‘Skyrim’ lead programmer Brett Douville: What I Play - Shall We Play a Game?




Shall We Play a Game? show

Summary: Brett Douville, a former lead programmer at Bethesda Game Studios on games like “Skyrim” and “Fallout 4,” talks about why he sees himself in the kill animations for “Skyrim,” why he loves “Rez,” and what he’s doing for “Tacoma,” the next game from Fullbright.<br> NEXT WEEK, WE HOPE:<br> “Kentucky Route Zero: Act IV”<br> SHOW NOTES:<br> <a href="http://www.devgameclub.com/">Dev Game Club, a podcast hosted by Brett Douville and Tim Longo</a><br> <a href="https://www.wired.com/2015/11/fallout-4-bugs/">“‘Fallout 4’ Is Full of Bugs, But Fixing Them Could Ruin It,” by Double Fine’s Zak McClendon, in Wired</a><br> <a href="http://www.glixel.com/interviews/skyrim-creator-todd-howard-talks-switch-vr-and-elder-scrolls-wait-w451761">Chris’ Glixel interview with Bethesda’s Todd Howard</a><br>  <br> <a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br> <a href="http://facebook.com/shallweshow">Like us on Facebook</a><br> Email us at shallweshow at gmail<br> <a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br> <a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br> <a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br>