![The Flame Learning Channel show](https://d3dthqtvwic6y7.cloudfront.net/podcast-covers/000/064/120/small/flame-premium-learning-channel.jpg)
Summary: In part 1 of Maya for Flame Artists, we start off in Flame and import a FBX 3D Scene. We discuss the issues with using 3D datasets that have not be prepared for Flame. This has impacts on the Action Schematic, interactivity and render performances.