Guild Wars Reporter Episode 141 – It’s a Whole New World…




Guild Wars Reporter show

Summary: Celeste and Allona have a LOT to discuss about the WvW news from Rezzed in the UK, dribs and drabs from Pax East, and the (sort of) surprise patch with camera changes n' more! Audio Version What We Did This Week   Allona Finally had the icky “PvP experience” with an abusive player. JOY! Bought T3 cultural for Allona Made an ascended scepter, again for Allona … She’s starting to look nouveau riche gauche Ran a rare afternoon run of Fractals with Hunter, Misforawesome, ToughLoveCritic and RuneLockhart Did zone completion in Lornar’s Pass with M and Hunter on some of our alts. It was relaxing and fun … I forgot how much I like LP! Ran a few World Bosses with the new camera settings. WOW! Bonus: being able to target waaaay easier! This thing came out! https://www.youtube.com/watch?v=dfrpnZXW-VA Fun Fact: Allona’s nail polish is... A: It’s Dragon … the brand is ‘a england’ if anyone’s interested. :) Celeste out of nowhere got my 9k chest. World Boss Training Camp - beat all the bosses, salvage the rares if they’re worth less than an ecto cost and then sell everything else. This is helping me to buy/sell T6 mats and get my ectos together for the final steps of Frenzy. Recorded a lot of stuff in First Person View and did a little research http://gwreporter.tumblr.com/post/113876248343/id-like-to-share-some-factoids-about-divinitys P.S. I’d really like to know who designed and worked on the Orrery because they deserve cookies.   Livestreaming Wednesday’s at 9:30pm EST/6:30pm PST at twitch.tv/mmoreporter. You can also subscribe to the audio version of the podcast on iTunes! Remember to rate and/or review Guild Wars Reporter.   Report from Lion’s Arch   WvW Stuff from Rezzed https://www.youtube.com/watch?v=EfMkvCH2cbk New desert borderlands will be replacing existing borderland maps, there’s discussion about bringing them back on a rotation but that’s not set up yet 3 keeps, 3 elemental themes - air, earth & fire each keep has 3 elemental shrines around them (keeping with the theme) outside the keep fire keep is entirely underground center is an oasis with dinosaurs lich themed tower in another corner Air Keep 1 keep & 1 shrine - Jump Pads to boost yourselves up onto a cliff 2 shrines - wind turrets to knock down enemies along pathways 3 shrines - no falling damage in the canyons surrounding the air keep keep is associated with Tengu and Lord has unique skills, the Lord room also has wind turrets within that are not associated to the shrines Fire Keep Entirely subterranean 1 keep & 1 shrine - Inferno Hound - transforms the player into a hound with new skills 2 shrines - fire turrets - from gargoyle statues 3 shrines - fire immunity while in the caverns around the keep, you cannot be burned and have access to walking on lava Earth Keep Asuran complex ripped apart by elemental forces, filled with golems 1 keep, 1 shrine - rock walls - can block invaders from direct paths to the keeps/shrines 2 shrines - earth turrets - area cripple effect, often in choke points 3 shrines - sandstorm - allies in sandstorm are “effectively” permanently stealthed - combat triggers an end to stealth new towers -> much easier to defend your towers because the terrain is advantageous to the owner of it 4 towers in the map Mage College - village, mage lord is very elemental with ice and fire Ogre - kinda beaten up, Ogre Lord - thief Charr - Charr Lord - hammer skills pulls in and explodes Lich - Lord - spreads conditions & targets a specific player that will then pulse aoe conditions to his allies shrines are meant to be soloable objectives, 5 min elemental blessing from shrines - speed boost and other bonuses terrain variation - multi-levelled in certain areas, but not everywhere. this gives players a lot more space and hidden paths to be had Oasis Event - 3 hour cycle - golden temple with an energy weapon