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Gamereactor TV - English
Summary: Gamereactor TV Brings you reviews of all the new games, and interviews with the developers.
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- Artist: Gamereactor
- Copyright: 2009 Gamereactor
Podcasts:
Outlaw cowboys from the Wild West, a main character (naturally called Clint) from the Spaghetti westerns, steampunk mechas from Japanese science fiction and frantic arcade action to the tunes of exciting 16-bit music is the awesome combination you could play right in your living room with this game back in 1995-96. Veteran studio Natsume and popular (now defunct) French brand Titus brought this rather original concept to Super Nintendo with top arcade quality, but it was a dedicated SNES project and not an arcade port. In this week's Retro Gameplay we play through first two levels of this cult classic (original cartridge is a rare gem for collectors), so you can check out its great, smooth mechanics in 2 players co-op action. Game concept is pretty similar to the classic arcade Cabal (think Sin & Punishment or Zombie Panic in Wonderland), so we'd put some good reward on a Wiimote-enabled modern remake. Kickstarter anyone?
We sample the delights of Far Cry 4's co-op gameplay.
In today's stream Dóri dives into a world of horror. Watch him as he fights his way out of various creepy obstacles in The Evil Within.
We came across a weird bug in the raid.
A better view on how to kill Atheon in The Vault of Glass
Magnus and Nick gives the Bloodborne Alpha a try.
Join us for some frantic co-op action on Gamereactor Live. We'll be blasting away at enemies aplenty in the recently released Borderlands: The Pre-Sequel.
We caught up with Two Tribes co-founder and designer Collin van Ginkel to find out more about the Toki Tori developer's latest project Rive.
At a recent preview event in Paris, we caught up with Lucien Soulban, the lead writer on Far Cry 4, and discussed the story and setting of the next game in the series.
We talked with a confident Maciej Binkowski who explained to us how Dying Light was going to change the first-person shooter genre forever more.
We talk to developer Simon Roth about the challenges of colonising a distant planet.
It's Friday. That means News and Friday Nights on Gamereactor Live. Watch us discuss the latest headlines in the first hour and play Call of Duty: Ghosts on PS4 in the second hour.
We caught up with creative director Jonathan Pelling and writer Anthony Burch and found out more about Borderlands: The Pre-Sequel, and in particular we discussed the new setting and the characters that well be playing with in the game.
On today's Gamereactor Live we're giving the new Skylanders title - Skylanders: Trap Team a go. During the first hour we'll take a look at what the iOS version looks like and how it works, while we spend the second hour playing the PS4 version.
A round of Iron Banner on Shores of Time.