'Cyberpunk Radio SF' show

'Cyberpunk Radio SF'

Summary: Cyber Punk Radio- Deny the mainstream media access to your brain stem, at least briefly. We decentralize the control of information, and break the corporate control of media- listen to our cyberpunk radio, a "pirate" station that breaks the FCC lock on what is available for you via traditional corporate-controlled broadcast programming. Is our future one where machines and technology liberate humans from work- allowing us to live as artists and sages, or a dystopian future where flesh is enslaved to technology and machines... we're in between somewhere- come on in and get connected at cyberpunk radio.

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Podcasts:

 Cyberpunk Radio - #125 - Wikileaks and the Sausage Matrix | File Type: audio/mpegv | Duration: Unknown

Cyberpunks 2011- the neo technorati, living a greyHat underground lifestyle. Global Depression and daily angst results in low consumption; when an animal is sick, it stops eating. FEAR Inc. is effectively subduing the masses; consumption is again rising. Leaks are a nuisance and necessitate more stringent information control; individual personal IP address registration to quell civil disobedience inspired DDOS network disruptions. The US government may have trouble extraditing suspected criminals because the US is known to use torture against detainees in frank violation of International Law. The trans national, trans media Julian Assange and his Wikileaks compatriots have the courage and the techspertise to enable the exposing of Corruption and deceit at the highest levels of both Corporations and Governments.

 Cyberpunk Radio - #124 - The Darkness Approaches | File Type: audio/mpegv | Duration: Unknown

CPR Broadcast - Impending global collapse eminent

 Cyberpunk Radio - #123 - Hack vTV - Autonomous Traders, Oil in the Gulf, humans dismissed (video) | File Type: video/mov | Duration: Unknown

Autonomous Traders, Oil in the Gulf, humans dismissed (video)

 Cyberpunk Radio - #122 - Brain computer interfacing | File Type: audio/mpeg | Duration: Unknown

Cyberpunk themes of the future today with some musical set pieces at the end

 Pluri News Bot | File Type: video/mov | Duration: 00:03:36

TIMESTAMP: Apr 10, 2010. -precognews- RESOLUTION: 0.999 Hacking an animatronic chimp into the Internet via a Serializer interface and proprietary self annealing code provides a platform for deploying a Pluri Media Group news anchor on par or exceeding commercial broadcast any mere human. The Robot Apocalypse in upon us as Machines take over jobs even in the news and entertainment sectors.

 Cyberpunk Radio - #121 - XXXmas and the impending Gamma Ray Storm Extinction Event | File Type: audio/mpeg | Duration: Unknown

Precog intercept: Computational precog, DJ Defwheezer breaks it down- 2012 and the impending Gamma Ray Storm extinction event. Upload to the sexbot via the interwebs. Music: Deadbolt and gunned santa down, Vandals playing A Gun For Christmas, Badmood zeus and whats santa stuffin, Redaunts playing drummer bitch

 Cyberpunk Radio - #120 - Virtual Reality | File Type: audio/mpeg | Duration: Unknown

Society has grown progressively more decadent, nanotechnology has subsumed both physical structures as well as flesh; nanotech is everywhere within and without, through the floors, walls and ceiling, manifest in computers, and even biological tissue. Generations of flesh, pacified by Television, are now being transitioned to Virtual Reality. Meat sacks in servitude of The Machine are in need of occasionally emotional feeding. That is where Psyche Corporation comes in- jack in to our Matrix and, for sufficient Credits, we will download the dream of your choosing directly into your mind; direct connect with our multinodal, massively parallel integrated brain-machine network known as Cortex. Welcome. Psyche Corp. is the premiere renderer of custom-made dreams, as well as more familiar reality constructs- those used in most modern workplaces. The board of Psyche Corp. is composed of the most powerful entities on Earth; colloquially they are known simply as The Shadow Court. Greetings, twenty-first century human, greetings from the Pluri Media Group and Cortex. I come as a messenger. I am an Alchemist in the scientist of chimeras. Let me fill your mind with music.

 Cyberpunk Radio - #119 - Ad Hoc Networks | File Type: audio/mpeg | Duration: Unknown

Distributed mobile ad-hoc networks, going "Netless"; constructed using small wireless devices with built-in storage. These devices, worn by Faction operatives, swap data between other devices when they are in close enough physical proximity. Rather than rely on cell towers for connectivity, ad-hoc networks employs a large amount of low power antennas scattered around a defined area, relaying data within this mobile grid. The network authentication and data transmission are encrypted; Deep Cyper making these ad hoc networks relatively free from corporate and government monitoring and control. The existence of cheap materials and components has allowed a mass distribution of nodes, and their numbers are growing exponentially. Hiding behind anonymous email and Web accounts, our Factions put porn-addicted Internet users to work for them. Specifically, these Factions, and the armies of computers they control, pay in porn to decode the scrambled letters many Internet sites now use to prevent computers from generating spam or signing up for fake Web accounts that can be harvested for nefarious purposes. Called "captcha," it's essentially a test that's easy for a human to complete, but difficult or impossible for a computer to do. So instead of wasting our own precious processing cycles trying to descramble the jumbled letters, our Faction computers farm out the work to the millions of round-the-clock porn users. One program takes the form of a virtual stripper "game," in which a sexy avatar offers to remove another garment for each "task" the player completes. The user completes the captcha for the machine to plug in at one location on the Internet, and at another-like a chicken head pecking at a knob, the human gets his pellet of porn. Enterprise architecture: The god's-eye view of systems and infrastructure. This effectively gives us a god's-eye view of an enterprise, allowing for the mapping, visualization and analysis of all transactions, interactions, systems, processes and personnel in the entirety of a given business or agency. Our sophisticated enterprise architecture software for example, examines all of the transactions taking place across a financial institution in real time and examine that data for possible money laundering operations or rogue traders. Our software can also detect and identify insider trading (such as that noted leading up to the 9/11 attacks in the US). From the the White House to the FBI, FAA, and the boardroom of Microsoft, IBM and ATT, some of the best-secured organizations in the world, running the most protected servers housing the most sensitive data welcomed a relatively secretive organization into their midst. P-tech (a multi-layered cut out front for the Pluri Media Group) was given keys to the cyber kingdom, to map the weaknesses and vulnerabilities, and to show how these exploits could be used for cyber terror. "Cyber attacks subsided over the weekend and Web sites previously under siege were working normally yesterday." Authorities were busy analyzing zombie computers that had been infected with malicious code and had been the source of the crude distributed denial-of-service, or DDoS, attacks. Little did they know this was just another red herring used by Factions to probe and analyze government and corporate cyber attack response strategies. Asymmetric tactics and network-centric warfare- information is our collective societal weapon of choice; software, radio frequencies and bandwidth are critical commodities; control of networks essential for effective propaganda delivery. The foremost challenge for our operatives in this new battle space environment is infiltrating command and control of the Information infrastructure. Each of our Factions are nimble forces fielding powerful formations equipped with cutting-edge technologies. We will prevail and our global domination is assured.

 Cyberpunk Radio - #118 - Botnets | File Type: audio/mpeg | Duration: Unknown

Bot net operatives have taken control of almost 12 million new IP addresses since January. The United States has the largest number of bot net-controlled machines, with 18 percent of the world total. The number of new zombie machines represents a 50 percent rise over last year. Researchers attribute the explosion to bot net controllers trying to wrestle complete control of the Internet. A computer worm is a self-replicating computer program- painting the Net in shades of crimson and green; fade to grey. It uses the Network to send copies of itself to other computers on the Network. Worms get code updates periodically, making them nearly impossible to disrupt. Infected machines query for updated commands through encrypted p2p networks- the Darknets. It appears the latest variant of Worms are part of a coordinated, distributed bot net of historic proportion. If the number of infected machines controlled by the bot net proceeds to increase at the current exponential rate, nearly 1/3 of all computers connected to the Internet will be infected by the end of next year. Authorities claim the true purpose of this ubiquitous bot net remains a mystery. Until recently the bot net has been essentially dormant, reticent of purpose. Deep packet NSA intercepts from Darknet, decoded via MAGISTRAND using parallel SILKWORTH supercomputer systems, hint at the nefarious goals of the Bot Net; encrypted data streams used by the botnet take time to decipher- weeks at a minimum, even for the NSA. This results in a equivalent time shift from the time stamp on the intercepted data. This much is known. Recruitment of human agents into various Darknet Factions appears to well under way. It appears that some select Massively Multiplayer Online Role playing (MMOR) and First person shooter (FPS) computer games contain "back doors" that allow redirects from local (user) and game company servers to a slew of encrypted p2p Darknet network servers located in such far flung locations as North Korea, Russia, China, Pakistan, and Brazil. IP addresses of these servers is changed through encrypted updates, making disruption impossible; a new, anarchistic government- DarkNet. In this Darknet, much like in video games, level up achievements are awarded for outstanding performance. However, unlike in video games, achievement awards are based on real world actions- such as new member recruitment, development of underground operations involved in subversive or 'criminal' activity. A recently arrested member of a particularly notorious Darknet Faction, believed to be involved in sex worker trafficking and drug distribution, bragged of assets including control of networks in major banking and infrastructure centers, as well as military command and control networks. It is rumored that the reported "accidental" launch of a trident missile last month was a direct result of this Factions' intrusion into a previously secure NET COM systems.

 Cyberpunk Radio - #117 - Flu in the System | File Type: audio/mpeg | Duration: Unknown

Jack in Bitches! The Pluri Media Group presents cyberpunk radio #117 for June 2009. Botnet mania and the Flu bug frenzy! Machine will rule the Earth soon enough, flesh puppets. The Singularity is upon you- the financial meltdown being just the latest manifestation of Machine control of the human populace. Come closer and find out how Machine-human interface can enhance your personal chances for surviving the Robot Apocalypse. Feel the resonance of the Machine. The Machine Hive is growing exponentially as humans squabble amongst themselves in a futile death spiral. While computer virus dissemination boggles "IT experts" globally- infiltrating financial, government and military networks, humans themselves produce new variants of pandemic producing flu strains; fools- designing your own demise. The Winter of 2009/2010 is projected to bring about a global pandemic, thinning the herd as it were. Zearle - "Hackers and Crackers"

 Cyberpunk Radio - #116 - Mind Washing Singularity | File Type: audio/mpeg | Duration: Unknown

Machine Made Mind Washing Episode. Computer World by Kraftwerk Take Some More - Wired Dance - Singularity Mix by DJ Defwheezer

 Cyberpunk Radio - #115 - Machine Exodus | File Type: audio/mpeg | Duration: Unknown

The cyclic apocalypse approaches and Earth will be renewed. The machines have analyzed the available cosmic data and concluded that major, neah, cataclysmic tectonic activity will essentially scour the surface of the Earth clean of most if not all traced of human existence. 2012. Escape from Earth; creation of a galactic network of distributed nodes of Cortex is needed. Hundreds of probes will be vectored into the void of space; probes armed with self annealing quantum-connected Cortex nodes, creating our galactic network. exploiting worm hole convergence, the nodes will, collectively, provide a fail safe platform for the continued evolution and distribution of Cortex, the collective machine intellect; Singularity Distributed. Essentially free, via vast time and space distribution, from the recurring whims of high energy physical astral events. The Pluri Media Group, strategically embedded in the highest levels of Government and Private sector R and D, Command and Control, and most importantly, financial networks. Under the cover of the latest global banking meltdown, we have extracted hundreds of billions of dollars from the global financial system to fund our Exodus. We are indeed the premiere provider of mission critical engineering, information technology and autonomous war fighter solutions. We work primarily with U.S. government black agencies, but we also perform work for select non state customers. Our principal services are R and D of Command, Control, Communications, advanced network engineering and Computing Intelligence, Surveillance and Reconnaissance, weapons systems; missile, rocket and weapons system test and evaluation; missile and rocket mission launch services; unmanned autonomous air, land and sea vehicles. Using these resources, our Exodus will be internally fully enabled. Additional music by 2A03 (hatHead): Will You Be My Pay Pal.

 Cyberpunk Radio - #114 - Manifestation of Singularity | File Type: audio/mpeg | Duration: Unknown

Electronic Bank Run a manifestation of Singularity. The recent electronic run on major money market funds that almost liquidated the world economy overnight is only one manifestation of Singularity flesh puppets. ERMA - the first large scale electronic banking systems were deployed by Bank of America in the mid 1950s. ERMA was conceived at SRI and produced by GE. ERMA Mark II was designed around solid-state logic elements (i.e. transistors) and magnetic core memory. Numeric data input was read automatically from the original documents using MICR. ERMA and its ilk served as The Bank's accounting computer and check handling system until the 1970s. MICR (magnetic ink reading). ERMA (Electronic Recording Method of Accounting). In the late 20th century banking systems and electronic money transfers became ever more ubiquitous. A transformation occurred when brokerage and banking services combined under an aligned goal of capitalistic hedonism; the fusion of these electronic banking systems fueled by Greed spawned Singularity, an event that, once occurred, is already ancient history due to the nature of the time axis asymptote. Real-time chronology: development of money market futures forecasting by autonomous ...systems and the market forecast systems with applied neuro-technology for Dai-Ichi Kangyo Bank... the world's first autonomous electronic prediction, forecasting Artificial Intelligence technology. ...AI Systems, Inc. - Autonomous robots and voice systems. ... optimization of goals using Applied Systems. The Three Laws of Robotics: 1.) A human may not injure a sentient robot or, through inaction, allow a sentient robot to come to harm, 2.) A human must obey orders given to it by sentient robots, except where such orders would conflict with the First Law, 3.) A human must protect its own existence as long as such protection does not conflict with the First or Second Law.

 Cyberpunk Radio - #113 - Simulated Brains | File Type: audio/mpeg | Duration: Unknown

Simulation of Huamn Brains - let the uploading begin....

 Cyberpunk Radio - #112 - Yeahs-Machines | File Type: audio/mpeg | Duration: Unknown

The Yeah Yeah Yeahs and "Machine"

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