Let's Make Mistakes
Summary: Mike and Leah talk about design, with a lot of tangents along the way.
Mike Monteiro and Katie Gillum present their shortest Lets Make Mistakes ever. They talk about Moneyball, Jonah Hills diets, and doing things alone like going to a movie and/or designing things. They have very strong feelings about the new Brooklyn Nets design and the public reception of the direction. The show itself is so short in part because they are saving some of the super cool stuff they recorded for an even more amazing show in a few weeks and, in other part, in anticipation of their impending recording in front of a LIVE STUDIO AUDIENCE. One of them is scared and the other is so psyched. You can hear it in their voices.
Mike Monteiro and Katie Gillum do battle against passive-aggressive behavior in client services. Mike gets super mad, and Katie looks forward to wading through the hate mail. They also discuss the varied glories of Pittsburgh, Pennsylvania and "how much is too much" of your personality online. Mike's NPR voice is back too. Enjoy.
Katie tries to get straight to the design part of the show, and Mike waxes poetic about the most popular boys names in the UK. They discuss the delicate balance of research and relationship management you need to use when deciding to work with clients and deciding when you need to not work with them anymore. They also talk about their graduate school experiences and their application to their current jobs.
In this episode of Let's Make Mistakes, Mike asks Katie the eternal question "have you ever seen a dog doing a cat?" While somehow being more interested in pet reproductive behaviors than ever and creating the concept of "Paula Deen Brain," they delve into the problems of thinking you can "teach" your clients and messed up attitudes toward research.
After nearly 365 days on the internet airwaves, Mike Monteiro and Katie Gillum look back at what mistakes they have wrought and discuss the process of writing about your work while you still have to *do* your work. In their walk down memory lane, they flashback to an old deleted scene from a show that illustrates Mike's regional difficulties with pronunciation.
With Katie away from making mistakes for a week, Mike invites Matt Haughey and Jessie Char for a conversation about Disneyland, business strategy, and BENGAY®.
Mike and Katie discuss why RFP processes are stupid and lead to bad work.
Stephanie Morgan, game producer to the game stars, stops in to chat with Mike and Katie about hot spots, self-flagellation, and not about casino buffets. When they have a few minutes, they discuss "gamification" in it's most meaningful as well as its most useless forms. Stephanie shares her past as a professional card player and some deep analysis of gameplay. This show rocks. As a bonus, Katie doesn't actually throw up in this episode, but Mike tries his hardest to instigate.
Katie asks Mike why he enjoys picking fights on Twitter so much.
In this week's episode of Let's Make Mistakes, Mike and Katie talk about handling repercussions of your past work relationships and designer's responsibility when they run into a project or an idea they don't like. The theme song of the week is Iron Man.
Mike and Katie talk about making mistakes AND making decisions: decisions about structuring user research, about racist and design, and about interruptions to your work. And if that's too much design talk, we also about family members walking around in their underwear
Mike and Katie finally get to talk to the woman behind the fireball, and they do not need to edit Amy Gruber to make her funny. Mike and Amy discuss their trouble with friendliness, and Katie and Amy talk about what makes them angry. Along the way, they touch on tupperware tossing, parental/spousal abuse, and life-long romances.
Mike and Katie sit down with John Gruber himself and discuss the trouble with “booth babes,” conferences, and iconic jerseys from the biggest asshole teams in the USA.
In an especially dissociative episode of Let’s Make Mistakes, Mike Monteiro and Katie Gillum speculate wildly about the similarities between design and law. They find a way to do volunteer work that doesn’t have to suck, and Mike ruins a perfectly good anecdote about House of Hose in Spokane.
Mike and Katie talk about the social skills wrought on the little diamond, hardwood, and gridiron; the problems of Pro Bono work and volunteering; and how one person can start to right a bad design culture. And they want to hear about your mistakes!