168 -Behavior Modification | Universal Application




Counselor Toolbox Podcast show

Summary: <p>Behavior Modification<br> Universal Application<br> Instructor: Dr. Dawn-Elise Snipes PhD, LPC-MHSP, LMHC<br> Executive Director: AllCEUs Counseling CEUs and Specialty Certificates<br> Podcast Host: Counselor Toolbox, Happiness Isn’t Brain Surgery</p> <p>Objectivers<br> ~ Apply behavior modification in the home, workplace and for self-improvement<br> ~ Reward and Punishment: Examining the positives and negatives<br> ~ Triggers and Stimuli: For new and old behaviors<br> ~ Chaining and Trouble Shooting: Examining missed triggers and increasing motivation</p> <p>Application<br> ~ Think about a situation in which you want to change the behavior of:<br> ~ A pet<br> ~ Someone you live with (child, roommate)<br> ~ Someone you work with<br> ~ Yourself<br> Rewards<br> ~ Increase the frequency of behaviors<br> ~ Positive: Adds something<br> ~ Presents, raises, praise<br> ~ Negative: Takes away something unpleasant<br> ~ Chores, eating vegetables, go home early<br> ~ What is rewarding<br> ~ Words of affirmation<br> ~ Acts of service<br> ~ Receiving gifts<br> ~ Quality time<br> ~ Physical touch<br> Application<br> ~ Identify 3 positive and one negative reward<br> ~ A pet<br> ~ Someone you live with (child, roommate)<br> ~ Someone you work with<br> ~ Yourself</p> <p>Punishment<br> ~ Decrease the frequency of behaviors<br> ~ Positive: Adds something negative<br> ~ Lecture, additional work, picking up sticks in the yard<br> ~ Negative: Takes away something enjoyable<br> ~ Air conditioning, television, freedom (time out)<br> ~ Punishment is not necessarily the opposite of reward<br> ~ Generally behavior change is more successful if you reward the positive<br> ~ Simply eliminating behaviors leave the person with no response options</p> <p>Application<br> ~ Identify 1 positive and 3 negative punishments<br> ~ A pet<br> ~ Someone you live with (child, roommate)<br> ~ Someone you work with<br> ~ Yourself</p> <p>Extinction Burst<br> ~ Occurs when a behavior fails to provide a reward or prior to stopping a cherished behavior<br> ~ Intensifies until…<br> ~ The energy to get the reward exceeds the value of the reward<br> ~ A punishment is put in place<br> ~ Examples…<br> ~ Kid in the candy aisle<br> ~ Day before you start your diet/stop drinking<br> ~ Client becoming more symptomatic the week before discharge<br> ~ It is important to examine the motivation for the extinction burst… why is the person not wanting to stop the old behavior<br> Behavior Strain<br> ~ The person/animal will not do the new behavior<br> ~ When the reward is not strong (rewarding) enough<br> ~ When the punishment is not strong enough to deter the behavior<br> ~ When rewards/punishments/follow up is inconsistent<br> ~ There is too long between rewards<br> ~ There is an alternate reward<br> ~ Examples:<br> ~ Providing a treat to an animal an later<br> ~ Having a 4 year old “behave all week” to get a reward<br> ~ Losing 30 pounds before a reward<br> ~ Couch potato to completing a 5k<br> ~ Completing paperwork by Thursday’s staff meeting each week<br> Other Principles<br> ~ Rewards and punishments should<br> ~ Use natural consequences when possible<br> ~ Dog submission<br> ~ Teen too distracted loses distractions (cell phone, computer)<br> ~ Child acts out in store has to go sit with parent outside vs. behaving and getting to stay in the air conditioning and go play at McDonalds later<br> ~ Follow as closely to the behavior as possible<br> ~ Ineffective: Yelling at the dog when you get home for something he did hours ago. He will pair yelling with whatever he just did (i.e. greet you)<br> ~ Effective: Charting nutrition after each meal, coffee when you get into work, comment on case notes as soon as you review them</p> <p> </p> <p>Pairing<br> ~ Conditioning a person or animal so that a “token” marks the good behavior and t</p>