TGT 040: Rulebooks




Tabletop Game Talk show

Summary: This week we look at the rules.  Well rulebooks anyway.  What we like, dislike, and the various ways different publishers/designers approach writing rulebooks.<br> <br> Off Topic<br> <br> This is week two of our Mechs vs. Minions giveaway!<br> <br> We're still working on finding out our Origins time, holding out hope that all works out.  GenCon is official and Friday Aug 18th at 6:00pm.<br> <br> Kickstarters!<br> <br> Take the Gold: https://www.kickstarter.com/projects/cardlords/take-the-gold?ref=user_menu<br> <br> Sine Tempore: https://www.kickstarter.com/projects/lmstudio/sine-tempore?ref=user_menu<br> <br> We then get to some feedback from Thom, Steven, Micheal, Steve, and Christy.<br> <br> Finally a quick question on mobile game recommendations.<br> <br> On Topic<br> <br> We start off talking about a game that doesn't have a rulebook at all. We then look at the two rulebook format as well as the traditional one book format.<br> <br> We talk about what we (and you) like and don't like in your rulebooks.  We even get into a bit of real world rulebook review and writing activities.<br> <br>