Gamereactor TV - English
Summary: Gamereactor TV Brings you reviews of all the new games, and interviews with the developers.
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- Artist: Gamereactor
- Copyright: 2009 Gamereactor
Podcasts:
Bengt, Gillen and a slew of camera men have taken the yearly pilgrimage to Los Angeles where the E3 Conference is just about to start.
Mark Madsen, Global Brand Manager for THQ, gives us his reasoning why the survival horror sequel will match the likes of BioShock as a story-driven experience.
We met up with Gearbox Software founder Randy Pitchford for an extensive talk on Duke Nukem, Aliens, Borderlands, Brothers in Arms and more.
Lee West and Rasmus Lund-Hansen sit down to discuss some of the recent and upcoming handheld releases including Mario Tennis Open, N.O.V.A. 3, Gravity Rush and Resistance: Burning Skies.
GRTV was in attendance for the London-based UK & European Finals of the recent Soul Calibur V Impact tournament. Here's how the event went down.
GRTV paid the Nordic Game conference a visit to check out the Indie Night, the happy hour, the Awards Gala and more...
Lee West sat down with a very enthusiastic Emil Ryttergaard to talk about Ubisoft's return to Ghost Recon.
We stopped by the offices of Mojang for a chat with Henrik Pettersson about the upcoming collectible card game Scrolls.
Capcom's ambitious open world RPG has finally arrived and Lee sits down with Rasmus to find out more about the game.
Anastasiya is back in the studio to gives us the latest news from the world of gaming.
Rasmus and Lee sit down to talk about what might be the most anticipated game of this year.
Mike Holmes ventured down into the bunker to ask game director Quinn Duffy about the eagerly awaited sequel, the decision to go with the Eastern front, and the impact that snow has on the gameplay.
GRTV was at one of the six official Diablo III launches in Europe in Stockholm, Sweden, to document as hundreds of Diablo fans gathered for the festivities.
We caught up with Mojang's business developer Daniel Kaplan to get an update Minecraft in general and Minecraft on Xbox 360 in particular.
At the Diablo III launch in Stockholm we caught up with Keith Landes, senior producer at the Blizzard audio department, to discuss things like the loot sound and the overall process that has gone into the sounds of hell.