SGJ Podcast #373 – Remnants of the Precursors




Space Game Junkie Podcast show

Summary: <br> Fly my Little Scouts! Fly!<br> <br> <br> <br> Welcome to this week’s show y’all! This week, Spaz, <a href="https://podcasts.apple.com/us/podcast/no-prisoners-no-mercy/id287498989">Julie</a>, Thorston, Jacob and I welcome back Ray Fowler, the developer of the Master of Orion-inspired spacey 4X, <a href="https://rayfowler.itch.io/remnants-of-the-precursors">Remnants of the Precursors</a>! We talk about the costs of developing a game, expectations, community involvement, and oh yes the game itself! ;) It’s a fun show, so we hope you enjoy it!<br> <br> <br> <br> <br> <br> Next weel on the show we’ll be welcoming back the developer of <a href="https://hunternet.gg">Hunternet Starfighter</a>! As always, if you have any questions or comments, please drop them in the comments below, email us at <a href="mailto:hail@spacegamejunkie.com">hail@spacegamejunkie.com</a> or hit us up on <a href="https://steamcommunity.com/groups/spacegamejunkie/discussions">the forums</a>.<br> <br> <br> <br> <br> <br> <br>