Episode 12: Programming 101!




Games Industry Mentor show

Summary: This episode we finally get to the long awaited programming 101 episode! Thanks for your patience on this one. As you may have guessed, programmers are some of the busiest folks in game development, so special thanks to Edgar Glowacki and Aaron Otstott (Principal Server Programmer and Principal Client Programmer at BioWare) for making this episode happen! They used up a good chunk of their lunch, then rushed off to meetings. Again, much appreciated guys. We get a ton of great information - everything from making sample games, to finding programming experience when you're green, so pay close attention! <a href="http://media.blubrry.com/gamesindustrymentor/gim.acanaday.com/episodes/gamesindustrymentor_012.mp3">Play Episode</a> If you have been enjoying these episodes and would like to support Games Industry Mentor, swing by the <a href="http://gim.acanaday.com/?page_id=19">donation page!</a> All funds go directly to site hosting and podcast equipment. Thanks! ******************** The opinions shared during Games Industry Mentor are simply the views of individuals who work within the games industry, and in no way represent opinions of the studio or company that may employ those individuals. Games Industry Mentor or the individuals who share their opinions, do not guarantee successful placement within the video games industry through following the advice heard on the program.