SGJ Podcast #396 – Taxinaut




Space Game Junkie Podcast show

Summary: <br> Er…Whoops<br> <br> <br> Hey friends, welcome to this week’s show! This week, <a href="https://steamcommunity.com/id/Spazticus">Spaz</a>, <a href="https://podcasts.apple.com/us/podcast/no-prisoners-no-mercy/id287498989">Julie</a>, Thorston, Jacob, <a href="https://steamcommunity.com/profiles/76561197982108619/">David</a> and I welcome back Jasper Pol, the developer behind my most anticipated game, the space taxi driver game known as Taxinaut (which just hit <a href="https://store.steampowered.com/app/2082260/TAXINAUT/">Steam</a> by the way so you should all buy it, or buy it on <a href="https://mosgrom.itch.io/taxinaut">Itch</a> and get a Steam key, even better). We talked about development of the game, its quirks, its massive size and a lot more. It was a really fun discussion with relatively few tangents!<br> <br> <br> <br> <br> <br> Next week we’ll welcome back the developer of <a href="https://store.steampowered.com/app/1422270/Rank_Warmaster/">Rank Warmaster</a>, as that game has grown QUITE A LOT since our last entry on the game. As always, if you have any questions or comments, please drop them in the comments below, email us at <a href="mailto:hail@spacegamejunkie.com">hail@spacegamejunkie.com</a> or hit us up on <a href="http://steamcommunity.com/groups/spacegamejunkie/discussions">the forums</a>.<br> <br> <br> <br> <br> <br> <br>