SGJ Podcast #189 – Avorion




Space Game Junkie Podcast show

Summary: Welcome my friends to this latest episode of the Space Game Junkie Podcast! This week, <a href="https://www.alienpickle.com/">Jim</a>, <a href="https://playlegit.net/author/t42legit/">Hunter</a> and I (sadly as it was a morning show, they couldn’t join us) and eventually friend-of-the-show Alex Sczakiel sit down with Konstantin Kronfeldner and Philipp Erhardt, developers of the exciting new shoot ’em, build ’em and mine ’em up, <a href="https://store.steampowered.com/app/445220/">Avorion</a>! We talk a lot about the inspiration for the game, the custom engine upon which it’s built, many of the gameplay aspects, single and multiplayer implementation and much more. It’s a very fun, enlightening and technical conversation that I really enjoyed, and I hope you do too. I do also apologize for some audio issues in the early part of the show, Discord had some server issues, but I switched to another server which seemed to fix it.<br> Next week on the show, we’ll be going back to the 90s to talk about a space game that is near and dear to our hearts, Interactive Magic’s <a href="https://www.mobygames.com/game/star-rangers">Star Rangers</a>. If you have any comments or questions, drop them below, email us at <a href="mailto:hail@spacegamejunkie.com">hail@spacegamejunkie.com</a> or hit us up on the forums.<br> <br> Show Notes<br> Games Mentioned<br> <br> * Empyrion<br> * Space Engineers<br> * Jumpgate<br> <br>