Episode 31 - Designing Interaction




Last Turn show

Summary: While we wait for the arrival of The Witchwood, we discussed a fundamental part of Hearthstone: interaction. Some cards aren't meant to advance your own game, but are instead meant to thwart the opponent's! What do these cards look like in Hearthstone compared to other games, and what other kinds of interaction effects can we expect to see? What are we less likely to see? Tune in to find out!