SGJ Podcast #432 – Games That Should’ve Spawned a Genre




Space Game Junkie Podcast show

Summary: <br> A Game That Launched a Thousand Imitators<br> <br> <br> <br> Hey friends, welcome to this week’s show! This week, <a href="https://steamcommunity.com/id/Spazticus">Spaz</a>, <a href="https://podcasts.apple.com/us/podcast/no-prisoners-no-mercy/id287498989">Julie</a>, Thorston, Jacob, <a href="https://steamcommunity.com/profiles/76561197982108619/">David</a> and I have a topic show in which we talk about games we feel should’ve launched their own genres, like Doom or Command and Conquer, for example. We went through a lot of games, and it was a really fun discussion. <br> <br> <br> <br> <br> <br> Next week on the show, we’ll welcome the developers of <a href="https://store.steampowered.com/app/2341070/The_Banished_Vault/">The Banished Vault</a>! As always, if you have any questions or comments, please drop them in the comments below, email us at <a href="mailto:hail@spacegamejunkie.com">hail@spacegamejunkie.com</a> or hit us up on <a href="http://steamcommunity.com/groups/spacegamejunkie/discussions">the forums</a>.<br> <br> <br> <br> <br> <br> <br>