Episode 84: Patterns and Shapes in Larp Design




RPG Design PanelCast show

Summary: Patterns and Shapes in Larp Design Recorded at Metatopia 2015 Presented by  J Li and Jason Morningstar From spatial layout to information management, this workshop lays out some of the architectural and psychological principles behind LARP design as craft. What’s the difference between a three person conversation and a four person conversation? What does time pressure do to plot? How do you change the outcome of a game by placing chairs? Join us in exploring the fascinating complexity of building stories out of spontaneous human behavior, and playing with the tools we can use to shape it. Associated information is available at larppatterns.org You can subscribe to us here!  RSS Feed iTunes