#50 Velen's Chosen-Watchman These New Cards!




Velen's Chosen show

Summary: Greetings, Visionaries! Welcome to Velen’s Chosen. A podcast geared to buff your Hearthstone game! We exist to help anyone stay competitive on the ladder without breaking the bank. We talk gameplay, deck construction, and arena skills to make you better and help you accomplish your Hearthstone goals no matter what your card pool is. The Chosen discussion today centers around of course… New cards! And we have a very special musical guest with us… Grant aka Watchman! Topic: New info about Karazhan Website mentions 9 class challenges Blue Portal card back seems to be the Heroic card back If you pay for the first wing with gold and buy the rest that should be your cheapest option to get the special disco ball card back New Cards: Kara Kazham! (Warlock, common spell) 5 mana Summon a 1/1 candle, a 2/2 broom, and a 3/3 teapot Same stats as Silver Hand Knight and Force of Nature Malchezaar’s Imp (Warlock, common demon minion) 1 mana, 1 attack, 3 health Whenever you discard a card, draw a card. Is Discard Warlock ever going to happen?? Silverware Golem (Warlock, rare minion) 3 mana, 3 attack, 3 health If you discard this minion, summon it Discard Warlock gains another tool. Is it enough to make it a thing? Talk Prince Malchezaar’s power in this deck Prince Malchezaar (Neutral, legendary minion) 5 mana, 5 attack, 6 health At the start of the game, shuffle 5 random legendary minions into your deck There was some confusion but this effect happens before anything is played. Not sure if there will be an animation or if it will just automatically be in your deck from the beginning. Will only add legendary minions that don’t exist in your deck (no duplicates) Like Discover mechanic, it will only be neutral or your specific class legendaries--UNlike Elise Starseeker Babbling Book (Mage, common minion) 1 mana, 1 attack, 1 health Battlecry: Add a random Mage spell to your hand Would you play a spell with this effect? Now how about a minion? Medivh’s Valet (Mage, common minion) 2 mana, 2 attack, 3 health Battlecry: If you control a secret, deal 3 damage Ironforge Portal (Warrior, common spell) 5 mana Gain 4 armor. Summon a random 4 cost minion. Fool’s Bane (Warrior, common weapon) 5 mana, 3 attack, 4 durability Unlimited number of attacks each turn. Can’t attack heroes. Well… Unlimited until used 4 times. 12 damage for 5 mana. Dang. Protect the King (Warrior, rare spell) 3 mana For each enemy minion, summon a 1/1 Pawn with taunt Unleash the Taunts! Will this make Bolster Warrior a thing?? Spirit Claws (Shaman, common weapon) 1 mana, 1 attack, 3 durability Has +2 attack while you have spell damage Wicked Witchdoctor (Shaman, common minion) 4 mana, 3 attack, 4 health Whenever you cast a spell, summon a random basic totem Maelstrom Portal (Shaman, rare spell) 2 mana Deal 1 damage to all enemy minions. Summon a random 1 cost minion. Swashburglar (Rogue, common pirate minion) 1 mana, 1 attack, 1 health Battlecry: Add a random class card to your hand (from your opponent’s class) Battlecry, NOT Deathrattle like Undercity Deadly Fork (Rogue, common minion) 2 mana, 3 attack, 2 health Deathrattle: Add a 3/2 weapon to your hand Weapon is 3 mana Cloaked Huntress (Hunter, common minon) 3 mana, 3 attack, 4 health Your secrets cost (0) Cat Trick (Hunter, rare secret) 2 mana After your opponent casts a spell, summon a 4/2 panther with stealth Nightbane Templar (Paladin, common minion) 3 mana, 2 attack, 3 health Battlecry: If you’re holding a dragon, summon two 1/1 whelps Silvermoon Portal (Paladin, common spell) 4 mana Give a minion +2/+2. Summon a random 2 cost minion. Priest of the Feast (Priest, common minion) 4 mana, 3 attack, 6 health Whenever you cast a spell, restore 3 health to your hero Purify (Priest, common spell) 2 mana Silence a friendly minion. Draw a card Onyx Bishop (Priest, rare minion) 5 mana, 3 attack, 4 health Battlecry: Summon a friendly minion that died this game Menagerie Beast (Druid, common minion) 6 mana, 5 attack, 5 health Battlecry