![IGN Game Reviews – Spoken Edition show](https://d3dthqtvwic6y7.cloudfront.net/podcast-covers/000/067/970/small/ign-game-reviews-spoken-edition.png)
Summary: Past Cure is a classic case of unfocused game design, and it’s easy to imagine that it ended up this way as a result of the developers wanting to do too much. One moment it’s a generic third-person shooter, the next it dives into psychological horror but forgets to build the stakes first. At one point you’re sneaking through a decent stealth mission and then, abruptly, you’re dipping into some simplistic puzzles and riddles.