Super Smash Bros Ultimate News, Smash 4 Link, Smash Bros Cast Ep.19




Smash Bros Cast A Smash Bros Podcast show

Summary: Smash Bros Cast Episode 19 Countdown to Smash: As of 7/13 146 Days Smash News 7/8-7/12 Smash Blog Marth Fighter 21 Marth is an exceptional swordfighter with a long reach. He'll do the most damage with attacks using the tip of his sword, so spacing is an important factor. Kirby Fighter 6 Kirby's ability to copy other fighters is totally unique! While he is light and can be launched easily, he can also jump up to five times in the air, so he has  great recovery. Look for his new Stone transformation, too. MegaMan Music Alolan Raichu He rides his tail and rushes the enemy. Since he moves freely around the stage, Alolan Racihu may be a bit difficult to dodge. MegaMan Fighter 46 Mega Man's standard and special moves use weapons copied from the bosses he's fought throughout the Mega Man series, so he has more projectiles than any other fighter. His Final Smash now features Proto Man and Bass! Pit Fighter 28 Pit is a well-balanced, well-rounded character with a defensive special that nullifies long distance attacks and excellent recovery. He's a great choice for new players! Sakurai isn’t concerned about the competitive aspect of Smash. -NintendoLife.com Amiibo for Pre-order! Ridley, Inkling Girl, and Wolf are available for pre-order at Best Buy and Amazon! Talking points Bill Trinen “Smash Bros was not a happy accident” GoNintendo.com The first thing that I would do is rewind a bit and go to the 'happy accident' because that is a myth that I want to dispel. Absolutely dispel. Because the assumption is almost that Nintendo didn't know what it had with Smash Bros. And that actually suggests that Mr. Sakurai didn't know what he was doing. Whereas very, very specifically, he designed the game even back on the Nintendo 64 and especially on the GameCube, very specifically what we were talking about is a game that anyone can pick up and play, but one that has the incredible layer of depth to it. I mean, we used to play Melee every day at lunch and after work for 10 years. Literally. This went on in the Treehouse for years and years and years. Then we just got too busy. We had families and all that. It was even over all that time, we continued to improve and grow as players because he specifically designed the game with layer upon layer upon layer of depth. It wasn't an accident. The game didn't accidentally become that way. He is a meticulous game designer. Every decision that he makes on the game is a planned decision. So what was the 'happy accident' wasn't that the game was designed that way. The happy accident was that people started to discover it, and that became something that people could then relate to one another through and that they can have fun playing with each other. And that created the bond that gave them the inspiration for the community to build that tournament scene. But I do want to dispel the notion that the game wasn't designed with that in mind because it very much was. Smash Character: Link - From Prima Guides Link has above-average weight and decent range on all of his attacks, thanks to his sword. He also has a variety of projectiles he can use to attack characters from afar. This means he can easily switch between playing a ranged game or an up-close game. Along with his sword, he also carries his Hylian Shield, which blocks projectiles as long as you are not attacking. Link reacts when blocking a projectile, but this only works when projectiles make contact with his shield, so he can still be hit with projectiles from behind. His weaknesses are his overall speed and his horizontal recovery.   TheSkuxxedOne-Competitive Guide Jtails-Link Competitive Guide Dragon SmashTop Ten Link Plays No Contest-Link True Combos Smash Practice Playing Live Working on understanding the rock/paper/scissors mentality of attack/shield/grab Best way to learn and play the game without online lag Smash Resources How to Git Gud from GameSkinny Smash Boards Beginners Guide Eurogamer's Beginners Guide Event Hubs Character Move List Super Smash Academy on Youtube Checkout RichaadEB's Metal Melee  Connect with me Join N64Josh Discord Help Support The Show Check out my Patreon  Check out OPSeat.com the official chair of the Nintendo Power CastUse Code N64JOSH Get your free audio book from Audible and help support this cast. Follow the hosts on Twitter @N64Josh Twitch.tv/n64josh Facebook Page @NightCrawlr724 Podcast Links iTunes Podbean Google Play Stitcher Patreon Supporters Necrophobic Campbell RustBeltKid