SGJ Podcast #101 – Rogue System – Getting Roguey With It…




Space Game Junkie Podcast show

Summary: Welcome to this episode of the Space Game Junkie Podcast!! In this episode, <a href="http://www.alienpickle.com/">Jim</a>, <a href="http://hunterh4x.wordpress.com" class="broken_link">Hunter</a> and bring back our <a href="http://www.spacegamejunkie.com/featured/sgj-podcast-03-rogue-system-qa-michael-juliano/">first ever guest</a>, Michael Juliano, to talk further about <a href="http://spacegamejunkie.com/wiki/index.php?title=Rogue_System">Rogue System</a>! If you’re unaware, Rogue System is a fairly serious space flight sim that models clickable cockpits, a multitude of ships systems, and includes fighter and bomber missions in a dynamic campaign for control of your solar system. The game is fairly early right now, but a lot of the systems are in place, and it’s fascinating to go through this detailed sim. We had a great talk about the game’s systems, its gameplay plans and much more!<br> As always, if you have a suggestion for a guest or topic, don’t hesitate to hit us up at <a href="mailto:hail@spacegamejunkie.com">hail@spacegamejunkie.com</a>. Thanks for listening/watching, and have a great week!<br> <br>