SGJ Podcast #160 – Space Pirates and Zombies 2




Space Game Junkie Podcast show

Summary: Hello my friends, and welcome to this episode of the Space Game Junkie Podcast! This week, <a href="https://www.alienpickle.com/">Jim</a>, Hunter and I welcome back Andrew Hume (Designer/Coder) and Richard Clifford (Designer/Artist) of MinMax games to talk about the latest game in the Space Pirates and Zombies series, <a href="https://store.steampowered.com/app/252470/">Space Pirates and Zombies 2</a>!!! While the game is currently in early access, and has a lot of work yet ahead to be put upon it, we’ve been very pleased with the state of the game, and gush for quite a bit about it. We also talk about the legacy of the first game, the difficulties of making a sequel to a popular game, the evolution of Steam and much more. It was a really fun show to make y’all.<br> Next week, we welcome back our very first guest, Mike Juliano, to talk about his highly-detailed space sim that just hit Steam, <a href="https://store.steampowered.com/app/366000/">Rogue System</a>! As always, if you have a question or comment, you can hit us up below, email us at <a href="mailto:hail@spacegamejunkie.com">hail@spacegamejunkie.com</a> or hit us up on the forums. Thanks for listening/watching, and we hope you enjoy the show!<br> <br> Show Notes<br>  <br> Games Mentioned<br> <br> * Space Bucks<br> * Space Pirates and Zombies<br> * Mount and Blade<br> * Elite: Dangerous<br> * Star Nomad 2<br> * Unending Galaxy<br> * 3030 Deathwar Redux<br> * Supreme Commander 1/2<br> * Test Drive: Eve of Destruction<br> * Destruction Derby<br> * Skyrim<br> <br>