![The Flame Learning Channel show](https://d3dthqtvwic6y7.cloudfront.net/podcast-covers/000/064/120/small/flame-premium-learning-channel.jpg)
Summary: In part 3 of Maya for Flame Artists, we run through a series of techniques and workflows to optimize your 3D scene for Flame. This includes naming conventions, 3D scene structure, polygon reduction, grouping and combining. All essentials get a more efficient 3D scene in Flame.