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The Spiel
Summary: The Spiel is a show about games and the people who love them. Each episode, we review and discuss a new board game or card game from our massive collection. We also highlight overlooked classics and play a stump-the-band style quiz, the Game Sommelier, trying to match the right game with the right crowd. The Spiel takes a long hard look at fun and games by having fun playing games. Our goal is to open a door to the wider world of games.
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- Artist: Stephen Conway & Doug Richardson
- Copyright: Copyright 2006-2024
Podcasts:
Jason Maxwell chats about Agents of SMERSH, a story driven board game of espionage and adventure set during the Cold War. We also discuss the latest expansion Swagman's Hope.
Todd Rowland chats about Doomtown Reloaded, a revival of a much beloved old west card game in a non-collectible edition. We also discuss two new games in the 5 minute fun line: Lost Legacy and Cypher.
Swiss publisher Helvetia creates games that share a common thread. Each one is set in the same fantasy realm. Pierre-Yves Franzetti chats about their latest title, Unita, an abstract wargame with giant dice. We also discuss gaming culture in Switzerland.
Zev Shlasinger, the Z-Man himself, discusses Chimera, a ladder style card game & the latest in a series influenced by the classics w/ a gamerly twist. We also chat about his passion for card games & how this influenced the company from the very beginning.
Jamey Stegmaier chats about the 2nd ed. of Viticulture, a wildly successful worker placement game that puts players in control of a rustic Italian vineyard. We also discuss Tuscany, a tiered expansion that unlocks new game elements each time you play.
WizKids may want to change the company name to DiceKids. Scott D'Agostino discusses the massive success of Marvel Dice Masters and the many challenges they have faced trying to keep up with demand. We also chat about the dragon battle game DnD Attack Wing
Ludovic Maublanc's resume of great games makes him a rock star in the industry, yet he remains relatively unknown. Ludovic and fellow French designer Charles Chevallier discuss his career, his games and the importance of collaboration in game design.
Stephen Buonocore is joined by designer Geoff Englestein to give us the rundown on four new titles from Stronghold: Space Cadets: Dice Duel - Die Fighter, Diamonds, Panamax, and Among the Stars.
Asterion is a distributor & publisher of games in Italy. Yemaia is an Italian game design company. Luca Cattini & Giovanni Intini chat about their 1st joint venture, Hyperborea, a fantasy civilization building game & the state of gaming culture in Italy.
Publisher Kevin Brusky and designer Kevin G. Nunn discuss a full slate of new releases from APE including Rarrr!!, Island Siege, Spirits of the Rice Paddy and the Great Britain/India expansion to Rolling Freight.
The Hill brothers, Jason & Scott, chat about 2 new story-driven titles from Flying Frog. Dark Gothic is a deck building game of colonial-era monster hunting. Shadows of Brimstone is an old west dungeon crawl board game filled with unspeakable horrors.
Patrick Nickell chats about Pay Dirt - an engine building worker placement game set in Alaska designed by Tory Niemann (Alien Frontiers). Players take a small crew a try to extract as much gold from their modest claim before the ground freezes solid.
Ted Alspach discusses 3 new games. Subdivision is a tile drafting follow up to Suburbia. One Night Ultimate Werewolf is a micro game version of the classic. Castles of Mad King Ludwig asks players to raise the most ornate palace to please his majesty.
Dan Yarrington discusses Kings Forge - a dice based game of crafting weapons and trinkets in order to garner favor with the royal court. We also get a sneak peak at a game in development: Lighthouse Run
Mad genius Christopher Badell chats about 3 new games and his emphasis on storytelling in game development and design: Galactic Strike Force, Sentinel Tactics and Wrath of the Cosmos, an expansion for Sentinels of the Multiverse.