Summary: The Unity gang chat it up about the role of difficulty in Capcom games, from the dynamic difficulty of God Hand to the multitude of modes in each Devil May Cry game. PLUS: At least one solid rock-climbing analogy.
Summary: The Unity gang chat it up about the role of difficulty in Capcom games, from the dynamic difficulty of God Hand to the multitude of modes in each Devil May Cry game. PLUS: At least one solid rock-climbing analogy.