The Khronos Group
Summary: The developers behind the industry standards for 3D, 2D, video and audio for mobile devices describe how the new technologies work and how they can be used by developers, carriers and manufacturers to create applications for mobile phone, handhelds and game consoles.
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- Artist: The Khronos Group
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Podcasts:
The Khronos Group DevU held in Taiwan on February 17th 2012 Part II: Alan Tsai, ARM’s BDM for the Media Processing Division in Asia - OpenGL, OpenGL ES Hwanyong Lee, PhD, CTO HUONE - OpenGL SC (Safety Critical): defined for unique needs of industrial, military, medical and automotive applications Neil Trevett, OpenCL WG Chair - OpenCL, WebGL, WebCL Hwanyong Lee, PhD, CTO HUONE - OpenVG Implementations and Applications Additional information from this event can be found here.
The Khronos Group DevU held in Taiwan on February 17th 2012 Part II: Erik Noreke, OpenSL ES & OpenMAX AL WG Chair Hwanyong Lee, PhD, CTO of Khronos Member HUONE - Korea KITE Activity Terry Matsumoto, Khronos Member TAKUMI - Japan KITE Activity Jon Peddie, PhD, President JPR Research - Market impact of Khronos technology since 2000; significance of certifying education Additional information from this event can be found here.
The Khronos Group DevU held in Taiwan on February 17th 2012 Part II: BS Liang, PhD, Corporate Technology Office, MediaTek - Introduction of Speakers Neil Trevett, Khronos President, & VP of Mobile Content NVIDIA - KHRONOS Technology Overview & Ecosystem Review Erik Noreke, OpenSL ES & OpenMAX AL WG Chair - Khronos KITE Programs Announcement Additional information from this event can be found here.
Tim Mattson from Intel discusses OpenCL 2
The press conference held by the Khronos Group at GDC to announce OpenGL 3.1, OpenSL ES 1.0 an update on OpenCL by Neil Trevett, President of the Khronos Group. Jon Peddie discusses State of Visual Computing Market, and Vladimir Vukicevic, Infrastructuralist from Mozilla announces an initiative to create an open, royalty-free standard for bringing accelerated 3D graphics to the Web.
Listen to a live Chinese translation of an excellent presentation by Neil Trevett, Vice president of embedded technologies at NVIDIA and President of Khronos Group. Given at Mobile Entertainment World in Shanghai in April 2006.
Hear about OpenGL ES 3D solutions from Imagination with Kristof Beets, and about Developer Solutions and OpenKODE standards with Frederick from Acrodea. Chaired by Neil Trevett, Vice president of embedded technologies at NVIDIA and President of Khronos Group. With an introduction by John Lee of Acrodea, and Business Development Representative for Khronos China.
Introduction to the podcasts series from the Game Developer conference in San Francisco March 2007
Interview with Future Mark by Kathleen Maher
Interview with Imagination Technologies by Kathleen Maher
Interview about OpenGL ARB Technology by Kathleen Maher
Interview about OpenSL ES Technology by Kathleen Maher at GDC in San Francisco
Introduction and Interview with Acrodea by Kathleen Maher in Barcelona Spain at 3GSM
Interview with ARM by Kathleen Maher om Barcelona Spain at 3GSM
Interview with Imagination Technologies by Kathleen Maher in Barcelona Spain at 3GSM