The Spiel
Summary: The Spiel is a show about games and the people who love them. Each episode, we review and discuss a new board game or card game from our massive collection. We also highlight overlooked classics and play a stump-the-band style quiz, the Game Sommelier, trying to match the right game with the right crowd. The Spiel takes a long hard look at fun and games by having fun playing games. Our goal is to open a door to the wider world of games.
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- Artist: Stephen Conway & Doug Richardson
- Copyright: Copyright 2006-2024
Podcasts:
The board game market has grown dramatically over the past two decades. We examine the market today from an industry perspective and look to see where it might be headed. Panelists: Stephen Buonocore, Shari Spiro, Kathleen Mercury, Morgan Dontanville
The business of games is a complex global engine. We discuss how various parts of this trade engine fit together and how tariffs can jeopardize the health of the industry as a whole. Panelists: Mike Selinker, Daniel Zayas
There’s a new wave of drama-driven games fueled by tragic events and topics not often associated with fun. We examine how this new genre redefines the boundaries of play. Panelists: Rory O'Connor, Ignacy Trzewiczek, Michael Fox
We examine how games can be a powerful and positive force on many different levels related to mental health with teachers, professionals and players. Panelists: Bebo, Sen Foong Lim, Bruce Voge, Katie Aidley, John Knoerzer
A review of Order of Invention written by Stephen Conway.
A review of Troika written by Doug Richardson.
Detective is a drama-driven game fueled by tragic situations we normally don't associate with fun. It provides an immersive and innovative experience by embracing technology, allowing Detective to expand the boundaries of what games can be.
Holding On offers a game experience like no other. It is a drama-driven game that redefines the boundaries of play. We play through the decisions that define Billy's path. And in doing so, we are invited to reflect on our own.
A review of Tiny Towns written by Doug RIchardson.
A review of Wombattle written by Doug Richardson.
In Egizia, players sail ships carrying workers and stone to build mighty monuments for the Pharaoh. The river offers great rewards and abilities as it flows ever Northward to the sea. And therein lies the challenge!
High above the clouds, you discover an abandoned station from a lost space-faring civilization. There’s just one problem: a deadly storm is coming. To survive you must create a real electrical circuit and launch the last rocket into... the Forbidden Sky!
A review of Echidna Shuffle written by Stephen Conway.
A review of Carpe Diem written by Doug Richardson.
Flotsam Fight is a card shedding game that plays like an old classic. Put as many treasure cards as you can onto lifeboats. Problem is, each treasure only fits onto certain boats. And as they fill up, you don't want to be stuck with an armful of big loot!