon Show – Insomniac Games show

Full Moon Show – Insomniac Games

Summary: Periodically, Insomniac Games' "Full Moon Show" gives gamers the opportunity to hear about making videogames from an insider's perspective. Of course, we also reveal exlusive info about the behind-the-scenes development of our new IP, as well as the Ratchet & Clank and Resistance series, and much much more.

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Podcasts:

 Episode 46 – November 19, 2009 | File Type: audio/mpeg | Duration: 52:10

We're back with the finale of Season 3! We look back over the development and reaction to Ratchet & Clank Future: A Crack in Time. We also talk about your reaction to the reviews and fan feedback, as well as our recent community day and launch of the new site. Thanks for listening to Season 3! We'll be back soon!

 Episode 44 – October 1, 2009 | File Type: audio/mpeg | Duration: 50:56

Bryan and James are back with Insomniac Games senior writer TJ Fixman, and we welcome Paul Featherstone to the podcast for the first time. We talk about finishing Ratchet & Clank Future: A Crack in Time, and everything that has been going on for the past few weeks at the show. We also let you know what will be coming up as we approach launch, and ask TJ your questions from the forums. Plus we'll say a fond goodbye to Bryan on the show, what's he up to next? You'll have to listen to find out!

 Video: Episode 43 – Sep 18, 2009 | File Type: video/mp4 | Duration: Unknown

Join us on this episode of the Full Moon Show from the 2009 Penny-Arcade Expo in Seattle, WA. We bring you a look at what was going on at the showfloor with Ratchet, and some exclusive footage of Brian Allgeier's Weapons 101 Presentation (and of course, a look at the three new weapons we announced there). We also wander around the floor and hang out with our community friends, Matt Grandstaff from Bethesda Softworks, Sean Baptiste from Harmonix Music Systems, and Arne Meyer from Naughty Dog.

 Episode 42 – September 2, 2009 | File Type: audio/mpeg | Duration: 34:59

The full gang is together for this brief show between game retail events and PAX in Seattle. We discuss the final push to gold on RCF:ACIT, and talk about some of the replay mode and skill point features going in. We also discuss Brian Allgeier's upcoming Weapons 101 presentation - as well as where you can find see new content from the game in the next couple of weeks.

 Episode 41 – August 14, 2009 | File Type: audio/mpeg | Duration: 58:31

James and Bryan welcome back Ryan to the audio side of the Full Moon Show. Your three hosts discuss what's going on with Ratchet & Clank Future: A Crack in Time, as well as what you can expect to see from GamesCom and PAX in the next few weeks. We also welcome back two former Insomniacs as our mystery guests and they discuss their new iPhone game, Cubit. Finally, we take some time to answer your burning questions!

 Video: Episode 40 – July 30, 2009 | File Type: video/mp4 | Duration: Unknown

The video podcasting continues with a very quick recap of what happened at Comic-Con. See all the folks Ratchet hung out with, exclusive footage from our party for the weapons contest, some video from our panel as well as the many folks who came by to grab inflatable wrenches. Plus, find out what's coming up next for A Crack in Time.

 Episode 39 – July 2, 2009 | File Type: audio/mpeg | Duration: 50:35

We return and discuss our recent major deadline and what's going on with playtests of Ratchet & Clank Future: A Crack in Time. We also discuss what we'll be showing at Comic-Con and where you will be able to find us during the show, and see brand-new exclusive content. Finally, we answer a ton of questions from the Insomniac Forums as well as MyResistance.Net.

 Video: Episode 38 – June 15, 2009 | File Type: video/mp4 | Duration: Unknown

Our first regular video podcast directly from the studio wraps up E3, and we talk about what games we loved, as well as some of the crazy questions we got asked. We also bring you exclusive footage of what happens when Ratchet gets loose on the show floor. Plus find out where we'll be next with Ratchet & Clank Future: A Crack in Time, and what we will be showing there.

 Episode 37 – May 21, 2009 | File Type: audio/mpeg | Duration: 59:33

The Full Moon show returns! James Stevenson, Bryan Intihar, and Brian Allgeier discuss the E3 prep for Ratchet & Clank Future: A Crack in Time. We also welcome Brian Fleming from Sucker Punch to discuss the upcoming PlayStation 3 exclusive, Infamous. And in our community update, we talk about our favorite submissions to the RCF:ACIT weapons contest. All this and more!

 Video: Episode 36 – November 20, 2008 | File Type: video/quicktime | Duration: Unknown

Join us on our first-ever video podcast (and season finale), live from the Resistance 2 launch event at the Metreon in San Francisco, California. We talk about our favorite moments during the development of Resistance 2, interview some fans, and show you all of the event's festivities. Plus we interview Ted, and Sony presents him with a very accurate gift. The Full Moon Show will return sometime in Spring 2009.

 Episode 35 – October 23, 2008 | File Type: audio/mpeg | Duration: 1:06:16

Marcus rejoins James and Bryan as they discuss finishing up Resistance 2, the public beta and make a special community announcement. Plus we have Todd Howard, Game Director on Fallout 3 at Bethesda Softworks talk about working on bringing back the fan favorite RPG series! We also discuss our some of your thoughts on the public beta and MyResistance 2.0.

 Episode 34 – October 2, 2008 | File Type: audio/mpeg | Duration: 59:30

In this audio themed episode, we bring in the composer of Resistance 2, Boris Salchow, along with Audio Director Paul Mudra and Sound Designer Dwight Okahara! In addition, you can hear a bunch of new music samples from Resistance 2 throughout the show! We also discuss our recent media events and trips, as well as answer a few of your burning questions.

 Episode 33 – September 18, 2008 | File Type: audio/mpeg | Duration: 43:22

We have a quick episode to update you on where Resistance 2 is at before we all run out to demo the game to the press! Hear the first details about what we are showing, reaction to the private beta, and what's next for all of us at Insomniac. We also welcome Haden Blackman, the Project Lead on Star Wars: The Force Unleashed, to discuss the release of the game.

 Episode 32 – September 4, 2008 | File Type: audio/mpeg | Duration: 1:00:36

We talk about the reviews and fan reaction to Quest for Booty, and Brian gives his retrospective on the creation of the title, as well as what he might have done differently. And on the Resistance 2 front, we talk about all of the recent announcements and conventions, as well as the private beta. We also welcome EcR967, one of our MyResistance.net forum mods, to the show to discuss his experience with the community and playing Resistance 2.

 Episode 31 – August 14, 2008 | File Type: audio/mpeg | Duration: 55:32

With Quest For Booty's release right around the corner (Aug. 21), we discuss the shenanigans that went down at our pirate-themed wrap party. And on the Resistance 2 front, Ratchet & Clank frontman Brian Allgeier chimes in with some hands-on impressions of our upcoming first-person shooter. We also welcome Denis Dyack, president of Silicon Knights, on the show to discuss Too Human and why he compares his studio to an old-school guild. Finally, find out when and where you can meet the Insomniac community team (and play R2) over the next few weeks.

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